Add logging for a CHECK.
GitOrigin-RevId: dadde241811ab890935ba24c7b3af937393d1185
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@ -652,7 +652,9 @@ void NotificationManager::try_reuse_notification_group_id(NotificationGroupId gr
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auto group_it = get_group(group_id);
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auto group_it = get_group(group_id);
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if (group_it != groups_.end()) {
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if (group_it != groups_.end()) {
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CHECK(group_it->first.last_notification_date == 0);
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CHECK(group_it->first.last_notification_date == 0);
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CHECK(group_it->second.total_count == 0);
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LOG_CHECK(group_it->second.total_count == 0)
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<< running_get_difference_ << " " << pending_notification_update_count_ << " "
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<< pending_updates_[group_id.get()].size() << " " << group_it->first << " " << group_it->second;
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CHECK(group_it->second.notifications.empty());
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CHECK(group_it->second.notifications.empty());
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CHECK(group_it->second.pending_notifications.empty());
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CHECK(group_it->second.pending_notifications.empty());
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CHECK(!group_it->second.is_being_loaded_from_database);
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CHECK(!group_it->second.is_being_loaded_from_database);
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@ -25,6 +25,7 @@
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#include "td/utils/logging.h"
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#include "td/utils/logging.h"
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#include "td/utils/Status.h"
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#include "td/utils/Status.h"
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#include "td/utils/StringBuilder.h"
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#include "td/utils/StringBuilder.h"
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#include "td/utils/Time.h"
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#include <functional>
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#include <functional>
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#include <map>
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#include <map>
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@ -140,6 +141,13 @@ class NotificationManager : public Actor {
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bool is_silent = false;
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bool is_silent = false;
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NotificationId notification_id;
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NotificationId notification_id;
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unique_ptr<NotificationType> type;
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unique_ptr<NotificationType> type;
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friend StringBuilder &operator<<(StringBuilder &string_builder, const PendingNotification &pending_notification) {
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return string_builder << "PendingNotification[" << pending_notification.notification_id << " of type "
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<< pending_notification.type << " sent at " << pending_notification.date
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<< " with settings from " << pending_notification.settings_dialog_id
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<< ", is_silent = " << pending_notification.is_silent << "]";
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}
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};
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};
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struct NotificationGroup {
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struct NotificationGroup {
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@ -152,6 +160,16 @@ class NotificationManager : public Actor {
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double pending_notifications_flush_time = 0;
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double pending_notifications_flush_time = 0;
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vector<PendingNotification> pending_notifications;
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vector<PendingNotification> pending_notifications;
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friend StringBuilder &operator<<(StringBuilder &string_builder, const NotificationGroup ¬ification_group) {
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return string_builder << "NotificationGroup[" << notification_group.type << " with total "
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<< notification_group.total_count << " notifications " << notification_group.notifications
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<< " + " << notification_group.pending_notifications
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<< ", is_loaded_from_database = " << notification_group.is_loaded_from_database
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<< ", is_being_loaded_from_database = " << notification_group.is_being_loaded_from_database
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<< ", pending_notifications_flush_time = "
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<< notification_group.pending_notifications_flush_time << ", now = " << Time::now() << "]";
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}
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};
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};
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enum class SyncState : int32 { NotSynced, Pending, Completed };
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enum class SyncState : int32 { NotSynced, Pending, Completed };
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@ -46,6 +46,13 @@ inline StringBuilder &operator<<(StringBuilder &string_builder, const Notificati
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return notification_type.to_string_builder(string_builder);
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return notification_type.to_string_builder(string_builder);
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}
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}
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inline StringBuilder &operator<<(StringBuilder &string_builder, const unique_ptr<NotificationType> ¬ification_type) {
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if (notification_type == nullptr) {
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return string_builder << "null";
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}
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return string_builder << *notification_type;
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}
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unique_ptr<NotificationType> create_new_message_notification(MessageId message_id);
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unique_ptr<NotificationType> create_new_message_notification(MessageId message_id);
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unique_ptr<NotificationType> create_new_secret_chat_notification();
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unique_ptr<NotificationType> create_new_secret_chat_notification();
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