Add StoryManager.
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@ -468,6 +468,7 @@ set(TDLIB_SOURCE
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td/telegram/StickersManager.cpp
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td/telegram/StickerType.cpp
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td/telegram/StorageManager.cpp
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td/telegram/StoryManager.cpp
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td/telegram/SuggestedAction.cpp
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td/telegram/Support.cpp
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td/telegram/Td.cpp
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@ -755,6 +756,7 @@ set(TDLIB_SOURCE
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td/telegram/StickersManager.h
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td/telegram/StickerType.h
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td/telegram/StorageManager.h
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td/telegram/StoryManager.h
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td/telegram/SuggestedAction.h
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td/telegram/Support.h
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td/telegram/Td.h
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@ -311,6 +311,7 @@ function split_file($file, $chunks, $undo) {
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'secret_chats_manager[_(-]|SecretChatsManager' => 'SecretChatsManager',
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'sponsored_message_manager[_(-][^.]|SponsoredMessageManager' => 'SponsoredMessageManager',
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'stickers_manager[_(-][^.]|StickersManager' => 'StickersManager',
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'story_manager[_(-][^.]|StoryManager' => 'StoryManager',
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'[>](td_db[(][)]|get_td_db_impl[(])|TdDb[^A-Za-z]' => 'TdDb',
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'theme_manager[_(-][^.]|ThemeManager' => "ThemeManager",
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'TopDialogCategory|get_top_dialog_category' => 'TopDialogCategory',
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18
td/telegram/StoryManager.cpp
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18
td/telegram/StoryManager.cpp
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@ -0,0 +1,18 @@
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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/telegram/StoryManager.h"
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namespace td {
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StoryManager::StoryManager(Td *td, ActorShared<> parent) : td_(td), parent_(std::move(parent)) {
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}
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void StoryManager::tear_down() {
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parent_.reset();
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}
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} // namespace td
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28
td/telegram/StoryManager.h
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28
td/telegram/StoryManager.h
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@ -0,0 +1,28 @@
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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
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namespace td {
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class Td;
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class StoryManager final : public Actor {
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public:
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StoryManager(Td *td, ActorShared<> parent);
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private:
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void tear_down() final;
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Td *td_;
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ActorShared<> parent_;
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};
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} // namespace td
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@ -121,6 +121,7 @@
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#include "td/telegram/StickersManager.h"
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#include "td/telegram/StickerType.h"
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#include "td/telegram/StorageManager.h"
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#include "td/telegram/StoryManager.h"
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#include "td/telegram/SuggestedAction.h"
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#include "td/telegram/Support.h"
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#include "td/telegram/td_api.hpp"
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@ -3226,6 +3227,8 @@ void Td::dec_actor_refcnt() {
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LOG(DEBUG) << "SponsoredMessageManager was cleared" << timer;
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stickers_manager_.reset();
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LOG(DEBUG) << "StickersManager was cleared" << timer;
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story_manager_.reset();
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LOG(DEBUG) << "StoryManager was cleared" << timer;
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theme_manager_.reset();
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LOG(DEBUG) << "ThemeManager was cleared" << timer;
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top_dialog_manager_.reset();
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@ -3426,6 +3429,8 @@ void Td::clear() {
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LOG(DEBUG) << "SponsoredMessageManager actor was cleared" << timer;
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stickers_manager_actor_.reset();
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LOG(DEBUG) << "StickersManager actor was cleared" << timer;
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story_manager_actor_.reset();
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LOG(DEBUG) << "StoryManager actor was cleared" << timer;
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theme_manager_actor_.reset();
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LOG(DEBUG) << "ThemeManager actor was cleared" << timer;
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top_dialog_manager_actor_.reset();
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@ -3915,6 +3920,8 @@ void Td::init_managers() {
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stickers_manager_ = make_unique<StickersManager>(this, create_reference());
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stickers_manager_actor_ = register_actor("StickersManager", stickers_manager_.get());
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G()->set_stickers_manager(stickers_manager_actor_.get());
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story_manager_ = make_unique<StoryManager>(this, create_reference());
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story_manager_actor_ = register_actor("StoryManager", story_manager_.get());
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theme_manager_ = make_unique<ThemeManager>(this, create_reference());
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theme_manager_actor_ = register_actor("ThemeManager", theme_manager_.get());
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G()->set_theme_manager(theme_manager_actor_.get());
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@ -77,6 +77,7 @@ class SponsoredMessageManager;
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class StateManager;
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class StickersManager;
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class StorageManager;
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class StoryManager;
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class ThemeManager;
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class TopDialogManager;
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class TranslationManager;
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@ -192,6 +193,8 @@ class Td final : public Actor {
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ActorOwn<SponsoredMessageManager> sponsored_message_manager_actor_;
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unique_ptr<StickersManager> stickers_manager_;
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ActorOwn<StickersManager> stickers_manager_actor_;
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unique_ptr<StoryManager> story_manager_;
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ActorOwn<StoryManager> story_manager_actor_;
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unique_ptr<ThemeManager> theme_manager_;
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ActorOwn<ThemeManager> theme_manager_actor_;
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unique_ptr<TopDialogManager> top_dialog_manager_;
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