Move struct definition back to header to fix SplitSource-build.
This commit is contained in:
parent
f21e315456
commit
22289fe68b
@ -3136,346 +3136,6 @@ class ContactsManager::UploadProfilePhotoCallback : public FileManager::UploadCa
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}
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};
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struct ContactsManager::User {
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string first_name;
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string last_name;
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string username;
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string phone_number;
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int64 access_hash = -1;
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ProfilePhoto photo;
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vector<RestrictionReason> restriction_reasons;
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string inline_query_placeholder;
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int32 bot_info_version = -1;
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int32 was_online = 0;
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int32 local_was_online = 0;
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string language_code;
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std::unordered_set<int64> photo_ids;
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std::unordered_map<DialogId, int32, DialogIdHash> online_member_dialogs; // id -> time
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static constexpr uint32 CACHE_VERSION = 4;
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uint32 cache_version = 0;
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bool is_min_access_hash = true;
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bool is_received = false;
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bool is_verified = false;
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bool is_support = false;
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bool is_deleted = true;
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bool is_bot = true;
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bool can_join_groups = true;
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bool can_read_all_group_messages = true;
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bool is_inline_bot = false;
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bool need_location_bot = false;
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bool is_scam = false;
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bool is_fake = false;
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bool is_contact = false;
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bool is_mutual_contact = false;
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bool need_apply_min_photo = false;
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bool is_photo_inited = false;
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bool is_repaired = false; // whether cached value is rechecked
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bool is_name_changed = true;
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bool is_username_changed = true;
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bool is_photo_changed = true;
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bool is_is_contact_changed = true;
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bool is_is_deleted_changed = true;
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bool is_default_permissions_changed = true;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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bool is_status_changed = true;
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bool is_online_status_changed = true; // whether online/offline has changed
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bool is_update_user_sent = false;
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bool is_saved = false; // is current user version being saved/is saved to the database
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bool is_being_saved = false; // is current user being saved to the database
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bool is_status_saved = false; // is current user status being saved/is saved to the database
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bool is_received_from_server = false; // true, if the user was received from the server and not the database
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uint64 log_event_id = 0;
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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struct ContactsManager::BotInfo {
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int32 version = -1;
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string description;
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vector<std::pair<string, string>> commands;
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bool is_changed = true;
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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// do not forget to update drop_user_full and on_get_user_full
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struct ContactsManager::UserFull {
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Photo photo;
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string about;
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int32 common_chat_count = 0;
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bool is_blocked = false;
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bool can_be_called = false;
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bool supports_video_calls = false;
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bool has_private_calls = false;
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bool can_pin_messages = true;
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bool need_phone_number_privacy_exception = false;
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bool is_common_chat_count_changed = true;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_send_update = true; // have new changes that need only to be sent to the client
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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double expires_at = 0.0;
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bool is_expired() const {
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return expires_at < Time::now();
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}
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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struct ContactsManager::Chat {
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string title;
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DialogPhoto photo;
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int32 participant_count = 0;
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int32 date = 0;
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int32 version = -1;
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int32 default_permissions_version = -1;
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int32 pinned_message_version = -1;
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ChannelId migrated_to_channel_id;
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DialogParticipantStatus status = DialogParticipantStatus::Banned(0);
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RestrictedRights default_permissions{false, false, false, false, false, false, false, false, false, false, false};
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static constexpr uint32 CACHE_VERSION = 3;
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uint32 cache_version = 0;
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bool is_active = false;
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bool is_title_changed = true;
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bool is_photo_changed = true;
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bool is_default_permissions_changed = true;
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bool is_is_active_changed = true;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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bool is_update_basic_group_sent = false;
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bool is_repaired = false; // whether cached value is rechecked
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bool is_saved = false; // is current chat version being saved/is saved to the database
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bool is_being_saved = false; // is current chat being saved to the database
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bool is_received_from_server = false; // true, if the chat was received from the server and not the database
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uint64 log_event_id = 0;
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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// do not forget to update drop_chat_full and on_get_chat_full
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struct ContactsManager::ChatFull {
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int32 version = -1;
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UserId creator_user_id;
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vector<DialogParticipant> participants;
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Photo photo;
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vector<FileId> registered_photo_file_ids;
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FileSourceId file_source_id;
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string description;
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DialogInviteLink invite_link;
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bool can_set_username = false;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_send_update = true; // have new changes that need only to be sent to the client
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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struct ContactsManager::Channel {
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int64 access_hash = 0;
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string title;
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DialogPhoto photo;
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string username;
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vector<RestrictionReason> restriction_reasons;
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DialogParticipantStatus status = DialogParticipantStatus::Banned(0);
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RestrictedRights default_permissions{false, false, false, false, false, false, false, false, false, false, false};
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int32 date = 0;
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int32 participant_count = 0;
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static constexpr uint32 CACHE_VERSION = 7;
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uint32 cache_version = 0;
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bool has_linked_channel = false;
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bool has_location = false;
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bool sign_messages = false;
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bool is_slow_mode_enabled = false;
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bool is_megagroup = false;
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bool is_verified = false;
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bool is_scam = false;
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bool is_fake = false;
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bool is_title_changed = true;
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bool is_username_changed = true;
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bool is_photo_changed = true;
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bool is_default_permissions_changed = true;
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bool is_status_changed = true;
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bool had_read_access = true;
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bool was_member = false;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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bool is_update_supergroup_sent = false;
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bool is_repaired = false; // whether cached value is rechecked
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bool is_saved = false; // is current channel version being saved/is saved to the database
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bool is_being_saved = false; // is current channel being saved to the database
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bool is_received_from_server = false; // true, if the channel was received from the server and not the database
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uint64 log_event_id = 0;
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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// do not forget to update invalidate_channel_full and on_get_chat_full
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struct ContactsManager::ChannelFull {
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Photo photo;
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vector<FileId> registered_photo_file_ids;
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FileSourceId file_source_id;
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string description;
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int32 participant_count = 0;
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int32 administrator_count = 0;
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int32 restricted_count = 0;
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int32 banned_count = 0;
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DialogInviteLink invite_link;
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uint32 speculative_version = 1;
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uint32 repair_request_version = 0;
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StickerSetId sticker_set_id;
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ChannelId linked_channel_id;
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DialogLocation location;
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DcId stats_dc_id;
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int32 slow_mode_delay = 0;
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int32 slow_mode_next_send_date = 0;
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MessageId migrated_from_max_message_id;
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ChatId migrated_from_chat_id;
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vector<UserId> bot_user_ids;
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bool can_get_participants = false;
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bool can_set_username = false;
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bool can_set_sticker_set = false;
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bool can_set_location = false;
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bool can_view_statistics = false;
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bool is_can_view_statistics_inited = false;
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bool is_all_history_available = true;
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bool is_slow_mode_next_send_date_changed = true;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_send_update = true; // have new changes that need only to be sent to the client
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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double expires_at = 0.0;
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bool is_expired() const {
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return expires_at < Time::now();
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}
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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struct ContactsManager::SecretChat {
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int64 access_hash = 0;
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UserId user_id;
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SecretChatState state;
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string key_hash;
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int32 ttl = 0;
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int32 date = 0;
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int32 layer = 0;
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FolderId initial_folder_id;
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bool is_outbound = false;
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bool is_state_changed = true;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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bool is_saved = false; // is current secret chat version being saved/is saved to the database
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bool is_being_saved = false; // is current secret chat being saved to the database
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uint64 log_event_id = 0;
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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struct ContactsManager::InviteLinkInfo {
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// known dialog
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DialogId dialog_id;
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// unknown dialog
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string title;
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Photo photo;
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int32 participant_count = 0;
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vector<UserId> participant_user_ids;
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bool is_chat = false;
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bool is_channel = false;
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bool is_public = false;
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bool is_megagroup = false;
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};
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ContactsManager::ContactsManager(Td *td, ActorShared<> parent) : td_(td), parent_(std::move(parent)) {
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upload_profile_photo_callback_ = std::make_shared<UploadProfilePhotoCallback>();
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@ -15,6 +15,8 @@
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#include "td/telegram/Contact.h"
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#include "td/telegram/DialogAdministrator.h"
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#include "td/telegram/DialogId.h"
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#include "td/telegram/DialogInviteLink.h"
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#include "td/telegram/DialogLocation.h"
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#include "td/telegram/DialogParticipant.h"
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#include "td/telegram/files/FileId.h"
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#include "td/telegram/files/FileSourceId.h"
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@ -26,6 +28,7 @@
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#include "td/telegram/Photo.h"
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#include "td/telegram/PublicDialogType.h"
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#include "td/telegram/QueryCombiner.h"
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#include "td/telegram/RestrictionReason.h"
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#include "td/telegram/SecretChatId.h"
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#include "td/telegram/StickerSetId.h"
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#include "td/telegram/UserId.h"
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@ -575,17 +578,345 @@ class ContactsManager : public Actor {
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tl_object_ptr<telegram_api::stats_messageStats> obj);
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private:
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struct User;
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struct UserFull;
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struct Chat;
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struct ChatFull;
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struct Channel;
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struct ChannelFull;
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struct SecretChat;
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struct User {
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string first_name;
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string last_name;
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string username;
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string phone_number;
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int64 access_hash = -1;
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struct BotInfo;
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ProfilePhoto photo;
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struct InviteLinkInfo;
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vector<RestrictionReason> restriction_reasons;
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string inline_query_placeholder;
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int32 bot_info_version = -1;
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int32 was_online = 0;
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int32 local_was_online = 0;
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string language_code;
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std::unordered_set<int64> photo_ids;
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std::unordered_map<DialogId, int32, DialogIdHash> online_member_dialogs; // id -> time
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static constexpr uint32 CACHE_VERSION = 4;
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uint32 cache_version = 0;
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bool is_min_access_hash = true;
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bool is_received = false;
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bool is_verified = false;
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bool is_support = false;
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bool is_deleted = true;
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bool is_bot = true;
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bool can_join_groups = true;
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bool can_read_all_group_messages = true;
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bool is_inline_bot = false;
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bool need_location_bot = false;
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bool is_scam = false;
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bool is_fake = false;
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bool is_contact = false;
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bool is_mutual_contact = false;
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bool need_apply_min_photo = false;
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bool is_photo_inited = false;
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bool is_repaired = false; // whether cached value is rechecked
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bool is_name_changed = true;
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bool is_username_changed = true;
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bool is_photo_changed = true;
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bool is_is_contact_changed = true;
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bool is_is_deleted_changed = true;
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bool is_default_permissions_changed = true;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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bool is_status_changed = true;
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bool is_online_status_changed = true; // whether online/offline has changed
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bool is_update_user_sent = false;
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bool is_saved = false; // is current user version being saved/is saved to the database
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bool is_being_saved = false; // is current user being saved to the database
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bool is_status_saved = false; // is current user status being saved/is saved to the database
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bool is_received_from_server = false; // true, if the user was received from the server and not the database
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uint64 log_event_id = 0;
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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// do not forget to update drop_user_full and on_get_user_full
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struct UserFull {
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Photo photo;
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string about;
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int32 common_chat_count = 0;
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bool is_blocked = false;
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bool can_be_called = false;
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bool supports_video_calls = false;
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bool has_private_calls = false;
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bool can_pin_messages = true;
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bool need_phone_number_privacy_exception = false;
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bool is_common_chat_count_changed = true;
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bool is_changed = true; // have new changes that need to be sent to the client and database
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bool need_send_update = true; // have new changes that need only to be sent to the client
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bool need_save_to_database = true; // have new changes that need only to be saved to the database
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double expires_at = 0.0;
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bool is_expired() const {
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return expires_at < Time::now();
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}
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template <class StorerT>
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void store(StorerT &storer) const;
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template <class ParserT>
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void parse(ParserT &parser);
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};
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struct Chat {
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string title;
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DialogPhoto photo;
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int32 participant_count = 0;
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int32 date = 0;
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int32 version = -1;
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int32 default_permissions_version = -1;
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int32 pinned_message_version = -1;
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ChannelId migrated_to_channel_id;
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DialogParticipantStatus status = DialogParticipantStatus::Banned(0);
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RestrictedRights default_permissions{false, false, false, false, false, false, false, false, false, false, false};
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||||
|
||||
static constexpr uint32 CACHE_VERSION = 3;
|
||||
uint32 cache_version = 0;
|
||||
|
||||
bool is_active = false;
|
||||
|
||||
bool is_title_changed = true;
|
||||
bool is_photo_changed = true;
|
||||
bool is_default_permissions_changed = true;
|
||||
bool is_is_active_changed = true;
|
||||
bool is_changed = true; // have new changes that need to be sent to the client and database
|
||||
bool need_save_to_database = true; // have new changes that need only to be saved to the database
|
||||
bool is_update_basic_group_sent = false;
|
||||
|
||||
bool is_repaired = false; // whether cached value is rechecked
|
||||
|
||||
bool is_saved = false; // is current chat version being saved/is saved to the database
|
||||
bool is_being_saved = false; // is current chat being saved to the database
|
||||
|
||||
bool is_received_from_server = false; // true, if the chat was received from the server and not the database
|
||||
|
||||
uint64 log_event_id = 0;
|
||||
|
||||
template <class StorerT>
|
||||
void store(StorerT &storer) const;
|
||||
|
||||
template <class ParserT>
|
||||
void parse(ParserT &parser);
|
||||
};
|
||||
|
||||
// do not forget to update drop_chat_full and on_get_chat_full
|
||||
struct ChatFull {
|
||||
int32 version = -1;
|
||||
UserId creator_user_id;
|
||||
vector<DialogParticipant> participants;
|
||||
|
||||
Photo photo;
|
||||
vector<FileId> registered_photo_file_ids;
|
||||
FileSourceId file_source_id;
|
||||
|
||||
string description;
|
||||
|
||||
DialogInviteLink invite_link;
|
||||
|
||||
bool can_set_username = false;
|
||||
|
||||
bool is_changed = true; // have new changes that need to be sent to the client and database
|
||||
bool need_send_update = true; // have new changes that need only to be sent to the client
|
||||
bool need_save_to_database = true; // have new changes that need only to be saved to the database
|
||||
|
||||
template <class StorerT>
|
||||
void store(StorerT &storer) const;
|
||||
|
||||
template <class ParserT>
|
||||
void parse(ParserT &parser);
|
||||
};
|
||||
|
||||
struct Channel {
|
||||
int64 access_hash = 0;
|
||||
string title;
|
||||
DialogPhoto photo;
|
||||
string username;
|
||||
vector<RestrictionReason> restriction_reasons;
|
||||
DialogParticipantStatus status = DialogParticipantStatus::Banned(0);
|
||||
RestrictedRights default_permissions{false, false, false, false, false, false, false, false, false, false, false};
|
||||
int32 date = 0;
|
||||
int32 participant_count = 0;
|
||||
|
||||
static constexpr uint32 CACHE_VERSION = 7;
|
||||
uint32 cache_version = 0;
|
||||
|
||||
bool has_linked_channel = false;
|
||||
bool has_location = false;
|
||||
bool sign_messages = false;
|
||||
bool is_slow_mode_enabled = false;
|
||||
|
||||
bool is_megagroup = false;
|
||||
bool is_verified = false;
|
||||
bool is_scam = false;
|
||||
bool is_fake = false;
|
||||
|
||||
bool is_title_changed = true;
|
||||
bool is_username_changed = true;
|
||||
bool is_photo_changed = true;
|
||||
bool is_default_permissions_changed = true;
|
||||
bool is_status_changed = true;
|
||||
bool had_read_access = true;
|
||||
bool was_member = false;
|
||||
bool is_changed = true; // have new changes that need to be sent to the client and database
|
||||
bool need_save_to_database = true; // have new changes that need only to be saved to the database
|
||||
bool is_update_supergroup_sent = false;
|
||||
|
||||
bool is_repaired = false; // whether cached value is rechecked
|
||||
|
||||
bool is_saved = false; // is current channel version being saved/is saved to the database
|
||||
bool is_being_saved = false; // is current channel being saved to the database
|
||||
|
||||
bool is_received_from_server = false; // true, if the channel was received from the server and not the database
|
||||
|
||||
uint64 log_event_id = 0;
|
||||
|
||||
template <class StorerT>
|
||||
void store(StorerT &storer) const;
|
||||
|
||||
template <class ParserT>
|
||||
void parse(ParserT &parser);
|
||||
};
|
||||
|
||||
// do not forget to update invalidate_channel_full and on_get_chat_full
|
||||
struct ChannelFull {
|
||||
Photo photo;
|
||||
vector<FileId> registered_photo_file_ids;
|
||||
FileSourceId file_source_id;
|
||||
|
||||
string description;
|
||||
int32 participant_count = 0;
|
||||
int32 administrator_count = 0;
|
||||
int32 restricted_count = 0;
|
||||
int32 banned_count = 0;
|
||||
|
||||
DialogInviteLink invite_link;
|
||||
|
||||
uint32 speculative_version = 1;
|
||||
uint32 repair_request_version = 0;
|
||||
|
||||
StickerSetId sticker_set_id;
|
||||
|
||||
ChannelId linked_channel_id;
|
||||
|
||||
DialogLocation location;
|
||||
|
||||
DcId stats_dc_id;
|
||||
|
||||
int32 slow_mode_delay = 0;
|
||||
int32 slow_mode_next_send_date = 0;
|
||||
|
||||
MessageId migrated_from_max_message_id;
|
||||
ChatId migrated_from_chat_id;
|
||||
|
||||
vector<UserId> bot_user_ids;
|
||||
|
||||
bool can_get_participants = false;
|
||||
bool can_set_username = false;
|
||||
bool can_set_sticker_set = false;
|
||||
bool can_set_location = false;
|
||||
bool can_view_statistics = false;
|
||||
bool is_can_view_statistics_inited = false;
|
||||
bool is_all_history_available = true;
|
||||
|
||||
bool is_slow_mode_next_send_date_changed = true;
|
||||
bool is_changed = true; // have new changes that need to be sent to the client and database
|
||||
bool need_send_update = true; // have new changes that need only to be sent to the client
|
||||
bool need_save_to_database = true; // have new changes that need only to be saved to the database
|
||||
|
||||
double expires_at = 0.0;
|
||||
|
||||
bool is_expired() const {
|
||||
return expires_at < Time::now();
|
||||
}
|
||||
|
||||
template <class StorerT>
|
||||
void store(StorerT &storer) const;
|
||||
|
||||
template <class ParserT>
|
||||
void parse(ParserT &parser);
|
||||
};
|
||||
|
||||
struct SecretChat {
|
||||
int64 access_hash = 0;
|
||||
UserId user_id;
|
||||
SecretChatState state;
|
||||
string key_hash;
|
||||
int32 ttl = 0;
|
||||
int32 date = 0;
|
||||
int32 layer = 0;
|
||||
FolderId initial_folder_id;
|
||||
|
||||
bool is_outbound = false;
|
||||
|
||||
bool is_state_changed = true;
|
||||
bool is_changed = true; // have new changes that need to be sent to the client and database
|
||||
bool need_save_to_database = true; // have new changes that need only to be saved to the database
|
||||
|
||||
bool is_saved = false; // is current secret chat version being saved/is saved to the database
|
||||
bool is_being_saved = false; // is current secret chat being saved to the database
|
||||
|
||||
uint64 log_event_id = 0;
|
||||
|
||||
template <class StorerT>
|
||||
void store(StorerT &storer) const;
|
||||
|
||||
template <class ParserT>
|
||||
void parse(ParserT &parser);
|
||||
};
|
||||
|
||||
struct BotInfo {
|
||||
int32 version = -1;
|
||||
string description;
|
||||
vector<std::pair<string, string>> commands;
|
||||
bool is_changed = true;
|
||||
|
||||
template <class StorerT>
|
||||
void store(StorerT &storer) const;
|
||||
|
||||
template <class ParserT>
|
||||
void parse(ParserT &parser);
|
||||
};
|
||||
|
||||
struct InviteLinkInfo {
|
||||
// known dialog
|
||||
DialogId dialog_id;
|
||||
|
||||
// unknown dialog
|
||||
string title;
|
||||
Photo photo;
|
||||
int32 participant_count = 0;
|
||||
vector<UserId> participant_user_ids;
|
||||
bool is_chat = false;
|
||||
bool is_channel = false;
|
||||
bool is_public = false;
|
||||
bool is_megagroup = false;
|
||||
};
|
||||
|
||||
struct UserPhotos {
|
||||
vector<Photo> photos;
|
||||
|
Loading…
Reference in New Issue
Block a user