Pass max_resource_limit as parameter to ResourceManager.
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3886e9e644
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@ -6,6 +6,7 @@
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//
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#include "td/telegram/files/FileLoadManager.h"
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#include "td/telegram/ConfigShared.h"
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#include "td/telegram/Global.h"
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#include "td/telegram/net/DcId.h"
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#include "td/telegram/TdParameters.h"
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@ -22,17 +23,20 @@ FileLoadManager::FileLoadManager(ActorShared<Callback> callback, ActorShared<> p
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}
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void FileLoadManager::start_up() {
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upload_resource_manager_ =
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create_actor<ResourceManager>("UploadResourceManager", !G()->parameters().use_file_db /*tdlib_engine*/
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? ResourceManager::Mode::Greedy
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: ResourceManager::Mode::Baseline);
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if (G()->shared_config().get_option_boolean("is_premium")) {
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max_resource_limit_ *= 8;
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}
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upload_resource_manager_ = create_actor<ResourceManager>("UploadResourceManager", max_resource_limit_,
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!G()->parameters().use_file_db /*tdlib_engine*/
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? ResourceManager::Mode::Greedy
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: ResourceManager::Mode::Baseline);
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}
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ActorOwn<ResourceManager> &FileLoadManager::get_download_resource_manager(bool is_small, DcId dc_id) {
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auto &actor = is_small ? download_small_resource_manager_map_[dc_id] : download_resource_manager_map_[dc_id];
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if (actor.empty()) {
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actor = create_actor<ResourceManager>(
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PSLICE() << "DownloadResourceManager " << tag("is_small", is_small) << tag("dc_id", dc_id),
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PSLICE() << "DownloadResourceManager " << tag("is_small", is_small) << tag("dc_id", dc_id), max_resource_limit_,
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ResourceManager::Mode::Baseline);
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}
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return actor;
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@ -172,7 +176,7 @@ void FileLoadManager::update_downloaded_part(QueryId id, int64 offset, int64 lim
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if (node == nullptr) {
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return;
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}
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send_closure(node->loader_, &FileLoaderActor::update_downloaded_part, offset, limit);
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send_closure(node->loader_, &FileLoaderActor::update_downloaded_part, offset, limit, max_resource_limit_);
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}
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void FileLoadManager::hangup() {
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@ -75,6 +75,7 @@ class FileLoadManager final : public Actor {
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ActorShared<Callback> callback_;
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ActorShared<> parent_;
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std::map<QueryId, NodeId> query_id_to_node_id_;
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int64 max_resource_limit_ = 1 << 21;
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bool stop_flag_ = false;
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void start_up() final;
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@ -72,12 +72,12 @@ void FileLoader::update_local_file_location(const LocalFileLocation &local) {
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loop();
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}
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void FileLoader::update_downloaded_part(int64 offset, int64 limit) {
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void FileLoader::update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) {
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if (parts_manager_.get_streaming_offset() != offset) {
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auto begin_part_id = parts_manager_.set_streaming_offset(offset, limit);
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auto new_end_part_id = limit <= 0 ? parts_manager_.get_part_count()
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: narrow_cast<int32>((offset + limit - 1) / parts_manager_.get_part_size()) + 1;
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auto max_parts = narrow_cast<int32>(ResourceManager::MAX_RESOURCE_LIMIT / parts_manager_.get_part_size());
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auto max_parts = narrow_cast<int32>(max_resource_limit / parts_manager_.get_part_size());
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auto end_part_id = begin_part_id + td::min(max_parts, new_end_part_id - begin_part_id);
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VLOG(file_loader) << "Protect parts " << begin_part_id << " ... " << end_part_id - 1;
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for (auto &it : part_map_) {
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@ -38,7 +38,7 @@ class FileLoader : public FileLoaderActor {
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void update_resources(const ResourceState &other) final;
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void update_local_file_location(const LocalFileLocation &local) final;
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void update_downloaded_part(int64 offset, int64 limit) final;
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void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) final;
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protected:
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void set_ordered_flag(bool flag);
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@ -22,10 +22,10 @@ class FileLoaderActor : public NetQueryCallback {
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virtual void update_priority(int8 priority) = 0;
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virtual void update_resources(const ResourceState &other) = 0;
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// TODO: existence of these three functions is a dirty hack. Refactoring is highly appreciated
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// TODO: existence of these two functions is a dirty hack. Refactoring is highly appreciated
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virtual void update_local_file_location(const LocalFileLocation &local) {
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}
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virtual void update_downloaded_part(int64 offset, int64 limit) {
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virtual void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) {
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}
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};
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@ -132,7 +132,7 @@ void ResourceManager::loop() {
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return;
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}
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auto active_limit = resource_state_.active_limit();
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resource_state_.update_limit(MAX_RESOURCE_LIMIT - active_limit);
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resource_state_.update_limit(max_resource_limit_ - active_limit);
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LOG(INFO) << tag("unused", resource_state_.unused());
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if (mode_ == Mode::Greedy) {
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@ -21,7 +21,7 @@ namespace td {
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class ResourceManager final : public Actor {
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public:
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enum class Mode : int32 { Baseline, Greedy };
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explicit ResourceManager(Mode mode) : mode_(mode) {
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ResourceManager(int64 max_resource_limit, Mode mode) : max_resource_limit_(max_resource_limit), mode_(mode) {
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}
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// use through ActorShared
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void update_priority(int8 priority);
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@ -29,10 +29,10 @@ class ResourceManager final : public Actor {
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void register_worker(ActorShared<FileLoaderActor> callback, int8 priority);
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static constexpr int64 MAX_RESOURCE_LIMIT = 1 << 21;
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private:
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int64 max_resource_limit_ = 0;
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Mode mode_;
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using NodeId = uint64;
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struct Node final : public HeapNode {
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NodeId node_id = 0;
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@ -168,9 +168,10 @@ Status NetQueryDispatcher::wait_dc_init(DcId dc_id, bool force) {
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int32 slow_net_scheduler_id = G()->get_slow_net_scheduler_id();
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auto raw_dc_id = dc_id.get_raw_id();
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int32 upload_session_count = raw_dc_id != 2 && raw_dc_id != 4 ? 8 : 4;
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int32 download_session_count = 2;
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int32 download_small_session_count = 2;
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bool is_premium = G()->shared_config().get_option_boolean("is_premium");
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int32 upload_session_count = (raw_dc_id != 2 && raw_dc_id != 4) || is_premium ? 8 : 4;
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int32 download_session_count = is_premium ? 8 : 2;
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int32 download_small_session_count = is_premium ? 8 : 2;
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dc.main_session_ = create_actor<SessionMultiProxy>(PSLICE() << "SessionMultiProxy:" << raw_dc_id << ":main",
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session_count, auth_data, raw_dc_id == main_dc_id_, use_pfs,
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false, false, is_cdn, need_destroy_key);
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