Add StarManager to Global.
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@ -70,6 +70,7 @@ class ReactionManager;
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class SavedMessagesManager;
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class SecretChatsManager;
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class SponsoredMessageManager;
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class StarManager;
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class StateManager;
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class StickersManager;
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class StorageManager;
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@ -451,6 +452,13 @@ class Global final : public ActorContext {
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sponsored_message_manager_ = sponsored_message_manager;
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}
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ActorId<StarManager> star_manager() const {
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return star_manager_;
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}
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void set_star_manager(ActorId<StarManager> star_manager) {
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star_manager_ = star_manager;
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}
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ActorId<StickersManager> stickers_manager() const {
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return stickers_manager_;
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}
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@ -679,6 +687,7 @@ class Global final : public ActorContext {
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ActorId<SavedMessagesManager> saved_messages_manager_;
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ActorId<SecretChatsManager> secret_chats_manager_;
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ActorId<SponsoredMessageManager> sponsored_message_manager_;
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ActorId<StarManager> star_manager_;
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ActorId<StickersManager> stickers_manager_;
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ActorId<StorageManager> storage_manager_;
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ActorId<StoryManager> story_manager_;
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@ -3831,6 +3831,7 @@ void Td::init_managers() {
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G()->set_sponsored_message_manager(sponsored_message_manager_actor_.get());
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star_manager_ = make_unique<StarManager>(this, create_reference());
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star_manager_actor_ = register_actor("StarManager", star_manager_.get());
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G()->set_star_manager(star_manager_actor_.get());
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statistics_manager_ = make_unique<StatisticsManager>(this, create_reference());
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statistics_manager_actor_ = register_actor("StatisticsManager", statistics_manager_.get());
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stickers_manager_ = make_unique<StickersManager>(this, create_reference());
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