Add AutosaveManager.
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@ -289,6 +289,7 @@ set(TDLIB_SOURCE
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td/telegram/AudiosManager.cpp
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td/telegram/AuthManager.cpp
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td/telegram/AutoDownloadSettings.cpp
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td/telegram/AutosaveManager.cpp
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td/telegram/BackgroundManager.cpp
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td/telegram/BackgroundType.cpp
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td/telegram/BotCommand.cpp
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@ -513,6 +514,7 @@ set(TDLIB_SOURCE
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td/telegram/AudiosManager.h
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td/telegram/AuthManager.h
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td/telegram/AutoDownloadSettings.h
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td/telegram/AutosaveManager.h
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td/telegram/BackgroundId.h
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td/telegram/BackgroundManager.h
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td/telegram/BackgroundType.h
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@ -280,6 +280,7 @@ function split_file($file, $chunks, $undo) {
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'attach_menu_manager[_(-][^.]|AttachMenuManager[^;>]' => "AttachMenuManager",
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'audios_manager[_(-][^.]|AudiosManager' => "AudiosManager",
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'auth_manager[_(-][^.]|AuthManager' => 'AuthManager',
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'autosave_manager[_(-][^.]|AutosaveManager' => 'AutosaveManager',
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'background_manager[_(-][^.]|BackgroundManager' => "BackgroundManager",
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'contacts_manager[_(-][^.]|ContactsManager([^ ;.]| [^*])' => 'ContactsManager',
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'country_info_manager[_(-][^.]|CountryInfoManager' => 'CountryInfoManager',
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td/telegram/AutosaveManager.cpp
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20
td/telegram/AutosaveManager.cpp
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@ -0,0 +1,20 @@
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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/telegram/AutosaveManager.h"
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#include "td/telegram/Td.h"
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namespace td {
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AutosaveManager::AutosaveManager(Td *td, ActorShared<> parent) : td_(td), parent_(std::move(parent)) {
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}
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void AutosaveManager::tear_down() {
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parent_.reset();
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}
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} // namespace td
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td/telegram/AutosaveManager.h
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td/telegram/AutosaveManager.h
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@ -0,0 +1,28 @@
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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
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namespace td {
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class Td;
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class AutosaveManager final : public Actor {
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public:
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AutosaveManager(Td *td, ActorShared<> parent);
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private:
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void tear_down() final;
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Td *td_;
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ActorShared<> parent_;
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};
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} // namespace td
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@ -34,6 +34,7 @@ namespace td {
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class AnimationsManager;
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class AttachMenuManager;
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class AuthManager;
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class AutosaveManager;
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class BackgroundManager;
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class CallManager;
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class ConfigManager;
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@ -204,6 +205,13 @@ class Global final : public ActorContext {
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auth_manager_ = auth_manager;
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}
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ActorId<AutosaveManager> autosave_manager() const {
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return autosave_manager_;
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}
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void set_autosave_manager(ActorId<AutosaveManager> autosave_manager) {
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autosave_manager_ = autosave_manager;
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}
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ActorId<BackgroundManager> background_manager() const {
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return background_manager_;
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}
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@ -475,6 +483,7 @@ class Global final : public ActorContext {
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ActorId<AnimationsManager> animations_manager_;
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ActorId<AttachMenuManager> attach_menu_manager_;
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ActorId<AuthManager> auth_manager_;
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ActorId<AutosaveManager> autosave_manager_;
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ActorId<BackgroundManager> background_manager_;
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ActorId<CallManager> call_manager_;
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ActorId<ConfigManager> config_manager_;
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@ -13,6 +13,7 @@
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#include "td/telegram/AudiosManager.h"
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#include "td/telegram/AuthManager.h"
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#include "td/telegram/AutoDownloadSettings.h"
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#include "td/telegram/AutosaveManager.h"
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#include "td/telegram/BackgroundId.h"
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#include "td/telegram/BackgroundManager.h"
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#include "td/telegram/BackgroundType.h"
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@ -3196,6 +3197,8 @@ void Td::dec_actor_refcnt() {
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LOG(DEBUG) << "AudiosManager was cleared" << timer;
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auth_manager_.reset();
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LOG(DEBUG) << "AuthManager was cleared" << timer;
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autosave_manager_.reset();
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LOG(DEBUG) << "AutosaveManager was cleared" << timer;
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background_manager_.reset();
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LOG(DEBUG) << "BackgroundManager was cleared" << timer;
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callback_queries_manager_.reset();
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@ -3394,6 +3397,8 @@ void Td::clear() {
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LOG(DEBUG) << "AttachMenuManager actor was cleared" << timer;
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auth_manager_actor_.reset();
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LOG(DEBUG) << "AuthManager actor was cleared" << timer;
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autosave_manager_actor_.reset();
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LOG(DEBUG) << "AutosaveManager actor was cleared" << timer;
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background_manager_actor_.reset();
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LOG(DEBUG) << "BackgroundManager actor was cleared" << timer;
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contacts_manager_actor_.reset();
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@ -3857,6 +3862,9 @@ void Td::init_managers() {
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attach_menu_manager_ = make_unique<AttachMenuManager>(this, create_reference());
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attach_menu_manager_actor_ = register_actor("AttachMenuManager", attach_menu_manager_.get());
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G()->set_attach_menu_manager(attach_menu_manager_actor_.get());
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autosave_manager_ = make_unique<AutosaveManager>(this, create_reference());
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autosave_manager_actor_ = register_actor("AutosaveManager", autosave_manager_.get());
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G()->set_autosave_manager(autosave_manager_actor_.get());
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background_manager_ = make_unique<BackgroundManager>(this, create_reference());
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background_manager_actor_ = register_actor("BackgroundManager", background_manager_.get());
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G()->set_background_manager(background_manager_actor_.get());
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@ -42,6 +42,7 @@ class AnimationsManager;
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class AttachMenuManager;
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class AudiosManager;
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class AuthManager;
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class AutosaveManager;
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class BackgroundManager;
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class CallManager;
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class CallbackQueriesManager;
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@ -144,6 +145,8 @@ class Td final : public Actor {
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ActorOwn<AttachMenuManager> attach_menu_manager_actor_;
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unique_ptr<AuthManager> auth_manager_;
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ActorOwn<AuthManager> auth_manager_actor_;
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unique_ptr<AutosaveManager> autosave_manager_;
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ActorOwn<AutosaveManager> autosave_manager_actor_;
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unique_ptr<BackgroundManager> background_manager_;
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ActorOwn<BackgroundManager> background_manager_actor_;
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unique_ptr<ContactsManager> contacts_manager_;
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