Delete updateMessageId if target message is in inaccessible chat part.
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3e90584859
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@ -8547,6 +8547,7 @@ void MessagesManager::after_get_difference() {
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auto dialog_id = full_message_id.get_dialog_id();
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auto message_id = full_message_id.get_message_id();
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CHECK(message_id.is_valid());
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CHECK(message_id.is_server());
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switch (dialog_id.get_type()) {
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case DialogType::Channel:
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// get channel difference may prevent updates from being applied
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@ -8559,11 +8560,14 @@ void MessagesManager::after_get_difference() {
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if (!have_message_force({dialog_id, it.second}, "after get difference")) {
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// The sent message has already been deleted by the user or sent to inaccessible channel.
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// The sent message may never be received, but we will need updateMessageId in case the message is received
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// to delete it from the server and to not add to the chat.
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// But if the chat is inaccessible, then likely we will be unable to delete the message from server and
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// will delete it from the chat just after it is added. So we remove updateMessageId for such messages in
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// to delete it from the server and not add to the chat.
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// But if the chat is inaccessible or the message is in an inaccessible chat part, then we will not be able to
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// add the message or delete it from the server. In this case we forget updateMessageId for such messages in
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// order to not check them over and over.
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if (!have_input_peer(dialog_id, AccessRights::Read)) {
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const Dialog *d = get_dialog(dialog_id);
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if (!have_input_peer(dialog_id, AccessRights::Read) ||
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(d != nullptr &&
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message_id <= td::max(d->last_clear_history_message_id, d->max_unavailable_message_id))) {
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update_message_ids_to_delete.push_back(it.first);
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}
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break;
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@ -8571,16 +8575,14 @@ void MessagesManager::after_get_difference() {
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const Dialog *d = get_dialog(dialog_id);
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CHECK(d != nullptr);
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if (dialog_id.get_type() == DialogType::Channel || message_id.is_scheduled() ||
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message_id <= d->last_new_message_id) {
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if (dialog_id.get_type() == DialogType::Channel || message_id <= d->last_new_message_id) {
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LOG(ERROR) << "Receive updateMessageId from " << it.second << " to " << full_message_id
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<< " but not receive corresponding message, last_new_message_id = " << d->last_new_message_id;
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}
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if (dialog_id.get_type() != DialogType::Channel &&
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(message_id.is_scheduled() || message_id <= d->last_new_message_id)) {
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if (dialog_id.get_type() != DialogType::Channel && message_id <= d->last_new_message_id) {
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dump_debug_message_op(get_dialog(dialog_id));
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}
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if (message_id.is_scheduled() || message_id <= d->last_new_message_id) {
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if (message_id <= d->last_new_message_id) {
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get_message_from_server(it.first, PromiseCreator::lambda([this, full_message_id](Result<Unit> result) {
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if (result.is_error()) {
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LOG(WARNING)
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@ -25948,7 +25950,7 @@ Result<MessageId> MessagesManager::add_local_message(
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}
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bool MessagesManager::on_update_message_id(int64 random_id, MessageId new_message_id, const string &source) {
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if (!new_message_id.is_valid()) {
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if (!new_message_id.is_valid() || !new_message_id.is_server()) {
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LOG(ERROR) << "Receive " << new_message_id << " in updateMessageId with random_id " << random_id << " from "
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<< source;
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return false;
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@ -25956,7 +25958,7 @@ bool MessagesManager::on_update_message_id(int64 random_id, MessageId new_messag
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auto it = being_sent_messages_.find(random_id);
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if (it == being_sent_messages_.end()) {
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// update about new message sent from other device or service message
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// update about a new message sent from other device or a service message
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LOG(INFO) << "Receive not send outgoing " << new_message_id << " with random_id = " << random_id;
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return true;
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}
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