Clear message thread draft if needed.
GitOrigin-RevId: efb50d58b77d249417937c9ff2ba292bc664a994
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e2a596e11f
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@ -4498,7 +4498,6 @@ void MessagesManager::Message::store(StorerT &storer) const {
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STORE_FLAG(has_reply_in_dialog_id);
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STORE_FLAG(has_top_reply_message_id);
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STORE_FLAG(has_thread_draft_message);
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STORE_FLAG(is_in_thread);
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END_STORE_FLAGS();
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}
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@ -4688,7 +4687,6 @@ void MessagesManager::Message::parse(ParserT &parser) {
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PARSE_FLAG(has_reply_in_dialog_id);
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PARSE_FLAG(has_top_reply_message_id);
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PARSE_FLAG(has_thread_draft_message);
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PARSE_FLAG(is_in_thread);
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END_PARSE_FLAGS();
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}
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@ -22015,14 +22013,17 @@ Result<MessageId> MessagesManager::send_message(DialogId dialog_id, MessageId to
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m->via_bot_user_id = message_content.via_bot_user_id;
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m->disable_web_page_preview = message_content.disable_web_page_preview;
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m->clear_draft = message_content.clear_draft;
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m->is_in_thread = top_thread_message_id.is_valid();
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if (message_content.ttl > 0) {
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m->ttl = message_content.ttl;
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m->is_content_secret = is_secret_message_content(m->ttl, m->content->get_type());
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}
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if (message_content.clear_draft) {
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update_dialog_draft_message(d, nullptr, false, !need_update_dialog_pos);
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if (top_thread_message_id.is_valid()) {
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set_dialog_draft_message(dialog_id, top_thread_message_id, nullptr).ignore();
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} else {
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update_dialog_draft_message(d, nullptr, false, !need_update_dialog_pos);
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}
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}
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save_send_message_log_event(dialog_id, m);
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@ -22246,7 +22247,6 @@ Result<vector<MessageId>> MessagesManager::send_message_group(
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m->is_content_secret = is_secret_message_content(m->ttl, m->content->get_type());
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}
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m->media_album_id = media_album_id;
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m->is_in_thread = top_thread_message_id.is_valid();
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save_send_message_log_event(dialog_id, m);
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do_send_message(dialog_id, m);
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@ -23030,9 +23030,12 @@ Result<MessageId> MessagesManager::send_inline_query_result_message(DialogId dia
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}
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m->disable_web_page_preview = content->disable_web_page_preview;
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m->clear_draft = true;
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m->is_in_thread = top_thread_message_id.is_valid();
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update_dialog_draft_message(d, nullptr, false, !need_update_dialog_pos);
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if (top_thread_message_id.is_valid()) {
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set_dialog_draft_message(dialog_id, top_thread_message_id, nullptr).ignore();
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} else {
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update_dialog_draft_message(d, nullptr, false, !need_update_dialog_pos);
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}
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send_update_new_message(d, m);
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if (need_update_dialog_pos) {
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@ -24733,7 +24736,6 @@ Result<vector<MessageId>> MessagesManager::forward_messages(DialogId to_dialog_i
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m->media_album_id = new_media_album_ids[copied_message.media_album_id].first;
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}
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m->reply_markup = std::move(copied_message.reply_markup);
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m->is_in_thread = copied_message.top_thread_message_id.is_valid();
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save_send_message_log_event(to_dialog_id, m);
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do_send_message(to_dialog_id, m);
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@ -24849,7 +24851,6 @@ Result<vector<MessageId>> MessagesManager::resend_messages(DialogId dialog_id, v
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m->ttl = message->ttl;
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m->is_content_secret = message->is_content_secret;
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m->media_album_id = new_media_album_ids[message->media_album_id].first;
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m->is_in_thread = message->is_in_thread;
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save_send_message_log_event(dialog_id, m);
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do_send_message(dialog_id, m);
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@ -1059,7 +1059,6 @@ class MessagesManager : public Actor {
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bool in_game_share = false; // for send_message
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bool hide_via_bot = false; // for resend_message
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bool is_bot_start_message = false; // for resend_message
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bool is_in_thread = false; // for resend_message
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bool have_previous = false;
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bool have_next = false;
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