tdlight/td/telegram/net/SessionProxy.cpp

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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2019
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include "td/telegram/net/SessionProxy.h"
#include "td/telegram/Global.h"
#include "td/telegram/net/ConnectionCreator.h"
#include "td/telegram/net/DcId.h"
#include "td/telegram/net/NetQueryDispatcher.h"
#include "td/telegram/net/Session.h"
#include "td/actor/PromiseFuture.h"
#include "td/utils/common.h"
#include "td/utils/logging.h"
#include "td/utils/Slice.h"
#include <functional>
namespace td {
namespace mtproto {
class RawConnection;
} // namespace mtproto
class SessionCallback : public Session::Callback {
public:
SessionCallback(ActorShared<SessionProxy> parent, DcId dc_id, bool allow_media_only, bool is_media, size_t hash)
: parent_(std::move(parent))
, dc_id_(dc_id)
, allow_media_only_(allow_media_only)
, is_media_(is_media)
, hash_(hash) {
}
void on_failed() override {
send_closure(parent_, &SessionProxy::on_failed);
}
void on_closed() override {
send_closure(parent_, &SessionProxy::on_closed);
}
void request_raw_connection(Promise<unique_ptr<mtproto::RawConnection>> promise) override {
send_closure(G()->connection_creator(), &ConnectionCreator::request_raw_connection, dc_id_, allow_media_only_,
is_media_, std::move(promise), hash_);
}
void on_tmp_auth_key_updated(mtproto::AuthKey auth_key) override {
send_closure(parent_, &SessionProxy::on_tmp_auth_key_updated, std::move(auth_key));
}
void on_server_salt_updated(std::vector<mtproto::ServerSalt> server_salts) override {
send_closure(parent_, &SessionProxy::on_server_salt_updated, std::move(server_salts));
}
private:
ActorShared<SessionProxy> parent_;
DcId dc_id_;
bool allow_media_only_ = false;
bool is_media_ = false;
size_t hash_ = 0;
};
SessionProxy::SessionProxy(std::shared_ptr<AuthDataShared> shared_auth_data, bool is_main, bool allow_media_only,
bool is_media, bool use_pfs, bool is_cdn, bool need_destroy)
: auth_data_(std::move(shared_auth_data))
, is_main_(is_main)
, allow_media_only_(allow_media_only)
, is_media_(is_media)
, use_pfs_(use_pfs)
, is_cdn_(is_cdn)
, need_destroy_(need_destroy) {
}
void SessionProxy::start_up() {
class Listener : public AuthDataShared::Listener {
public:
explicit Listener(ActorShared<SessionProxy> session_proxy) : session_proxy_(std::move(session_proxy)) {
}
bool notify() override {
if (!session_proxy_.is_alive()) {
return false;
}
send_closure(session_proxy_, &SessionProxy::update_auth_state);
return true;
}
private:
ActorShared<SessionProxy> session_proxy_;
};
auth_state_ = auth_data_->get_auth_state().first;
auth_data_->add_auth_key_listener(make_unique<Listener>(actor_shared(this)));
open_session();
}
void SessionProxy::tear_down() {
for (auto &query : pending_queries_) {
query->resend();
G()->net_query_dispatcher().dispatch(std::move(query));
}
pending_queries_.clear();
}
void SessionProxy::send(NetQueryPtr query) {
if (query->auth_flag() == NetQuery::AuthFlag::On && auth_state_ != AuthState::OK) {
query->debug(PSTRING() << get_name() << ": wait for auth");
pending_queries_.emplace_back(std::move(query));
return;
}
open_session(true);
query->debug(PSTRING() << get_name() << ": sent to session");
send_closure(session_, &Session::send, std::move(query));
}
void SessionProxy::update_main_flag(bool is_main) {
if (is_main_ == is_main) {
return;
}
LOG(INFO) << "Update " << get_name() << " is_main to " << is_main;
is_main_ = is_main;
close_session();
open_session();
}
void SessionProxy::update_destroy(bool need_destroy) {
need_destroy_ = need_destroy;
close_session();
open_session();
}
void SessionProxy::on_failed() {
if (session_generation_ != get_link_token()) {
return;
}
close_session();
open_session();
}
void SessionProxy::update_mtproto_header() {
close_session();
open_session();
}
void SessionProxy::on_closed() {
}
void SessionProxy::close_session() {
send_closure(std::move(session_), &Session::close);
session_generation_++;
}
void SessionProxy::open_session(bool force) {
if (!session_.empty()) {
return;
}
// There are several assumption that make this code OK
// 1. All unauthorized query will be sent into the same SessionProxy
// 2. All authorized query are delayed before we have authorization
// So only one SessionProxy will be active before we have authorization key
auto should_open = [&]() {
if (force) {
return true;
}
if (need_destroy_) {
return auth_state_ != AuthState::Empty;
}
if (auth_state_ != AuthState::OK) {
return false;
}
return is_main_ || !pending_queries_.empty();
}();
if (!should_open) {
return;
}
CHECK(session_.empty());
auto dc_id = auth_data_->dc_id();
string name = PSTRING() << "Session" << get_name().substr(Slice("SessionProxy").size());
string hash_string = PSTRING() << name << " " << dc_id.get_raw_id() << " " << allow_media_only_;
auto hash = std::hash<std::string>()(hash_string);
int32 int_dc_id = dc_id.get_raw_id();
if (G()->is_test_dc()) {
int_dc_id += 10000;
}
if (allow_media_only_ && !is_cdn_) {
int_dc_id = -int_dc_id;
}
session_ = create_actor<Session>(
name,
make_unique<SessionCallback>(actor_shared(this, session_generation_), dc_id, allow_media_only_, is_media_, hash),
auth_data_, int_dc_id, is_main_, use_pfs_, is_cdn_, need_destroy_, tmp_auth_key_, server_salts_);
}
void SessionProxy::update_auth_state() {
auto old_auth_state = auth_state_;
auth_state_ = auth_data_->get_auth_state().first;
if (auth_state_ != old_auth_state && old_auth_state == AuthState::OK) {
close_session();
}
open_session();
if (session_.empty() || auth_state_ != AuthState::OK) {
return;
}
for (auto &query : pending_queries_) {
query->debug(PSTRING() << get_name() << ": sent to session");
send_closure(session_, &Session::send, std::move(query));
}
pending_queries_.clear();
}
void SessionProxy::on_tmp_auth_key_updated(mtproto::AuthKey auth_key) {
Slice state;
if (auth_key.empty()) {
state = Slice("Empty");
} else if (auth_key.auth_flag()) {
state = Slice("OK");
} else {
state = Slice("NoAuth");
}
LOG(WARNING) << "Have tmp_auth_key " << auth_key.id() << ": " << state;
tmp_auth_key_ = std::move(auth_key);
}
void SessionProxy::on_server_salt_updated(std::vector<mtproto::ServerSalt> server_salts) {
server_salts_ = std::move(server_salts);
}
} // namespace td