Don't reload chat/channel after receiving them for the first time.
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@ -12167,12 +12167,14 @@ void ContactsManager::update_chat(Chat *c, ChatId chat_id, bool from_binlog, boo
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// if the chat is empty, this can add it to a chat list or remove it from a chat list
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send_closure_later(G()->messages_manager(), &MessagesManager::try_update_dialog_pos, DialogId(chat_id));
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// reload the chat to repair its status if it is changed back after receiving of outdated data
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create_actor<SleepActor>(
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"ReloadChatSleepActor", 1.0, PromiseCreator::lambda([actor_id = actor_id(this), chat_id](Unit) {
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send_closure(actor_id, &ContactsManager::reload_chat, chat_id, Promise<Unit>(), "ReloadChatSleepActor");
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}))
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.release();
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if (c->is_update_basic_group_sent) {
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// reload the chat to repair its status if it is changed back after receiving of outdated data
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create_actor<SleepActor>(
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"ReloadChatSleepActor", 1.0, PromiseCreator::lambda([actor_id = actor_id(this), chat_id](Unit) {
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send_closure(actor_id, &ContactsManager::reload_chat, chat_id, Promise<Unit>(), "ReloadChatSleepActor");
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}))
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.release();
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}
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}
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c->is_status_changed = false;
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}
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@ -12282,7 +12284,7 @@ void ContactsManager::update_channel(Channel *c, ChannelId channel_id, bool from
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if (!c->status.can_manage_invite_links()) {
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td_->messages_manager_->drop_dialog_pending_join_requests(DialogId(channel_id));
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}
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if (!from_database) {
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if (!from_database && c->is_update_supergroup_sent) {
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// reload the channel to repair its status if it is changed back after receiving of outdated data
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create_actor<SleepActor>("ReloadChannelSleepActor", 1.0,
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PromiseCreator::lambda([actor_id = actor_id(this), channel_id](Unit) {
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