2024-03-04 14:39:30 +01:00
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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
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2024-03-04 14:57:36 +01:00
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#include "td/utils/Promise.h"
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2024-03-04 14:39:30 +01:00
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namespace td {
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2024-03-04 14:57:36 +01:00
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class BusinessAwayMessage;
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class BusinessGreetingMessage;
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class BusinessWorkHours;
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class DialogLocation;
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2024-03-04 14:39:30 +01:00
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class Td;
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class BusinessManager final : public Actor {
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public:
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BusinessManager(Td *td, ActorShared<> parent);
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2024-03-04 14:57:36 +01:00
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void set_business_location(DialogLocation &&location, Promise<Unit> &&promise);
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void set_business_work_hours(BusinessWorkHours &&work_hours, Promise<Unit> &&promise);
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void set_business_greeting_message(BusinessGreetingMessage &&greeting_message, Promise<Unit> &&promise);
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void set_business_away_message(BusinessAwayMessage &&away_message, Promise<Unit> &&promise);
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2024-03-04 14:39:30 +01:00
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private:
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void tear_down() final;
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Td *td_;
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ActorShared<> parent_;
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};
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} // namespace td
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