Remove update_downloaded_part from FileLoaderActor.

This commit is contained in:
levlam 2024-07-16 13:58:48 +03:00
parent ee4794b343
commit 0971292303
5 changed files with 21 additions and 24 deletions

View File

@ -54,13 +54,13 @@ void FileDownloadManager::download(QueryId query_id, const FullRemoteFileLocatio
node->query_id_ = query_id;
auto callback = make_unique<FileDownloaderCallback>(actor_shared(this, node_id));
bool is_small = size < 20 * 1024;
node->loader_ =
node->downloader_ =
create_actor<FileDownloader>("Downloader", remote_location, local, size, std::move(name), encryption_key,
is_small, need_search_file, offset, limit, std::move(callback));
DcId dc_id = remote_location.is_web() ? G()->get_webfile_dc_id() : remote_location.get_dc_id();
auto &resource_manager = get_download_resource_manager(is_small, dc_id);
send_closure(resource_manager, &ResourceManager::register_worker,
ActorShared<FileLoaderActor>(node->loader_.get(), static_cast<uint64>(-1)), priority);
ActorShared<FileLoaderActor>(node->downloader_.get(), static_cast<uint64>(-1)), priority);
bool is_inserted = query_id_to_node_id_.emplace(query_id, node_id).second;
CHECK(is_inserted);
}
@ -74,10 +74,10 @@ void FileDownloadManager::update_priority(QueryId query_id, int8 priority) {
return;
}
auto node = nodes_container_.get(it->second);
if (node == nullptr) {
if (node == nullptr || node->downloader_.empty()) {
return;
}
send_closure(node->loader_, &FileLoaderActor::update_priority, priority);
send_closure(node->downloader_, &FileLoaderActor::update_priority, priority);
}
void FileDownloadManager::from_bytes(QueryId query_id, FileType type, BufferSlice bytes, string name) {
@ -89,7 +89,7 @@ void FileDownloadManager::from_bytes(QueryId query_id, FileType type, BufferSlic
CHECK(node);
node->query_id_ = query_id;
auto callback = make_unique<FileFromBytesCallback>(actor_shared(this, node_id));
node->loader_ =
node->from_bytes_ =
create_actor<FileFromBytes>("FromBytes", type, std::move(bytes), std::move(name), std::move(callback));
bool is_inserted = query_id_to_node_id_.emplace(query_id, node_id).second;
CHECK(is_inserted);
@ -115,14 +115,17 @@ void FileDownloadManager::update_downloaded_part(QueryId query_id, int64 offset,
return;
}
auto node = nodes_container_.get(it->second);
if (node == nullptr) {
if (node == nullptr || node->downloader_.empty()) {
return;
}
send_closure(node->loader_, &FileLoaderActor::update_downloaded_part, offset, limit, max_download_resource_limit_);
send_closure(node->downloader_, &FileDownloader::update_downloaded_part, offset, limit, max_download_resource_limit_);
}
void FileDownloadManager::hangup() {
nodes_container_.for_each([](auto query_id, auto &node) { node.loader_.reset(); });
nodes_container_.for_each([](auto query_id, auto &node) {
node.downloader_.reset();
node.from_bytes_.reset();
});
stop_flag_ = true;
loop();
}

View File

@ -56,7 +56,8 @@ class FileDownloadManager final : public Actor {
private:
struct Node {
QueryId query_id_;
ActorOwn<FileLoaderActor> loader_;
ActorOwn<FileDownloader> downloader_;
ActorOwn<FileFromBytes> from_bytes_;
};
using NodeId = uint64;

View File

@ -48,6 +48,8 @@ class FileDownloader final : public FileLoaderActor {
const FileEncryptionKey &encryption_key, bool is_small, bool need_search_file, int64 offset,
int64 limit, unique_ptr<Callback> callback);
void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit);
// Should just implement all parent pure virtual methods.
// Must not call any of them...
private:
@ -137,8 +139,6 @@ class FileDownloader final : public FileLoaderActor {
void update_resources(const ResourceState &other) final;
void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) final;
void start_up() final;
void loop() final;
Status do_loop();

View File

@ -21,10 +21,6 @@ class FileLoaderActor : public NetQueryCallback {
virtual void set_resource_manager(ActorShared<ResourceManager> resource_manager) = 0;
virtual void update_priority(int8 priority) = 0;
virtual void update_resources(const ResourceState &other) = 0;
// TODO: existence of these two functions is a dirty hack. Refactoring is highly appreciated
virtual void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) {
}
};
} // namespace td

View File

@ -42,17 +42,8 @@ class FileUploader final : public FileLoaderActor {
FileUploader(const LocalFileLocation &local, const RemoteFileLocation &remote, int64 expected_size,
const FileEncryptionKey &encryption_key, std::vector<int> bad_parts, unique_ptr<Callback> callback);
void set_resource_manager(ActorShared<ResourceManager> resource_manager) final;
void update_priority(int8 priority) final;
void update_resources(const ResourceState &other) final;
void update_local_file_location(const LocalFileLocation &local);
void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) {
}
private:
LocalFileLocation local_;
RemoteFileLocation remote_;
@ -83,6 +74,12 @@ class FileUploader final : public FileLoaderActor {
PartsManager parts_manager_;
std::map<uint64, std::pair<Part, ActorShared<>>> part_map_;
void set_resource_manager(ActorShared<ResourceManager> resource_manager) final;
void update_priority(int8 priority) final;
void update_resources(const ResourceState &other) final;
void on_error(Status status);
Result<NetQueryPtr> start_part(Part part, int32 part_count) TD_WARN_UNUSED_RESULT;