tdlight/td/telegram/AuthManager.h

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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/net/NetActor.h"
#include "td/telegram/net/NetQuery.h"
#include "td/telegram/TermsOfService.h"
#include "td/telegram/td_api.h"
#include "td/telegram/telegram_api.h"
#include "td/actor/actor.h"
#include "td/utils/common.h"
#include "td/utils/Slice.h"
#include "td/utils/Status.h"
#include "td/utils/Time.h"
namespace td {
class SendCodeHelper {
public:
void on_sent_code(telegram_api::object_ptr<telegram_api::auth_sentCode> sent_code);
td_api::object_ptr<td_api::authorizationStateWaitCode> get_authorization_state_wait_code(
const TermsOfService &terms_of_service) const;
td_api::object_ptr<td_api::authenticationCodeInfo> get_authentication_code_info_object() const;
Result<telegram_api::auth_resendCode> resend_code();
Result<telegram_api::auth_sendCode> send_code(Slice phone_number, bool allow_flash_call, bool is_current_phone_number,
int32 api_id, const string &api_hash);
Result<telegram_api::account_sendChangePhoneCode> send_change_phone_code(Slice phone_number, bool allow_flash_call,
bool is_current_phone_number);
Result<telegram_api::account_sendVerifyPhoneCode> send_verify_phone_code(const string &hash, Slice phone_number,
bool allow_flash_call,
bool is_current_phone_number);
Result<telegram_api::account_sendConfirmPhoneCode> send_confirm_phone_code(Slice phone_number, bool allow_flash_call,
bool is_current_phone_number);
Slice phone_number() const {
return phone_number_;
}
Slice phone_code_hash() const {
return phone_code_hash_;
}
bool phone_registered() const {
return phone_registered_;
}
template <class T>
void store(T &storer) const;
template <class T>
void parse(T &parser);
private:
static constexpr int32 AUTH_SEND_CODE_FLAG_ALLOW_FLASH_CALL = 1 << 0;
static constexpr int32 SENT_CODE_FLAG_IS_USER_REGISTERED = 1 << 0;
static constexpr int32 SENT_CODE_FLAG_HAS_NEXT_TYPE = 1 << 1;
static constexpr int32 SENT_CODE_FLAG_HAS_TIMEOUT = 1 << 2;
struct AuthenticationCodeInfo {
enum class Type : int32 { None, Message, Sms, Call, FlashCall };
Type type = Type::None;
int32 length = 0;
string pattern;
AuthenticationCodeInfo() = default;
AuthenticationCodeInfo(Type type, int length, string pattern)
: type(type), length(length), pattern(std::move(pattern)) {
}
template <class T>
void store(T &storer) const;
template <class T>
void parse(T &parser);
};
string phone_number_;
bool phone_registered_;
string phone_code_hash_;
SendCodeHelper::AuthenticationCodeInfo sent_code_info_;
SendCodeHelper::AuthenticationCodeInfo next_code_info_;
Timestamp next_code_timestamp_;
static AuthenticationCodeInfo get_authentication_code_info(
tl_object_ptr<telegram_api::auth_CodeType> &&code_type_ptr);
static AuthenticationCodeInfo get_authentication_code_info(
tl_object_ptr<telegram_api::auth_SentCodeType> &&sent_code_type_ptr);
static tl_object_ptr<td_api::AuthenticationCodeType> get_authentication_code_type_object(
const AuthenticationCodeInfo &authentication_code_info);
};
class PhoneNumberManager : public NetActor {
public:
enum class Type : int32 { ChangePhone, VerifyPhone, ConfirmPhone };
PhoneNumberManager(Type type, ActorShared<> parent);
void get_state(uint64 query_id);
void set_phone_number(uint64 query_id, string phone_number, bool allow_flash_call, bool is_current_phone_number);
void set_phone_number_and_hash(uint64 query_id, string hash, string phone_number, bool allow_flash_call,
bool is_current_phone_number);
void resend_authentication_code(uint64 query_id);
void check_code(uint64 query_id, string code);
private:
Type type_;
enum class State : int32 { Ok, WaitCode } state_ = State::Ok;
enum class NetQueryType : int32 { None, SendCode, CheckCode };
ActorShared<> parent_;
uint64 query_id_ = 0;
uint64 net_query_id_ = 0;
NetQueryType net_query_type_;
SendCodeHelper send_code_helper_;
void on_new_query(uint64 query_id);
void on_query_error(Status status);
void on_query_error(uint64 id, Status status);
void on_query_ok();
void start_net_query(NetQueryType net_query_type, NetQueryPtr net_query);
template <class T>
void process_send_code_result(uint64 query_id, T r_send_code);
template <class T>
void send_new_check_code_query(const T &query);
template <class T>
void process_check_code_result(T result);
void on_check_code_result(NetQueryPtr &result);
void on_send_code_result(NetQueryPtr &result);
void on_result(NetQueryPtr result) override;
void tear_down() override;
};
class AuthManager : public NetActor {
public:
AuthManager(int32 api_id, const string &api_hash, ActorShared<> parent);
bool is_bot() const;
void set_is_bot(bool is_bot);
bool is_authorized() const;
void get_state(uint64 query_id);
void set_phone_number(uint64 query_id, string phone_number, bool allow_flash_call, bool is_current_phone_number);
void resend_authentication_code(uint64 query_id);
void check_code(uint64 query_id, string code, string first_name, string last_name);
void check_bot_token(uint64 query_id, string bot_token);
void check_password(uint64 query_id, string password);
void request_password_recovery(uint64 query_id);
void recover_password(uint64 query_id, string code);
void logout(uint64 query_id);
void delete_account(uint64 query_id, const string &reason);
void on_closing();
private:
static constexpr size_t MAX_NAME_LENGTH = 255; // server side limit
enum class State : int32 {
None,
WaitPhoneNumber,
WaitCode,
WaitPassword,
Ok,
LoggingOut,
Closing
} state_ = State::None;
enum class NetQueryType : int32 {
None,
SignIn,
SignUp,
SendCode,
GetPassword,
CheckPassword,
RequestPasswordRecovery,
RecoverPassword,
BotAuthentication,
Authentication,
LogOut,
DeleteAccount
};
struct WaitPasswordState {
string current_client_salt_;
string current_server_salt_;
string hint_;
bool has_recovery_ = false;
string email_address_pattern_;
template <class T>
void store(T &storer) const;
template <class T>
void parse(T &parser);
};
struct DbState {
State state_;
int32 api_id_;
string api_hash_;
Timestamp state_timestamp_;
// WaitCode
SendCodeHelper send_code_helper_;
TermsOfService terms_of_service_;
// WaitPassword
WaitPasswordState wait_password_state_;
static DbState wait_code(int32 api_id, string api_hash, SendCodeHelper send_code_helper,
TermsOfService terms_of_service) {
DbState state;
state.state_ = State::WaitCode;
state.api_id_ = api_id;
state.api_hash_ = api_hash;
state.send_code_helper_ = std::move(send_code_helper);
state.terms_of_service_ = std::move(terms_of_service);
state.state_timestamp_ = Timestamp::now();
return state;
}
static DbState wait_password(int32 api_id, string api_hash, WaitPasswordState wait_password_state) {
DbState state;
state.state_ = State::WaitPassword;
state.api_id_ = api_id;
state.api_hash_ = api_hash;
state.wait_password_state_ = std::move(wait_password_state);
state.state_timestamp_ = Timestamp::now();
return state;
}
template <class T>
void store(T &storer) const;
template <class T>
void parse(T &parser);
};
bool load_state();
void save_state();
ActorShared<> parent_;
// STATE
// from contructor
int32 api_id_;
string api_hash_;
// State::WaitCode
SendCodeHelper send_code_helper_;
TermsOfService terms_of_service_;
// for bots
string bot_token_;
uint64 query_id_ = 0;
WaitPasswordState wait_password_state_;
bool was_check_bot_token_ = false;
bool is_bot_ = false;
uint64 net_query_id_ = 0;
NetQueryType net_query_type_;
vector<uint64> pending_get_authorization_state_requests_;
void on_new_query(uint64 query_id);
void on_query_error(Status status);
void on_query_error(uint64 id, Status status);
void on_query_ok();
void start_net_query(NetQueryType net_query_type, NetQueryPtr net_query);
void on_send_code_result(NetQueryPtr &result);
void on_get_password_result(NetQueryPtr &result);
void on_request_password_recovery_result(NetQueryPtr &result);
void on_authentication_result(NetQueryPtr &result, bool expected_flag);
void on_log_out_result(NetQueryPtr &result);
void on_delete_account_result(NetQueryPtr &result);
void on_authorization(tl_object_ptr<telegram_api::auth_authorization> auth);
void on_result(NetQueryPtr result) override;
void update_state(State new_state, bool force = false, bool should_save_state = true);
tl_object_ptr<td_api::AuthorizationState> get_authorization_state_object(State authorization_state) const;
void send_ok(uint64 query_id);
void start_up() override;
void tear_down() override;
};
} // namespace td