2018-12-31 20:04:05 +01:00
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//
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2021-01-01 13:57:46 +01:00
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2021
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2018-12-31 20:04:05 +01:00
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/actor/PromiseFuture.h"
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2019-02-12 22:26:36 +01:00
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#include "td/utils/common.h"
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2018-12-31 20:04:05 +01:00
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namespace td {
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class SleepActor : public Actor {
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public:
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SleepActor(double timeout, Promise<> promise) : timeout_(timeout), promise_(std::move(promise)) {
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}
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private:
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double timeout_;
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Promise<> promise_;
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void start_up() override {
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set_timeout_in(timeout_);
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}
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void timeout_expired() override {
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promise_.set_value(Unit());
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2018-02-14 12:09:04 +01:00
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stop();
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2018-12-31 20:04:05 +01:00
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}
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};
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} // namespace td
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