--- title: messages.getGameHighScores description: Get highscores of a game image: https://docs.madelineproto.xyz/favicons/android-chrome-256x256.png redirect_from: /API_docs/methods/messages_getGameHighScores.html --- # Method: messages.getGameHighScores [Back to methods index](index.md) Get highscores of a game ### Parameters: | Name | Type | Description | Required | |----------|---------------|-------------|----------| |peer|[Username, chat ID, Update, Message or InputPeer](../types/InputPeer.md) | Where was the game sent | Optional| |id|[int](../types/int.md) | ID of message with game media attachment | Yes| |user\_id|[Username, chat ID, Update, Message or InputUser](../types/InputUser.md) | Get high scores made by a certain user | Optional| ### Return type: [messages.HighScores](../types/messages.HighScores.md) ### Can bots use this method: **YES** ### MadelineProto Example ([now async for huge speed and parallelism!](https://docs.madelineproto.xyz/docs/ASYNC.html)): ```php if (!file_exists('madeline.php')) { copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php'); } include 'madeline.php'; $MadelineProto = new \danog\MadelineProto\API('session.madeline'); $MadelineProto->start(); $messages.HighScores = $MadelineProto->messages->getGameHighScores(['peer' => InputPeer, 'id' => int, 'user_id' => InputUser, ]); ``` Or, if you're into Lua: ```lua messages.HighScores = messages.getGameHighScores({peer=InputPeer, id=int, user_id=InputUser, }) ``` ### Errors | Code | Type | Description | |------|----------|---------------| |400|MESSAGE_ID_INVALID|The provided message id is invalid| |400|PEER_ID_INVALID|The provided peer id is invalid| |400|USER_BOT_REQUIRED|This method can only be called by a bot|