--- title: messages.setInlineGameScore description: Set the game score of an inline message image: https://docs.madelineproto.xyz/favicons/android-chrome-256x256.png --- # Method: messages.setInlineGameScore [Back to methods index](index.md) Set the game score of an inline message ### Parameters: | Name | Type | Description | Required | |----------|---------------|-------------|----------| |edit\_message|[Bool](../types/Bool.md) | Should the message with the game be edited? | Optional| |force|[Bool](../types/Bool.md) | Force setting the game score | Optional| |id|[InputBotInlineMessageID](../types/InputBotInlineMessageID.md) | The ID of the inline message | Yes| |user\_id|[Username, chat ID, Update, Message or InputUser](../types/InputUser.md) | The user that set the score | Optional| |score|[int](../types/int.md) | The score | Yes| ### Return type: [Bool](../types/Bool.md) ### Can bots use this method: **YES** ### MadelineProto Example ([now async for huge speed and parallelism!](https://docs.madelineproto.xyz/docs/ASYNC.html)): ```php if (!file_exists('madeline.php')) { copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php'); } include 'madeline.php'; $MadelineProto = new \danog\MadelineProto\API('session.madeline'); $MadelineProto->start(); $Bool = $MadelineProto->messages->setInlineGameScore(['edit_message' => Bool, 'force' => Bool, 'id' => InputBotInlineMessageID, 'user_id' => InputUser, 'score' => int, ]); ``` Or, if you're into Lua: ```lua Bool = messages.setInlineGameScore({edit_message=Bool, force=Bool, id=InputBotInlineMessageID, user_id=InputUser, score=int, }) ``` ### Errors this method can return: | Error | Description | |----------|---------------| |MESSAGE_ID_INVALID|The provided message id is invalid| |USER_BOT_REQUIRED|This method can only be called by a bot|