Remove preloading of users from database before adding them from binlog. It makes no sense, because users will be rewritten by binlog data anyway.
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@ -8523,20 +8523,6 @@ void ContactsManager::on_binlog_user_event(BinlogEvent &&event) {
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return;
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return;
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}
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}
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if (!log_event.u.is_received) {
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// we must preload received inaccessible users from database in order to not save
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// the min-user to the database and to not override access_hash and another info
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if (!have_user_force(user_id)) {
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LOG(INFO) << "Receive inaccessible " << user_id << " from binlog";
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}
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} else if (log_event.u.is_contact && !are_contacts_loaded_) {
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// preload contact users from database to know that is_contact didn't changed
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// and the list of contacts doesn't need to be saved to the database
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if (!have_user_force(user_id)) {
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LOG(INFO) << "Receive contact " << user_id << " for the first time from binlog";
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}
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}
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LOG(INFO) << "Add " << user_id << " from binlog";
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LOG(INFO) << "Add " << user_id << " from binlog";
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User *u = add_user(user_id, "on_binlog_user_event");
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User *u = add_user(user_id, "on_binlog_user_event");
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*u = std::move(log_event.u); // users come from binlog before all other events, so just add them
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*u = std::move(log_event.u); // users come from binlog before all other events, so just add them
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