tdlight/td/telegram/SecretChatsManager.h

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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/logevent/SecretChatEvent.h"
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#include "td/telegram/secret_api.h"
#include "td/telegram/SecretChatActor.h"
#include "td/telegram/SecretChatId.h"
#include "td/telegram/telegram_api.h"
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#include "td/telegram/UserId.h"
#include "td/actor/actor.h"
#include "td/utils/common.h"
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#include "td/utils/Promise.h"
#include "td/utils/Time.h"
#include <map>
namespace td {
struct BinlogEvent;
class SecretChatsManager final : public Actor {
public:
SecretChatsManager(ActorShared<> parent, bool use_secret_chats);
// proxy query to corresponding SecretChatActor
void on_update_chat(tl_object_ptr<telegram_api::updateEncryption> update);
void on_new_message(tl_object_ptr<telegram_api::EncryptedMessage> &&message_ptr, Promise<Unit> &&promise);
void create_chat(UserId user_id, int64 user_access_hash, Promise<SecretChatId> promise);
void cancel_chat(SecretChatId secret_chat_id, bool delete_history, Promise<> promise);
void send_message(SecretChatId secret_chat_id, tl_object_ptr<secret_api::decryptedMessage> message,
tl_object_ptr<telegram_api::InputEncryptedFile> file, Promise<> promise);
void send_message_action(SecretChatId secret_chat_id, tl_object_ptr<secret_api::SendMessageAction> action);
void send_read_history(SecretChatId secret_chat_id, int32 date, Promise<> promise);
void send_open_message(SecretChatId secret_chat_id, int64 random_id, Promise<> promise);
void delete_messages(SecretChatId secret_chat_id, vector<int64> random_ids, Promise<> promise);
void delete_all_messages(SecretChatId secret_chat_id, Promise<> promise);
void notify_screenshot_taken(SecretChatId secret_chat_id, Promise<> promise);
void send_set_ttl_message(SecretChatId secret_chat_id, int32 ttl, int64 random_id, Promise<> promise);
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// binlog replay
void replay_binlog_event(BinlogEvent &&binlog_event);
void binlog_replay_finish();
private:
bool binlog_replay_finish_flag_ = false;
bool use_secret_chats_ = false;
bool close_flag_ = false;
ActorShared<> parent_;
std::map<int32, ActorOwn<SecretChatActor>> id_to_actor_;
bool is_online_{false};
struct PendingChatUpdate {
Timestamp online_process_time_;
Timestamp offline_process_time_;
telegram_api::object_ptr<telegram_api::updateEncryption> update_;
};
vector<PendingChatUpdate> pending_chat_updates_;
void flush_pending_chat_updates();
void do_update_chat(tl_object_ptr<telegram_api::updateEncryption> update);
void replay_inbound_message(unique_ptr<log_event::InboundSecretMessage> message);
void add_inbound_message(unique_ptr<log_event::InboundSecretMessage> message);
void replay_outbound_message(unique_ptr<log_event::OutboundSecretMessage> message);
void replay_close_chat(unique_ptr<log_event::CloseSecretChat> message);
void replay_create_chat(unique_ptr<log_event::CreateSecretChat> message);
unique_ptr<SecretChatActor::Context> make_secret_chat_context(int32 id);
ActorId<SecretChatActor> get_chat_actor(int32 id);
ActorId<SecretChatActor> create_chat_actor(int32 id);
ActorId<SecretChatActor> create_chat_actor_impl(int32 id, bool can_be_empty);
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void start_up() final;
void hangup() final;
void hangup_shared() final;
void timeout_expired() final;
void on_online(bool is_online);
};
} // namespace td