tdlight/td/telegram/DialogManager.h

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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/AccentColorId.h"
#include "td/telegram/AccessRights.h"
#include "td/telegram/CustomEmojiId.h"
#include "td/telegram/DialogId.h"
#include "td/telegram/DialogParticipant.h"
#include "td/telegram/EmojiStatus.h"
#include "td/telegram/InputDialogId.h"
#include "td/telegram/NotificationSettingsScope.h"
#include "td/telegram/Photo.h"
#include "td/telegram/td_api.h"
#include "td/telegram/telegram_api.h"
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#include "td/actor/actor.h"
#include "td/utils/common.h"
#include "td/utils/Promise.h"
#include "td/utils/Status.h"
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#include <utility>
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namespace td {
class Td;
class DialogManager final : public Actor {
public:
DialogManager(Td *td, ActorShared<> parent);
DialogId get_my_dialog_id() const;
InputDialogId get_input_dialog_id(DialogId dialog_id) const;
tl_object_ptr<telegram_api::InputPeer> get_input_peer(DialogId dialog_id, AccessRights access_rights) const;
static tl_object_ptr<telegram_api::InputPeer> get_input_peer_force(DialogId dialog_id);
vector<tl_object_ptr<telegram_api::InputPeer>> get_input_peers(const vector<DialogId> &dialog_ids,
AccessRights access_rights) const;
tl_object_ptr<telegram_api::InputDialogPeer> get_input_dialog_peer(DialogId dialog_id,
AccessRights access_rights) const;
vector<tl_object_ptr<telegram_api::InputDialogPeer>> get_input_dialog_peers(const vector<DialogId> &dialog_ids,
AccessRights access_rights) const;
tl_object_ptr<telegram_api::inputEncryptedChat> get_input_encrypted_chat(DialogId dialog_id,
AccessRights access_rights) const;
bool have_input_peer(DialogId dialog_id, AccessRights access_rights) const;
bool have_dialog_force(DialogId dialog_id, const char *source) const;
void force_create_dialog(DialogId dialog_id, const char *source, bool expect_no_access = false,
bool force_update_dialog_pos = false);
vector<DialogId> get_peers_dialog_ids(vector<telegram_api::object_ptr<telegram_api::Peer>> &&peers,
bool expect_no_access = false);
bool have_dialog_info(DialogId dialog_id) const;
bool have_dialog_info_force(DialogId dialog_id, const char *source) const;
void get_dialog_info_full(DialogId dialog_id, Promise<Unit> &&promise, const char *source);
void reload_dialog_info_full(DialogId dialog_id, const char *source);
int64 get_chat_id_object(DialogId dialog_id, const char *source) const;
vector<int64> get_chat_ids_object(const vector<DialogId> &dialog_ids, const char *source) const;
td_api::object_ptr<td_api::chats> get_chats_object(int32 total_count, const vector<DialogId> &dialog_ids,
const char *source) const;
td_api::object_ptr<td_api::chats> get_chats_object(const std::pair<int32, vector<DialogId>> &dialog_ids,
const char *source) const;
td_api::object_ptr<td_api::ChatType> get_chat_type_object(DialogId dialog_id) const;
NotificationSettingsScope get_dialog_notification_setting_scope(DialogId dialog_id) const;
bool is_anonymous_administrator(DialogId dialog_id, string *author_signature) const;
bool is_group_dialog(DialogId dialog_id) const;
bool is_forum_channel(DialogId dialog_id) const;
bool is_broadcast_channel(DialogId dialog_id) const;
bool on_get_dialog_error(DialogId dialog_id, const Status &status, const char *source);
string get_dialog_title(DialogId dialog_id) const;
const DialogPhoto *get_dialog_photo(DialogId dialog_id) const;
int32 get_dialog_accent_color_id_object(DialogId dialog_id) const;
CustomEmojiId get_dialog_background_custom_emoji_id(DialogId dialog_id) const;
int32 get_dialog_profile_accent_color_id_object(DialogId dialog_id) const;
CustomEmojiId get_dialog_profile_background_custom_emoji_id(DialogId dialog_id) const;
RestrictedRights get_dialog_default_permissions(DialogId dialog_id) const;
td_api::object_ptr<td_api::emojiStatus> get_dialog_emoji_status_object(DialogId dialog_id) const;
bool get_dialog_has_protected_content(DialogId dialog_id) const;
bool is_dialog_action_unneeded(DialogId dialog_id) const;
void set_dialog_accent_color(DialogId dialog_id, AccentColorId accent_color_id,
CustomEmojiId background_custom_emoji_id, Promise<Unit> &&promise);
void set_dialog_profile_accent_color(DialogId dialog_id, AccentColorId profile_accent_color_id,
CustomEmojiId profile_background_custom_emoji_id, Promise<Unit> &&promise);
void set_dialog_emoji_status(DialogId dialog_id, const EmojiStatus &emoji_status, Promise<Unit> &&promise);
void set_dialog_description(DialogId dialog_id, const string &description, Promise<Unit> &&promise);
Status can_pin_messages(DialogId dialog_id) const;
bool is_dialog_removed_from_dialog_list(DialogId dialog_id) const;
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private:
void tear_down() final;
Td *td_;
ActorShared<> parent_;
};
} // namespace td