Simplify load_special_sticker_set usage.
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@ -1358,7 +1358,9 @@ void StickersManager::load_special_sticker_set_by_type(const SpecialStickerSetTy
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}
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void StickersManager::load_special_sticker_set(SpecialStickerSet &sticker_set) {
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CHECK(!sticker_set.is_being_loaded_);
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if (sticker_set.is_being_loaded_) {
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return;
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}
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sticker_set.is_being_loaded_ = true;
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if (sticker_set.id_.is_valid()) {
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auto promise = PromiseCreator::lambda([actor_id = actor_id(this), type = sticker_set.type_](Result<Unit> &&result) {
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@ -3992,9 +3994,7 @@ void StickersManager::register_dice(const string &emoji, int32 value, FullMessag
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if (need_load) {
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LOG(INFO) << "Waiting for a dice sticker set needed in " << full_message_id;
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if (!special_sticker_set.is_being_loaded_) {
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load_special_sticker_set(special_sticker_set);
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}
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load_special_sticker_set(special_sticker_set);
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} else {
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// TODO reload once in a while
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// reload_special_sticker_set(special_sticker_set);
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@ -4024,9 +4024,7 @@ void StickersManager::get_animated_emoji_click_sticker(const string &message_tex
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auto &special_sticker_set = add_special_sticker_set(SpecialStickerSetType::animated_emoji_click());
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if (!special_sticker_set.id_.is_valid()) {
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// don't wait for the first load of the sticker set from the server
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if (!special_sticker_set.is_being_loaded_) {
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load_special_sticker_set(special_sticker_set);
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}
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load_special_sticker_set(special_sticker_set);
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return promise.set_value(nullptr);
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}
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@ -4038,9 +4036,7 @@ void StickersManager::get_animated_emoji_click_sticker(const string &message_tex
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}
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LOG(INFO) << "Waiting for an emoji click sticker set needed in " << full_message_id;
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if (!special_sticker_set.is_being_loaded_) {
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load_special_sticker_set(special_sticker_set);
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}
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load_special_sticker_set(special_sticker_set);
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PendingGetAnimatedEmojiClickSticker pending_request;
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pending_request.message_text_ = message_text;
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@ -4299,9 +4295,7 @@ Status StickersManager::on_animated_emoji_message_clicked(Slice emoji, FullMessa
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}
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LOG(INFO) << "Waiting for an emoji click sticker set needed in " << full_message_id;
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if (!special_sticker_set.is_being_loaded_) {
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load_special_sticker_set(special_sticker_set);
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}
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load_special_sticker_set(special_sticker_set);
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PendingOnAnimatedEmojiClicked pending_request;
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pending_request.emoji_ = emoji.str();
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