tdlight/benchmark/bench_http_server.cpp

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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2021
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include "td/net/HttpHeaderCreator.h"
#include "td/net/HttpInboundConnection.h"
#include "td/net/HttpQuery.h"
#include "td/net/TcpListener.h"
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#include "td/actor/actor.h"
#include "td/actor/ConcurrentScheduler.h"
#include "td/utils/buffer.h"
#include "td/utils/logging.h"
#include "td/utils/port/SocketFd.h"
#include "td/utils/Slice.h"
namespace td {
static int cnt = 0;
class HelloWorld final : public HttpInboundConnection::Callback {
public:
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void handle(unique_ptr<HttpQuery> query, ActorOwn<HttpInboundConnection> connection) final {
// LOG(ERROR) << *query;
HttpHeaderCreator hc;
Slice content = "hello world";
//auto content = BufferSlice("hello world");
hc.init_ok();
hc.set_keep_alive();
hc.set_content_size(content.size());
hc.add_header("Server", "TDLib/test");
hc.add_header("Date", "Thu Dec 14 01:41:50 2017");
hc.add_header("Content-Type:", "text/html");
auto res = hc.finish(content);
LOG_IF(FATAL, res.is_error()) << res.error();
send_closure(connection, &HttpInboundConnection::write_next, BufferSlice(res.ok()));
send_closure(connection.release(), &HttpInboundConnection::write_ok);
}
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void hangup() final {
LOG(ERROR) << "CLOSE " << cnt--;
stop();
}
};
const int N = 0;
class Server final : public TcpListener::Callback {
public:
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void start_up() final {
listener_ = create_actor<TcpListener>("Listener", 8082, ActorOwn<TcpListener::Callback>(actor_id(this)));
}
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void accept(SocketFd fd) final {
LOG(ERROR) << "ACCEPT " << cnt++;
pos_++;
auto scheduler_id = pos_ % (N != 0 ? N : 1) + (N != 0);
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create_actor_on_scheduler<HttpInboundConnection>("HttpInboundConnection", scheduler_id,
BufferedFd<SocketFd>(std::move(fd)), 1024 * 1024, 0, 0,
create_actor_on_scheduler<HelloWorld>("HelloWorld", scheduler_id))
.release();
}
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void hangup() final {
// may be it should be default?..
LOG(ERROR) << "Hanging up..";
stop();
}
private:
ActorOwn<TcpListener> listener_;
int pos_{0};
};
int main() {
SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
auto scheduler = make_unique<ConcurrentScheduler>();
scheduler->init(N);
scheduler->create_actor_unsafe<Server>(0, "Server").release();
scheduler->start();
while (scheduler->run_main(10)) {
// empty
}
scheduler->finish();
return 0;
}
} // namespace td
int main() {
return td::main();
}