tdlight/tdactor/td/actor/impl/Scheduler.cpp

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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2020
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include "td/actor/impl/Scheduler.h"
#include "td/actor/impl/Actor.h"
#include "td/actor/impl/ActorId.h"
#include "td/actor/impl/ActorInfo.h"
#include "td/actor/impl/Event.h"
#include "td/actor/impl/EventFull.h"
#include "td/utils/common.h"
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#include "td/utils/ExitGuard.h"
#include "td/utils/format.h"
#include "td/utils/List.h"
#include "td/utils/logging.h"
#include "td/utils/ObjectPool.h"
#include "td/utils/port/thread_local.h"
#include "td/utils/ScopeGuard.h"
#include "td/utils/Time.h"
#include <functional>
#include <iterator>
#include <utility>
namespace td {
int VERBOSITY_NAME(actor) = VERBOSITY_NAME(DEBUG) + 10;
TD_THREAD_LOCAL Scheduler *Scheduler::scheduler_; // static zero-initialized
TD_THREAD_LOCAL ActorContext *Scheduler::context_; // static zero-initialized
Scheduler::~Scheduler() {
clear();
}
Scheduler *Scheduler::instance() {
return scheduler_;
}
ActorContext *&Scheduler::context() {
return context_;
}
void Scheduler::on_context_updated() {
LOG_TAG = context_->tag_;
}
void Scheduler::set_scheduler(Scheduler *scheduler) {
scheduler_ = scheduler;
}
void Scheduler::ServiceActor::start_up() {
#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
CHECK(!inbound_);
#else
if (!inbound_) {
return;
}
#if !TD_PORT_WINDOWS
auto &fd = inbound_->reader_get_event_fd();
Scheduler::subscribe(fd.get_poll_info().extract_pollable_fd(this), PollFlags::Read());
subscribed_ = true;
#endif
yield();
#endif
}
void Scheduler::ServiceActor::loop() {
auto &queue = inbound_;
int ready_n = queue->reader_wait_nonblock();
if (ready_n == 0) {
return;
}
while (ready_n-- > 0) {
EventFull event = queue->reader_get_unsafe();
if (event.actor_id().empty()) {
if (event.data().empty()) {
yield_scheduler();
} else {
Scheduler::instance()->register_migrated_actor(static_cast<ActorInfo *>(event.data().data.ptr));
}
} else {
VLOG(actor) << "Receive " << event.data();
finish_migrate(event.data());
event.try_emit();
}
}
queue->reader_flush();
yield();
}
void Scheduler::ServiceActor::tear_down() {
if (!subscribed_) {
return;
}
#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
CHECK(!inbound_);
#else
if (!inbound_) {
return;
}
auto &fd = inbound_->reader_get_event_fd();
Scheduler::unsubscribe(fd.get_poll_info().get_pollable_fd_ref());
subscribed_ = false;
#endif
}
/*** SchedlerGuard ***/
SchedulerGuard::SchedulerGuard(Scheduler *scheduler, bool lock) : scheduler_(scheduler) {
if (lock) {
// the next check can fail if OS killed the scheduler's thread without releasing the guard
CHECK(!scheduler_->has_guard_);
scheduler_->has_guard_ = true;
}
is_locked_ = lock;
save_scheduler_ = Scheduler::instance();
Scheduler::set_scheduler(scheduler_);
// Scheduler::context() must be not null
save_context_ = scheduler_->save_context_.get();
save_tag_ = LOG_TAG;
LOG_TAG = save_context_->tag_;
std::swap(save_context_, Scheduler::context());
}
SchedulerGuard::~SchedulerGuard() {
if (is_valid_.get()) {
std::swap(save_context_, scheduler_->context());
Scheduler::set_scheduler(save_scheduler_);
if (is_locked_) {
CHECK(scheduler_->has_guard_);
scheduler_->has_guard_ = false;
}
LOG_TAG = save_tag_;
}
}
/*** EventGuard ***/
EventGuard::EventGuard(Scheduler *scheduler, ActorInfo *actor_info) : scheduler_(scheduler) {
actor_info->start_run();
event_context_.actor_info = actor_info;
event_context_ptr_ = &event_context_;
save_context_ = actor_info->get_context();
#ifdef TD_DEBUG
save_log_tag2_ = actor_info->get_name().c_str();
#endif
swap_context(actor_info);
}
EventGuard::~EventGuard() {
auto info = event_context_.actor_info;
auto node = info->get_list_node();
node->remove();
if (info->mailbox_.empty()) {
scheduler_->pending_actors_list_.put(node);
} else {
scheduler_->ready_actors_list_.put(node);
}
info->finish_run();
swap_context(info);
CHECK(info->is_lite() || save_context_ == info->get_context());
#ifdef TD_DEBUG
LOG_CHECK(info->is_lite() || save_log_tag2_ == info->get_name().c_str())
<< info->is_lite() << " " << info->empty() << " " << info->is_migrating() << " " << save_log_tag2_ << " "
<< info->get_name() << " " << scheduler_->close_flag_;
#endif
if (event_context_.flags & Scheduler::EventContext::Stop) {
scheduler_->do_stop_actor(info);
return;
}
if (event_context_.flags & Scheduler::EventContext::Migrate) {
scheduler_->do_migrate_actor(info, event_context_.dest_sched_id);
}
}
void EventGuard::swap_context(ActorInfo *info) {
std::swap(scheduler_->event_context_ptr_, event_context_ptr_);
if (info->is_lite()) {
return;
}
#ifdef TD_DEBUG
std::swap(LOG_TAG2, save_log_tag2_);
#endif
auto *current_context_ptr = &Scheduler::context();
if (save_context_ != *current_context_ptr) {
std::swap(save_context_, *current_context_ptr);
Scheduler::on_context_updated();
}
}
void Scheduler::init(int32 id, std::vector<std::shared_ptr<MpscPollableQueue<EventFull>>> outbound,
Callback *callback) {
save_context_ = std::make_shared<ActorContext>();
save_context_->this_ptr_ = save_context_;
save_context_->tag_ = LOG_TAG;
auto guard = get_guard();
callback_ = callback;
actor_info_pool_ = make_unique<ObjectPool<ActorInfo>>();
yield_flag_ = false;
actor_count_ = 0;
sched_id_ = 0;
poll_.init();
if (!outbound.empty()) {
inbound_queue_ = std::move(outbound[id]);
}
outbound_queues_ = std::move(outbound);
sched_id_ = id;
sched_n_ = static_cast<int32>(outbound_queues_.size());
service_actor_.set_queue(inbound_queue_);
register_actor("ServiceActor", &service_actor_).release();
}
void Scheduler::clear() {
if (service_actor_.empty()) {
return;
}
close_flag_ = true;
auto guard = get_guard();
// Stop all actors
if (!service_actor_.empty()) {
service_actor_.do_stop();
}
while (!pending_actors_list_.empty()) {
auto actor_info = ActorInfo::from_list_node(pending_actors_list_.get());
do_stop_actor(actor_info);
}
while (!ready_actors_list_.empty()) {
auto actor_info = ActorInfo::from_list_node(ready_actors_list_.get());
do_stop_actor(actor_info);
}
poll_.clear();
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if (callback_ && !ExitGuard::is_exited()) {
// can't move lambda with unique_ptr inside into std::function
auto ptr = actor_info_pool_.release();
callback_->register_at_finish([ptr] { delete ptr; });
} else {
actor_info_pool_.reset();
}
}
void Scheduler::do_event(ActorInfo *actor_info, Event &&event) {
event_context_ptr_->link_token = event.link_token;
auto actor = actor_info->get_actor_unsafe();
VLOG(actor) << *actor_info << ' ' << event;
switch (event.type) {
case Event::Type::Start:
actor->start_up();
break;
case Event::Type::Stop:
actor->tear_down();
break;
case Event::Type::Yield:
actor->wakeup();
break;
case Event::Type::Hangup:
if (get_link_token(actor) != 0) {
actor->hangup_shared();
} else {
actor->hangup();
}
break;
case Event::Type::Timeout:
actor->timeout_expired();
break;
case Event::Type::Raw:
actor->raw_event(event.data);
break;
case Event::Type::Custom:
event.data.custom_event->run(actor);
break;
case Event::Type::NoType:
default:
UNREACHABLE();
break;
}
// can't clear event here. It may be already destroyed during destroy_actor
}
void Scheduler::register_migrated_actor(ActorInfo *actor_info) {
VLOG(actor) << "Register migrated actor: " << tag("name", *actor_info) << tag("ptr", actor_info)
<< tag("actor_count", actor_count_);
actor_count_++;
LOG_CHECK(actor_info->is_migrating()) << *actor_info << " " << actor_count_ << " " << sched_id_ << " "
<< actor_info->migrate_dest() << " " << actor_info->is_running() << close_flag_;
CHECK(sched_id_ == actor_info->migrate_dest());
// CHECK(!actor_info->is_running());
actor_info->finish_migrate();
for (auto &event : actor_info->mailbox_) {
finish_migrate(event);
}
auto it = pending_events_.find(actor_info);
if (it != pending_events_.end()) {
actor_info->mailbox_.insert(actor_info->mailbox_.end(), std::make_move_iterator(it->second.begin()),
std::make_move_iterator(it->second.end()));
pending_events_.erase(it);
}
if (actor_info->mailbox_.empty()) {
pending_actors_list_.put(actor_info->get_list_node());
} else {
ready_actors_list_.put(actor_info->get_list_node());
}
actor_info->get_actor_unsafe()->on_finish_migrate();
}
void Scheduler::send_to_other_scheduler(int32 sched_id, const ActorId<> &actor_id, Event &&event) {
if (sched_id < sched_count()) {
auto actor_info = actor_id.get_actor_info();
if (actor_info) {
VLOG(actor) << "Send to " << *actor_info << " on scheduler " << sched_id << ": " << event;
} else {
VLOG(actor) << "Send to scheduler " << sched_id << ": " << event;
}
start_migrate(event, sched_id);
outbound_queues_[sched_id]->writer_put(EventCreator::event_unsafe(actor_id, std::move(event)));
outbound_queues_[sched_id]->writer_flush();
}
}
void Scheduler::add_to_mailbox(ActorInfo *actor_info, Event &&event) {
if (!actor_info->is_running()) {
auto node = actor_info->get_list_node();
node->remove();
ready_actors_list_.put(node);
}
VLOG(actor) << "Add to mailbox: " << *actor_info << " " << event;
actor_info->mailbox_.push_back(std::move(event));
}
void Scheduler::do_stop_actor(Actor *actor) {
return do_stop_actor(actor->get_info());
}
void Scheduler::do_stop_actor(ActorInfo *actor_info) {
CHECK(!actor_info->is_migrating());
LOG_CHECK(actor_info->migrate_dest() == sched_id_) << actor_info->migrate_dest() << " " << sched_id_;
ObjectPool<ActorInfo>::OwnerPtr owner_ptr;
if (!actor_info->is_lite()) {
EventGuard guard(this, actor_info);
do_event(actor_info, Event::stop());
owner_ptr = actor_info->get_actor_unsafe()->clear();
// Actor context is visible in destructor
actor_info->destroy_actor();
event_context_ptr_->flags = 0;
} else {
owner_ptr = actor_info->get_actor_unsafe()->clear();
actor_info->destroy_actor();
}
destroy_actor(actor_info);
}
void Scheduler::migrate_actor(Actor *actor, int32 dest_sched_id) {
migrate_actor(actor->get_info(), dest_sched_id);
}
void Scheduler::migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) {
CHECK(event_context_ptr_->actor_info == actor_info);
if (sched_id_ == dest_sched_id) {
return;
}
event_context_ptr_->flags |= EventContext::Migrate;
event_context_ptr_->dest_sched_id = dest_sched_id;
}
void Scheduler::do_migrate_actor(Actor *actor, int32 dest_sched_id) {
do_migrate_actor(actor->get_info(), dest_sched_id);
}
void Scheduler::do_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) {
#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
dest_sched_id = 0;
#endif
if (sched_id_ == dest_sched_id) {
return;
}
start_migrate_actor(actor_info, dest_sched_id);
send_to_other_scheduler(dest_sched_id, ActorId<>(), Event::raw(actor_info));
}
void Scheduler::start_migrate_actor(Actor *actor, int32 dest_sched_id) {
start_migrate_actor(actor->get_info(), dest_sched_id);
}
void Scheduler::start_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) {
VLOG(actor) << "Start migrate actor: " << tag("name", actor_info) << tag("ptr", actor_info)
<< tag("actor_count", actor_count_);
actor_count_--;
CHECK(actor_count_ >= 0);
actor_info->get_actor_unsafe()->on_start_migrate(dest_sched_id);
for (auto &event : actor_info->mailbox_) {
start_migrate(event, dest_sched_id);
}
actor_info->start_migrate(dest_sched_id);
actor_info->get_list_node()->remove();
cancel_actor_timeout(actor_info);
}
void Scheduler::set_actor_timeout_in(ActorInfo *actor_info, double timeout) {
if (timeout > 1e10) {
timeout = 1e10;
}
if (timeout < 0) {
timeout = 0;
}
double expires_at = Time::now() + timeout;
set_actor_timeout_at(actor_info, expires_at);
}
void Scheduler::set_actor_timeout_at(ActorInfo *actor_info, double timeout_at) {
HeapNode *heap_node = actor_info->get_heap_node();
VLOG(actor) << "Set actor " << *actor_info << " timeout in " << timeout_at - Time::now_cached();
if (heap_node->in_heap()) {
timeout_queue_.fix(timeout_at, heap_node);
} else {
timeout_queue_.insert(timeout_at, heap_node);
}
}
void Scheduler::run_poll(Timestamp timeout) {
// we can't wait for less than 1ms
int timeout_ms = static_cast<int32>(td::max(timeout.in(), 0.0) * 1000 + 1);
#if TD_PORT_WINDOWS
CHECK(inbound_queue_);
inbound_queue_->reader_get_event_fd().wait(timeout_ms);
service_actor_.notify();
#elif TD_PORT_POSIX
poll_.run(timeout_ms);
#endif
}
void Scheduler::run_mailbox() {
VLOG(actor) << "Run mailbox : begin";
ListNode actors_list = std::move(ready_actors_list_);
while (!actors_list.empty()) {
ListNode *node = actors_list.get();
CHECK(node);
auto actor_info = ActorInfo::from_list_node(node);
inc_wait_generation();
flush_mailbox(actor_info, static_cast<void (*)(ActorInfo *)>(nullptr), static_cast<Event (*)()>(nullptr));
}
VLOG(actor) << "Run mailbox : finish " << actor_count_;
//Useful for debug, but O(ActorsCount) check
//int cnt = 0;
//for (ListNode *end = &pending_actors_list_, *it = pending_actors_list_.next; it != end; it = it->next) {
//cnt++;
//auto actor_info = ActorInfo::from_list_node(it);
//LOG(ERROR) << *actor_info;
//CHECK(actor_info->mailbox_.empty());
//CHECK(!actor_info->is_running());
//}
//for (ListNode *end = &ready_actors_list_, *it = ready_actors_list_.next; it != end; it = it->next) {
//auto actor_info = ActorInfo::from_list_node(it);
//LOG(ERROR) << *actor_info;
//cnt++;
//}
//LOG_CHECK(cnt == actor_count_) << cnt << " vs " << actor_count_;
}
Timestamp Scheduler::run_timeout() {
double now = Time::now();
//TODO: use Timestamp().is_in_past()
while (!timeout_queue_.empty() && timeout_queue_.top_key() < now) {
HeapNode *node = timeout_queue_.pop();
ActorInfo *actor_info = ActorInfo::from_heap_node(node);
inc_wait_generation();
send<ActorSendType::Immediate>(actor_info->actor_id(), Event::timeout());
}
return get_timeout();
}
void Scheduler::run_no_guard(Timestamp timeout) {
CHECK(has_guard_);
SCOPE_EXIT {
yield_flag_ = false;
};
timeout.relax(run_events());
if (yield_flag_) {
return;
}
run_poll(timeout);
run_events();
}
Timestamp Scheduler::get_timeout() {
if (timeout_queue_.empty()) {
return Timestamp::in(10000);
}
return Timestamp::at(timeout_queue_.top_key());
}
} // namespace td