tdlight/tdutils/td/utils/port/thread_local.cpp

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//
2022-12-31 22:28:08 +01:00
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include "td/utils/port/thread_local.h"
namespace td {
namespace detail {
static TD_THREAD_LOCAL int32 thread_id_;
static TD_THREAD_LOCAL std::vector<unique_ptr<Destructor>> *thread_local_destructors;
void add_thread_local_destructor(unique_ptr<Destructor> destructor) {
if (thread_local_destructors == nullptr) {
thread_local_destructors = new std::vector<unique_ptr<Destructor>>();
}
thread_local_destructors->push_back(std::move(destructor));
}
} // namespace detail
void clear_thread_locals() {
// ensure that no destructors were added during destructors invokation
auto to_delete = detail::thread_local_destructors;
detail::thread_local_destructors = nullptr;
delete to_delete;
CHECK(detail::thread_local_destructors == nullptr);
}
void set_thread_id(int32 id) {
detail::thread_id_ = id;
}
int32 get_thread_id() {
return detail::thread_id_;
}
} // namespace td