Reload opened stories once a minute.

This commit is contained in:
levlam 2023-06-22 21:40:34 +03:00
parent 70e84101ac
commit 0f9f380509
2 changed files with 9 additions and 0 deletions

View File

@ -964,6 +964,10 @@ void StoryManager::open_story(DialogId owner_dialog_id, StoryId story_id, Promis
return promise.set_value(Unit());
}
if (story_id.is_server() && story->receive_date_ < G()->unix_time() - OPENED_STORY_POLL_PERIOD) {
reload_story(story_full_id, Auto());
}
for (auto file_id : get_story_file_ids(story)) {
td_->file_manager_->check_local_location_async(file_id, true);
}
@ -1458,6 +1462,8 @@ StoryId StoryManager::on_get_story(DialogId owner_dialog_id,
}
CHECK(story != nullptr);
story->receive_date_ = G()->unix_time();
bool is_bot = td_->auth_manager_->is_bot();
auto caption =
get_message_text(td_->contacts_manager_.get(), std::move(story_item->caption_), std::move(story_item->entities_),

View File

@ -42,6 +42,7 @@ class StoryManager final : public Actor {
struct Story {
int32 date_ = 0;
int32 expire_date_ = 0;
int32 receive_date_ = 0;
bool is_pinned_ = false;
bool is_public_ = false;
bool is_for_close_friends_ = false;
@ -188,6 +189,8 @@ class StoryManager final : public Actor {
class DeleteStoryOnServerLogEvent;
class ReadStoriesOnServerLogEvent;
static constexpr int32 OPENED_STORY_POLL_PERIOD = 60;
void start_up() final;
void tear_down() final;