Add is_bot_start_message flag.
GitOrigin-RevId: 02725fba5857f1e8212b998eaf3c33006382fddb
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@ -3611,6 +3611,7 @@ void MessagesManager::Message::store(StorerT &storer) const {
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STORE_FLAG(has_forward_sender_name);
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STORE_FLAG(has_send_error_code);
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STORE_FLAG(hide_via_bot);
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STORE_FLAG(is_bot_start_message);
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END_STORE_FLAGS();
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}
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@ -3745,6 +3746,7 @@ void MessagesManager::Message::parse(ParserT &parser) {
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PARSE_FLAG(has_forward_sender_name);
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PARSE_FLAG(has_send_error_code);
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PARSE_FLAG(hide_via_bot);
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PARSE_FLAG(is_bot_start_message);
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END_PARSE_FLAGS();
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}
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@ -16958,6 +16960,7 @@ Result<MessageId> MessagesManager::send_bot_start_message(UserId bot_user_id, Di
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Message *m = get_message_to_send(d, MessageId(), false, false,
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create_text_message_content(text, std::move(text_entities), WebPageId()),
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&need_update_dialog_pos);
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m->is_bot_start_message = true;
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send_update_new_message(d, m);
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if (need_update_dialog_pos) {
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@ -882,6 +882,7 @@ class MessagesManager : public Actor {
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bool clear_draft = false; // for send_message
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bool in_game_share = false; // for send_message
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bool hide_via_bot = false; // for resend_message
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bool is_bot_start_message = false; // for resend_message
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bool have_previous = false;
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bool have_next = false;
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