tdlight/tdutils/td/utils/HashTableUtils.h

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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2022
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/utils/common.h"
#include <cstdint>
#include <functional>
namespace td {
template <class KeyT>
bool is_hash_table_key_empty(const KeyT &key) {
return key == KeyT();
}
inline uint32 randomize_hash(uint32 h) {
h ^= h >> 16;
h *= 0x85ebca6b;
h ^= h >> 13;
h *= 0xc2b2ae35;
h ^= h >> 16;
return h;
}
template <class Type>
struct Hash {
uint32 operator()(const Type &value) const;
};
template <class Type>
struct Hash<Type *> {
uint32 operator()(Type *pointer) const {
return Hash<uint64>()(reinterpret_cast<std::uintptr_t>(pointer));
}
};
template <>
inline uint32 Hash<char>::operator()(const char &value) const {
return randomize_hash(static_cast<uint32>(value));
}
template <>
inline uint32 Hash<int32>::operator()(const int32 &value) const {
return randomize_hash(static_cast<uint32>(value));
}
template <>
inline uint32 Hash<uint32>::operator()(const uint32 &value) const {
return randomize_hash(value);
}
template <>
inline uint32 Hash<int64>::operator()(const int64 &value) const {
return randomize_hash(static_cast<uint32>(value + (value >> 32)));
}
template <>
inline uint32 Hash<uint64>::operator()(const uint64 &value) const {
return randomize_hash(static_cast<uint32>(value + (value >> 32)));
}
template <>
inline uint32 Hash<string>::operator()(const string &value) const {
return static_cast<uint32>(std::hash<string>()(value));
}
} // namespace td