tdlight/td/telegram/Client.h

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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2020
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
///\file
#include "td/telegram/td_api.h"
#include "td/telegram/td_api.hpp"
#include <cstdint>
#include <memory>
namespace td {
/**
* Native C++ interface for interaction with TDLib.
*
* The TDLib instance is created for the lifetime of the Client object.
* Requests to TDLib can be sent using the Client::send method from any thread.
* New updates and responses to requests can be received using the Client::receive method from any thread,
* this function shouldn't be called simultaneously from two different threads. Also note that all updates and
* responses to requests should be applied in the same order as they were received, to ensure consistency.
* Given this information, it's advisable to call this function from a dedicated thread.
* Some service TDLib requests can be executed synchronously from any thread by using the Client::execute method.
*
* General pattern of usage:
* \code
* std::shared_ptr<td::Client> client = std::make_shared<td::Client>();
* // somehow share the client with other threads, which will be able to send requests via client->send
*
* const double WAIT_TIMEOUT = 10.0; // seconds
* bool is_closed = false; // should be set to true, when updateAuthorizationState with
* // authorizationStateClosed is received
* while (!is_closed) {
* auto response = client->receive(WAIT_TIMEOUT);
* if (response.object == nullptr) {
* continue;
* }
*
* if (response.id == 0) {
* // process response.object as an incoming update of type td_api::Update
* } else {
* // process response.object as an answer to a sent request with id response.id
* }
* }
* \endcode
*/
class Client final {
public:
/**
* Creates a new TDLib client.
*/
Client();
/**
* A request to the TDLib.
*/
struct Request {
/**
* Request identifier.
* Responses to TDLib requests will have the same id as the corresponding request.
* Updates from TDLib will have id == 0, incoming requests are thus disallowed to have id == 0.
*/
std::uint64_t id;
/**
* TDLib API function representing a request to TDLib.
*/
td_api::object_ptr<td_api::Function> function;
};
/**
* Sends request to TDLib. May be called from any thread.
* \param[in] request Request to TDLib.
*/
void send(Request &&request);
/**
* A response to a request, or an incoming update from TDLib.
*/
struct Response {
/**
* TDLib request identifier, which corresponds to the response or 0 for incoming updates from TDLib.
*/
std::uint64_t id;
/**
* TDLib API object representing a response to a TDLib request or an incoming update.
*/
td_api::object_ptr<td_api::Object> object;
};
/**
* Receives incoming updates and request responses from TDLib. May be called from any thread, but shouldn't be
* called simultaneously from two different threads.
* \param[in] timeout The maximum number of seconds allowed for this function to wait for new data.
* \return An incoming update or request response. The object returned in the response may be a nullptr
* if the timeout expires.
*/
Response receive(double timeout);
/**
* Synchronously executes TDLib requests. Only a few requests can be executed synchronously.
* May be called from any thread.
* \param[in] request Request to the TDLib.
* \return The request response.
*/
static Response execute(Request &&request);
/**
* Destroys the client and TDLib instance.
*/
~Client();
/**
* Move constructor.
*/
Client(Client &&other);
/**
* Move assignment operator.
*/
Client &operator=(Client &&other);
private:
friend class MultiClient;
class Impl;
std::unique_ptr<Impl> impl_;
};
// --- EXPERIMENTAL ---
class MultiClient final {
public:
MultiClient();
using ClientId = std::int32_t;
using RequestId = std::uint64_t;
using Function = td_api::object_ptr<td_api::Function>;
using Object = td_api::object_ptr<td_api::Object>;
struct Response {
ClientId client_id;
RequestId id;
Object object;
};
ClientId create_client();
void send(ClientId client_id, RequestId request_id, Function function);
Response receive(double timeout);
static Object execute(Function &&function);
~MultiClient();
MultiClient(MultiClient &&other);
MultiClient &operator=(MultiClient &&other);
private:
friend class Client;
class Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace td