2021-09-16 18:09:39 +02:00
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//
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2024-01-01 01:07:21 +01:00
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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2021-09-16 18:09:39 +02:00
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/mtproto/ConnectionManager.h"
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namespace td {
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namespace mtproto {
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void ConnectionManager::inc_connect() {
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auto &cnt = get_link_token() == 1 ? connect_cnt_ : connect_proxy_cnt_;
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cnt++;
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if (cnt == 1) {
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loop();
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}
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}
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void ConnectionManager::dec_connect() {
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auto &cnt = get_link_token() == 1 ? connect_cnt_ : connect_proxy_cnt_;
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CHECK(cnt > 0);
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cnt--;
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if (cnt == 0) {
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loop();
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}
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}
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ConnectionManager::ConnectionToken ConnectionManager::connection_impl(ActorId<ConnectionManager> connection_manager,
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int mode) {
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auto actor = ActorShared<ConnectionManager>(connection_manager, mode);
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send_closure(actor, &ConnectionManager::inc_connect);
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return ConnectionToken(std::move(actor));
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}
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} // namespace mtproto
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} // namespace td
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