Add callStateReady.custom_parameters.
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@ -4074,7 +4074,8 @@ callStateExchangingKeys = CallState;
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//@encryption_key Call encryption key
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//@encryption_key Call encryption key
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//@emojis Encryption key emojis fingerprint
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//@emojis Encryption key emojis fingerprint
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//@allow_p2p True, if peer-to-peer connection is allowed by users privacy settings
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//@allow_p2p True, if peer-to-peer connection is allowed by users privacy settings
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callStateReady protocol:callProtocol servers:vector<callServer> config:string encryption_key:bytes emojis:vector<string> allow_p2p:Bool = CallState;
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//@custom_parameters Custom JSON-encoded call parameters to be passed to tgcalls
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callStateReady protocol:callProtocol servers:vector<callServer> config:string encryption_key:bytes emojis:vector<string> allow_p2p:Bool custom_parameters:string = CallState;
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//@description The call is hanging up after discardCall has been called
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//@description The call is hanging up after discardCall has been called
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callStateHangingUp = CallState;
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callStateHangingUp = CallState;
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@ -124,7 +124,8 @@ tl_object_ptr<td_api::CallState> CallState::get_call_state_object() const {
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case Type::Ready: {
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case Type::Ready: {
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auto call_connections = transform(connections, [](auto &c) { return c.get_call_server_object(); });
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auto call_connections = transform(connections, [](auto &c) { return c.get_call_server_object(); });
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return make_tl_object<td_api::callStateReady>(protocol.get_call_protocol_object(), std::move(call_connections),
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return make_tl_object<td_api::callStateReady>(protocol.get_call_protocol_object(), std::move(call_connections),
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config, key, vector<string>(emojis_fingerprint), allow_p2p);
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config, key, vector<string>(emojis_fingerprint), allow_p2p,
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custom_parameters);
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}
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}
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case Type::HangingUp:
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case Type::HangingUp:
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return make_tl_object<td_api::callStateHangingUp>();
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return make_tl_object<td_api::callStateHangingUp>();
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@ -634,6 +635,9 @@ Status CallActor::do_update_call(const telegram_api::phoneCall &call) {
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}
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}
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call_state_.protocol = CallProtocol(*call.protocol_);
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call_state_.protocol = CallProtocol(*call.protocol_);
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call_state_.allow_p2p = call.p2p_allowed_;
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call_state_.allow_p2p = call.p2p_allowed_;
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if (call.custom_parameters_ != nullptr) {
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call_state_.custom_parameters = std::move(call.custom_parameters_->data_);
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}
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call_state_.type = CallState::Type::Ready;
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call_state_.type = CallState::Type::Ready;
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call_state_need_flush_ = true;
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call_state_need_flush_ = true;
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@ -85,6 +85,7 @@ struct CallState {
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string key;
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string key;
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string config;
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string config;
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vector<string> emojis_fingerprint;
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vector<string> emojis_fingerprint;
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string custom_parameters;
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bool allow_p2p{false};
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bool allow_p2p{false};
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Status error;
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Status error;
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