--- title: updateInlineBotCallbackQuery description: This notification is received by bots when a button is pressed image: https://docs.madelineproto.xyz/favicons/android-chrome-256x256.png --- # Constructor: updateInlineBotCallbackQuery [Back to constructors index](index.md) This notification is received by bots when a button is pressed ### Attributes: | Name | Type | Required | Description | |----------|---------------|----------|-------------| |query\_id|[long](../types/long.md) | Yes|Query ID| |user\_id|[int](../types/int.md) | Yes|ID of the user that pressed the button| |msg\_id|[InputBotInlineMessageID](../types/InputBotInlineMessageID.md) | Yes|ID of the inline message with the button| |chat\_instance|[long](../types/long.md) | Yes|Global identifier, uniquely corresponding to the chat to which the message with the callback button was sent. Useful for high scores in games.| |data|[bytes](../types/bytes.md) | Optional|Data associated with the callback button. Be aware that a bad client can send arbitrary data in this field.| |game\_short\_name|[string](../types/string.md) | Optional|Short name of a Game to be returned, serves as the unique identifier for the game| ### Type: [Update](../types/Update.md) ### Example: ```php $updateInlineBotCallbackQuery = ['_' => 'updateInlineBotCallbackQuery', 'query_id' => long, 'user_id' => int, 'msg_id' => InputBotInlineMessageID, 'chat_instance' => long, 'data' => 'bytes', 'game_short_name' => 'string']; ``` Or, if you're into Lua: ```lua updateInlineBotCallbackQuery={_='updateInlineBotCallbackQuery', query_id=long, user_id=int, msg_id=InputBotInlineMessageID, chat_instance=long, data='bytes', game_short_name='string'} ```