tdlight/td/telegram/NotificationManager.h

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//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/DialogId.h"
#include "td/telegram/MessageId.h"
#include "td/telegram/Notification.h"
#include "td/telegram/NotificationGroupId.h"
#include "td/telegram/NotificationGroupKey.h"
#include "td/telegram/NotificationId.h"
#include "td/telegram/NotificationType.h"
#include "td/telegram/td_api.h"
#include "td/actor/actor.h"
#include "td/actor/PromiseFuture.h"
#include "td/actor/Timeout.h"
#include "td/utils/common.h"
#include "td/utils/StringBuilder.h"
#include <functional>
#include <map>
#include <unordered_map>
namespace td {
extern int VERBOSITY_NAME(notifications);
class Td;
class NotificationManager : public Actor {
public:
static constexpr int32 MIN_NOTIFICATION_GROUP_COUNT_MAX = 1;
static constexpr int32 MAX_NOTIFICATION_GROUP_COUNT_MAX = 25;
static constexpr int32 MIN_NOTIFICATION_GROUP_SIZE_MAX = 1;
static constexpr int32 MAX_NOTIFICATION_GROUP_SIZE_MAX = 25;
NotificationManager(Td *td, ActorShared<> parent);
size_t get_max_notification_group_size() const;
NotificationId get_max_notification_id() const;
NotificationId get_next_notification_id();
NotificationGroupId get_next_notification_group_id();
void try_reuse_notification_group_id(NotificationGroupId group_id);
void load_group_force(NotificationGroupId group_id);
void add_notification(NotificationGroupId group_id, DialogId dialog_id, int32 date,
DialogId notification_settings_dialog_id, bool is_silent, NotificationId notification_id,
unique_ptr<NotificationType> type);
void edit_notification(NotificationGroupId group_id, NotificationId notification_id,
unique_ptr<NotificationType> type);
void remove_notification(NotificationGroupId group_id, NotificationId notification_id, bool is_permanent,
Promise<Unit> &&promise);
void remove_notification_group(NotificationGroupId group_id, NotificationId max_notification_id,
MessageId max_message_id, int32 new_total_count, Promise<Unit> &&promise);
void on_notification_group_count_max_changed();
void on_notification_group_size_max_changed();
void on_online_cloud_timeout_changed();
void on_notification_cloud_delay_changed();
void on_notification_default_delay_changed();
void before_get_difference();
void after_get_difference();
void before_get_chat_difference(NotificationGroupId group_id);
void after_get_chat_difference(NotificationGroupId group_id);
private:
static constexpr int32 DEFAULT_GROUP_COUNT_MAX = 10;
static constexpr int32 DEFAULT_GROUP_SIZE_MAX = 10;
static constexpr size_t EXTRA_GROUP_SIZE = 10;
static constexpr int32 DEFAULT_ONLINE_CLOUD_TIMEOUT_MS = 300000;
static constexpr int32 DEFAULT_ONLINE_CLOUD_DELAY_MS = 30000;
static constexpr int32 DEFAULT_DEFAULT_DELAY_MS = 1500;
static constexpr int32 MIN_NOTIFICATION_DELAY_MS = 1;
static constexpr int32 MIN_UPDATE_DELAY_MS = 50;
static constexpr int32 MAX_UPDATE_DELAY_MS = 60000;
struct PendingNotification {
int32 date = 0;
DialogId settings_dialog_id;
bool is_silent = false;
NotificationId notification_id;
unique_ptr<NotificationType> type;
};
struct NotificationGroup {
int32 total_count = 0;
bool is_loaded_from_database = false;
bool is_being_loaded_from_database = false;
vector<Notification> notifications;
double pending_notifications_flush_time = 0;
vector<PendingNotification> pending_notifications;
};
using NotificationGroups = std::map<NotificationGroupKey, NotificationGroup>;
static void on_flush_pending_notifications_timeout_callback(void *notification_manager_ptr, int64 group_id_int);
static void on_flush_pending_updates_timeout_callback(void *notification_manager_ptr, int64 group_id_int);
bool is_disabled() const;
void start_up() override;
void tear_down() override;
void add_update(int32 group_id, td_api::object_ptr<td_api::Update> update);
void add_update_notification_group(td_api::object_ptr<td_api::updateNotificationGroup> update);
void add_update_notification(NotificationGroupId notification_group_id, DialogId dialog_id,
const Notification &notification);
NotificationGroups::iterator add_group(NotificationGroupKey &&group_key, NotificationGroup &&group);
NotificationGroups::iterator get_group(NotificationGroupId group_id);
NotificationGroups::iterator get_group_force(NotificationGroupId group_id, bool send_update = true);
void delete_group(NotificationGroups::iterator &&group_it);
static NotificationId get_first_notification_id(const NotificationGroup &group);
int32 load_message_notification_groups_from_database(int32 limit, bool send_update);
void load_message_notifications_from_database(const NotificationGroupKey &group_key, NotificationGroup &group,
size_t desired_size);
void on_get_message_notifications_from_database(NotificationGroupId group_id, size_t limit,
Result<vector<Notification>> r_notifications);
void add_notifications_to_group_begin(NotificationGroups::iterator group_it, vector<Notification> notifications);
NotificationGroupKey get_last_updated_group_key() const;
void send_remove_group_update(const NotificationGroupKey &group_key, const NotificationGroup &group,
vector<int32> &&removed_notification_ids);
void send_add_group_update(const NotificationGroupKey &group_key, const NotificationGroup &group);
int32 get_notification_delay_ms(DialogId dialog_id, const PendingNotification &notification) const;
void do_flush_pending_notifications(NotificationGroupKey &group_key, NotificationGroup &group,
vector<PendingNotification> &pending_notifications);
void flush_pending_notifications(NotificationGroupId group_id);
void flush_all_pending_notifications();
void on_notifications_removed(NotificationGroups::iterator &&group_it,
vector<td_api::object_ptr<td_api::notification>> &&added_notifications,
vector<int32> &&removed_notification_ids);
void remove_added_notifications_from_pending_updates(
NotificationGroupId group_id,
std::function<bool(const td_api::object_ptr<td_api::notification> &notification)> is_removed);
void flush_pending_updates(int32 group_id, const char *source);
void flush_all_pending_updates(bool include_delayed_chats, const char *source);
NotificationId current_notification_id_;
NotificationGroupId current_notification_group_id_;
size_t max_notification_group_count_ = 0;
size_t max_notification_group_size_ = 0;
size_t keep_notification_group_size_ = 0;
int32 online_cloud_timeout_ms_ = DEFAULT_ONLINE_CLOUD_TIMEOUT_MS;
int32 notification_cloud_delay_ms_ = DEFAULT_ONLINE_CLOUD_DELAY_MS;
int32 notification_default_delay_ms_ = DEFAULT_DEFAULT_DELAY_MS;
NotificationGroupKey last_loaded_notification_group_key_;
bool running_get_difference_ = false;
std::unordered_set<int32> running_get_chat_difference_;
NotificationGroups groups_;
std::unordered_map<NotificationGroupId, NotificationGroupKey, NotificationGroupIdHash> group_keys_;
std::unordered_map<int32, vector<td_api::object_ptr<td_api::Update>>> pending_updates_;
void after_get_difference_impl();
void after_get_chat_difference_impl(NotificationGroupId group_id);
MultiTimeout flush_pending_notifications_timeout_{"FlushPendingNotificationsTimeout"};
MultiTimeout flush_pending_updates_timeout_{"FlushPendingUpdatesTimeout"};
Td *td_;
ActorShared<> parent_;
};
} // namespace td