Simplify more methods implementation.
GitOrigin-RevId: a70f40f7b8917b3a41fd26476d357c0ad63ab062
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@ -1254,24 +1254,6 @@ class EditMessageReplyMarkupRequest : public RequestOnceActor {
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}
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};
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class EditMessageSchedulingStateRequest : public RequestOnceActor {
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FullMessageId full_message_id_;
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td_api::object_ptr<td_api::MessageSchedulingState> scheduling_state_;
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void do_run(Promise<Unit> &&promise) override {
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td->messages_manager_->edit_message_scheduling_state(full_message_id_, std::move(scheduling_state_),
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std::move(promise));
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}
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public:
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EditMessageSchedulingStateRequest(ActorShared<Td> td, uint64 request_id, int64 dialog_id, int64 message_id,
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td_api::object_ptr<td_api::MessageSchedulingState> scheduling_state)
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: RequestOnceActor(std::move(td), request_id)
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, full_message_id_(DialogId(dialog_id), MessageId(message_id))
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, scheduling_state_(std::move(scheduling_state)) {
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}
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};
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class SetGameScoreRequest : public RequestOnceActor {
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FullMessageId full_message_id_;
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bool edit_message_;
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@ -2935,29 +2917,6 @@ class SetBackgroundRequest : public RequestActor<> {
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}
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};
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class RemoveBackgroundRequest : public RequestOnceActor {
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BackgroundId background_id_;
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void do_run(Promise<Unit> &&promise) override {
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td->background_manager_->remove_background(background_id_, std::move(promise));
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}
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public:
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RemoveBackgroundRequest(ActorShared<Td> td, uint64 request_id, int64 background_id)
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: RequestOnceActor(std::move(td), request_id), background_id_(background_id) {
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}
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};
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class ResetBackgroundsRequest : public RequestOnceActor {
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void do_run(Promise<Unit> &&promise) override {
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td->background_manager_->reset_backgrounds(std::move(promise));
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}
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public:
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ResetBackgroundsRequest(ActorShared<Td> td, uint64 request_id) : RequestOnceActor(std::move(td), request_id) {
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}
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};
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Td::Td(unique_ptr<TdCallback> callback) : callback_(std::move(callback)) {
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}
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@ -5565,8 +5524,9 @@ void Td::on_request(uint64 id, td_api::editInlineMessageReplyMarkup &request) {
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void Td::on_request(uint64 id, td_api::editMessageSchedulingState &request) {
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CHECK_IS_USER();
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CREATE_REQUEST(EditMessageSchedulingStateRequest, request.chat_id_, request.message_id_,
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std::move(request.scheduling_state_));
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CREATE_OK_REQUEST_PROMISE();
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messages_manager_->edit_message_scheduling_state({DialogId(request.chat_id_), MessageId(request.message_id_)},
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std::move(request.scheduling_state_), std::move(promise));
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}
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void Td::on_request(uint64 id, td_api::setGameScore &request) {
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@ -7268,12 +7228,14 @@ void Td::on_request(uint64 id, td_api::setBackground &request) {
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void Td::on_request(uint64 id, const td_api::removeBackground &request) {
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CHECK_IS_USER();
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CREATE_REQUEST(RemoveBackgroundRequest, request.background_id_);
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CREATE_OK_REQUEST_PROMISE();
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background_manager_->remove_background(BackgroundId(request.background_id_), std::move(promise));
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}
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void Td::on_request(uint64 id, const td_api::resetBackgrounds &request) {
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CHECK_IS_USER();
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CREATE_NO_ARGS_REQUEST(ResetBackgroundsRequest);
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CREATE_OK_REQUEST_PROMISE();
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background_manager_->reset_backgrounds(std::move(promise));
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}
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void Td::on_request(uint64 id, td_api::getRecentlyVisitedTMeUrls &request) {
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