Fix server_total_count after loading all chats from database.
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@ -1788,6 +1788,9 @@ void StoryManager::update_story_list_sent_total_count(StoryListId story_list_id,
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auto new_total_count = static_cast<int32>(story_list.ordered_stories_.size());
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if (story_list.list_last_story_date_ != MAX_DIALOG_DATE) {
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new_total_count = max(new_total_count, story_list.server_total_count_);
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} else if (story_list.server_total_count_ != new_total_count) {
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story_list.server_total_count_ = new_total_count;
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save_story_list(story_list_id, story_list.state_, story_list.server_total_count_, story_list.server_has_more_);
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}
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if (story_list.sent_total_count_ != new_total_count) {
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story_list.sent_total_count_ = new_total_count;
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