2018-12-31 20:04:05 +01:00
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//
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2018-01-02 14:42:31 +01:00
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
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2018-12-31 20:04:05 +01:00
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/utils/config.h"
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#include "td/utils/port/platform.h"
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// clang-format off
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#if TD_WINDOWS
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#ifndef NTDDI_VERSION
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#define NTDDI_VERSION 0x06020000
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#endif
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#ifndef WINVER
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#define WINVER 0x0602
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0602
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#ifndef UNICODE
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#define UNICODE
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#endif
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#ifndef _UNICODE
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#define _UNICODE
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#endif
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#ifndef _CRT_SECURE_NO_WARNINGS
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#include <Winsock2.h>
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#include <ws2tcpip.h>
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#include <Mswsock.h>
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#include <Windows.h>
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#undef ERROR
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#endif
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// clang-format on
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#include "td/utils/int_types.h"
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2018-09-27 16:40:04 +02:00
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#include "td/utils/unique_ptr.h"
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2018-12-31 20:04:05 +01:00
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#include <string>
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#include <vector>
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#define TD_DEBUG
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#define TD_DEFINE_STR_IMPL(x) #x
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#define TD_DEFINE_STR(x) TD_DEFINE_STR_IMPL(x)
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#define TD_CONCAT_IMPL(x, y) x##y
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#define TD_CONCAT(x, y) TD_CONCAT_IMPL(x, y)
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// clang-format off
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#if TD_WINDOWS
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#define TD_DIR_SLASH '\\'
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#else
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#define TD_DIR_SLASH '/'
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#endif
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// clang-format on
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namespace td {
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inline bool likely(bool x) {
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#if TD_CLANG || TD_GCC || TD_INTEL
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return __builtin_expect(x, 1);
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#else
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return x;
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#endif
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}
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inline bool unlikely(bool x) {
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#if TD_CLANG || TD_GCC || TD_INTEL
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return __builtin_expect(x, 0);
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#else
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return x;
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#endif
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}
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2018-02-12 11:37:54 +01:00
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// replace std::max and std::min to not have to include <algorithm> everywhere
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// as a side bonus, accept parameters by value, so constexpr variables aren't required to be instantiated
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template <class T>
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T max(T a, T b) {
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return a < b ? b : a;
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}
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template <class T>
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T min(T a, T b) {
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2018-02-12 12:19:47 +01:00
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return a < b ? a : b;
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2018-02-12 11:37:54 +01:00
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}
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2018-12-31 20:04:05 +01:00
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using string = std::string;
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template <class ValueT>
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using vector = std::vector<ValueT>;
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struct Unit {};
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struct Auto {
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template <class ToT>
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operator ToT() const {
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return ToT();
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}
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};
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} // namespace td
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