2018-04-01 13:19:25 +02:00
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---
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title: messages.setGameScore
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description: Set the game score
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2018-04-04 19:52:48 +02:00
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image: https://docs.madelineproto.xyz/favicons/android-chrome-256x256.png
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2018-04-01 13:19:25 +02:00
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---
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2018-04-05 01:19:57 +02:00
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# Method: messages.setGameScore
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2018-04-01 13:19:25 +02:00
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[Back to methods index](index.md)
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Set the game score
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### Parameters:
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| Name | Type | Required | Description |
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|----------|---------------|----------|-------------|
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|edit\_message|[Bool](../types/Bool.md) | Optional|Should the message with the game be edited?|
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|force|[Bool](../types/Bool.md) | Optional|Force setting the game score|
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|peer|[Username, chat ID, Update, Message or InputPeer](../types/InputPeer.md) | Optional|The chat where the game was sent|
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|id|[int](../types/int.md) | Yes|The message ID|
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|user\_id|[Username, chat ID, Update, Message or InputUser](../types/InputUser.md) | Optional|The user that set the score|
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|score|[int](../types/int.md) | Yes|The score|
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### Return type: [Updates](../types/Updates.md)
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### Can bots use this method: **YES**
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### MadelineProto Example:
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```
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if (!file_exists('madeline.php')) {
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copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php');
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}
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include 'madeline.php';
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$MadelineProto = new \danog\MadelineProto\API('session.madeline');
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$MadelineProto->start();
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$Updates = $MadelineProto->messages->setGameScore(['edit_message' => Bool, 'force' => Bool, 'peer' => InputPeer, 'id' => int, 'user_id' => InputUser, 'score' => int, ]);
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```
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### [PWRTelegram HTTP API](https://pwrtelegram.xyz) example (NOT FOR MadelineProto):
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### As a bot:
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POST/GET to `https://api.pwrtelegram.xyz/botTOKEN/madeline`
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Parameters:
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* method - messages.setGameScore
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* params - `{"edit_message": Bool, "force": Bool, "peer": InputPeer, "id": int, "user_id": InputUser, "score": int, }`
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### As a user:
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POST/GET to `https://api.pwrtelegram.xyz/userTOKEN/messages.setGameScore`
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Parameters:
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edit_message - Json encoded Bool
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force - Json encoded Bool
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peer - Json encoded InputPeer
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id - Json encoded int
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user_id - Json encoded InputUser
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score - Json encoded int
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Or, if you're into Lua:
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```
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Updates = messages.setGameScore({edit_message=Bool, force=Bool, peer=InputPeer, id=int, user_id=InputUser, score=int, })
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```
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### Errors this method can return:
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| Error | Description |
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|----------|---------------|
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|PEER_ID_INVALID|The provided peer id is invalid|
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|USER_BOT_REQUIRED|This method can only be called by a bot|
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