Improve logging.
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@ -198,17 +198,18 @@ void DcAuthManager::destroy_loop() {
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if (!need_destroy_auth_key_) {
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return;
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}
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bool is_ready{true};
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bool is_ready = true;
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for (auto &dc : dcs_) {
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is_ready &= dc.auth_key_state == AuthKeyState::Empty;
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if (dc.auth_key_state != AuthKeyState::Empty) {
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is_ready = false;
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VLOG(dc) << "Auth key in " << dc.dc_id << " in state " << dc.auth_key_state << " must be destroyed";
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}
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}
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if (is_ready) {
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VLOG(dc) << "Destroy auth keys loop is ready, all keys are destroyed";
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VLOG(dc) << "All keys were destroyed";
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destroy_promise_.set_value(Unit());
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need_destroy_auth_key_ = false;
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} else {
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VLOG(dc) << "DC is not ready for destroying auth key";
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}
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}
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