59 lines
2.1 KiB
Markdown
59 lines
2.1 KiB
Markdown
|
---
|
||
|
title: messages.setInlineGameScore
|
||
|
description: Use this method to set the score of the specified user in a game sent as an inline message (bots only).
|
||
|
image: https://docs.madelineproto.xyz/favicons/android-chrome-256x256.png
|
||
|
redirect_from: /API_docs/methods/messages_setInlineGameScore.html
|
||
|
---
|
||
|
# Method: messages.setInlineGameScore
|
||
|
[Back to methods index](index.md)
|
||
|
|
||
|
|
||
|
|
||
|
Use this method to set the score of the specified user in a game sent as an inline message (bots only).
|
||
|
|
||
|
### Parameters:
|
||
|
|
||
|
| Name | Type | Description | Required |
|
||
|
|----------|---------------|-------------|----------|
|
||
|
|edit\_message|[Bool](../types/Bool.md) | Set this flag if the game message should be automatically edited to include the current scoreboard | Optional|
|
||
|
|force|[Bool](../types/Bool.md) | Set this flag if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters | Optional|
|
||
|
|id|[InputBotInlineMessageID](../types/InputBotInlineMessageID.md) | ID of the inline message | Yes|
|
||
|
|user\_id|[Username, chat ID, Update, Message or InputUser](../types/InputUser.md) | User identifier | Optional|
|
||
|
|score|[int](../types/int.md) | New score | Yes|
|
||
|
|
||
|
|
||
|
### Return type: [Bool](../types/Bool.md)
|
||
|
|
||
|
### Can bots use this method: **YES**
|
||
|
|
||
|
|
||
|
### MadelineProto Example ([now async for huge speed and parallelism!](https://docs.madelineproto.xyz/docs/ASYNC.html)):
|
||
|
|
||
|
|
||
|
```php
|
||
|
if (!file_exists('madeline.php')) {
|
||
|
copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php');
|
||
|
}
|
||
|
include 'madeline.php';
|
||
|
|
||
|
$MadelineProto = new \danog\MadelineProto\API('session.madeline');
|
||
|
$MadelineProto->start();
|
||
|
|
||
|
$Bool = $MadelineProto->messages->setInlineGameScore(['edit_message' => Bool, 'force' => Bool, 'id' => InputBotInlineMessageID, 'user_id' => InputUser, 'score' => int, ]);
|
||
|
```
|
||
|
|
||
|
Or, if you're into Lua:
|
||
|
|
||
|
```lua
|
||
|
Bool = messages.setInlineGameScore({edit_message=Bool, force=Bool, id=InputBotInlineMessageID, user_id=InputUser, score=int, })
|
||
|
```
|
||
|
|
||
|
### Errors
|
||
|
|
||
|
| Code | Type | Description |
|
||
|
|------|----------|---------------|
|
||
|
|400|MESSAGE_ID_INVALID|The provided message id is invalid|
|
||
|
|400|USER_BOT_REQUIRED|This method can only be called by a bot|
|
||
|
|
||
|
|