Add empty BoostManager.
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@ -296,6 +296,7 @@ set(TDLIB_SOURCE
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td/telegram/BackgroundInfo.cpp
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td/telegram/BackgroundInfo.cpp
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td/telegram/BackgroundManager.cpp
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td/telegram/BackgroundManager.cpp
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td/telegram/BackgroundType.cpp
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td/telegram/BackgroundType.cpp
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td/telegram/BoostManager.cpp
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td/telegram/BotCommand.cpp
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td/telegram/BotCommand.cpp
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td/telegram/BotCommandScope.cpp
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td/telegram/BotCommandScope.cpp
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td/telegram/BotInfoManager.cpp
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td/telegram/BotInfoManager.cpp
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@ -555,6 +556,7 @@ set(TDLIB_SOURCE
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td/telegram/BackgroundManager.h
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td/telegram/BackgroundManager.h
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td/telegram/BackgroundType.h
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td/telegram/BackgroundType.h
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td/telegram/BlockListId.h
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td/telegram/BlockListId.h
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td/telegram/BoostManager.h
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td/telegram/BotCommand.h
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td/telegram/BotCommand.h
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td/telegram/BotCommandScope.h
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td/telegram/BotCommandScope.h
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td/telegram/BotInfoManager.h
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td/telegram/BotInfoManager.h
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@ -283,6 +283,7 @@ function split_file($file, $chunks, $undo) {
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'auth_manager[_(-][^.]|AuthManager' => 'AuthManager',
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'auth_manager[_(-][^.]|AuthManager' => 'AuthManager',
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'autosave_manager[_(-][^.]|AutosaveManager' => 'AutosaveManager',
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'autosave_manager[_(-][^.]|AutosaveManager' => 'AutosaveManager',
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'background_manager[_(-][^.]|BackgroundManager' => "BackgroundManager",
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'background_manager[_(-][^.]|BackgroundManager' => "BackgroundManager",
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'boost_manager[_(-][^.]|BoostManager' => "BoostManager",
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'bot_info_manager[_(-][^.]|BotInfoManager' => "BotInfoManager",
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'bot_info_manager[_(-][^.]|BotInfoManager' => "BotInfoManager",
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'contacts_manager[_(-][^.]|ContactsManager([^ ;.]| [^*])' => 'ContactsManager',
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'contacts_manager[_(-][^.]|ContactsManager([^ ;.]| [^*])' => 'ContactsManager',
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'country_info_manager[_(-][^.]|CountryInfoManager' => 'CountryInfoManager',
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'country_info_manager[_(-][^.]|CountryInfoManager' => 'CountryInfoManager',
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18
td/telegram/BoostManager.cpp
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18
td/telegram/BoostManager.cpp
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@ -0,0 +1,18 @@
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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/telegram/BoostManager.h"
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namespace td {
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BoostManager::BoostManager(Td *td, ActorShared<> parent) : td_(td), parent_(std::move(parent)) {
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}
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void BoostManager::tear_down() {
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parent_.reset();
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}
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} // namespace td
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28
td/telegram/BoostManager.h
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28
td/telegram/BoostManager.h
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@ -0,0 +1,28 @@
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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
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namespace td {
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class Td;
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class BoostManager final : public Actor {
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public:
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BoostManager(Td *td, ActorShared<> parent);
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private:
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void tear_down() final;
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Td *td_;
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ActorShared<> parent_;
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};
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} // namespace td
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@ -36,6 +36,7 @@ class AttachMenuManager;
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class AuthManager;
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class AuthManager;
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class AutosaveManager;
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class AutosaveManager;
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class BackgroundManager;
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class BackgroundManager;
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class BoostManager;
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class CallManager;
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class CallManager;
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class ConfigManager;
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class ConfigManager;
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class ConnectionCreator;
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class ConnectionCreator;
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@ -214,6 +215,13 @@ class Global final : public ActorContext {
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background_manager_ = background_manager;
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background_manager_ = background_manager;
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}
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}
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ActorId<BoostManager> boost_manager() const {
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return boost_manager_;
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}
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void set_boost_manager(ActorId<BoostManager> boost_manager) {
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boost_manager_ = boost_manager;
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}
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ActorId<CallManager> call_manager() const {
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ActorId<CallManager> call_manager() const {
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return call_manager_;
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return call_manager_;
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}
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}
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@ -521,6 +529,7 @@ class Global final : public ActorContext {
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ActorId<AuthManager> auth_manager_;
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ActorId<AuthManager> auth_manager_;
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ActorId<AutosaveManager> autosave_manager_;
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ActorId<AutosaveManager> autosave_manager_;
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ActorId<BackgroundManager> background_manager_;
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ActorId<BackgroundManager> background_manager_;
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ActorId<BoostManager> boost_manager_;
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ActorId<CallManager> call_manager_;
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ActorId<CallManager> call_manager_;
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ActorId<ConfigManager> config_manager_;
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ActorId<ConfigManager> config_manager_;
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ActorId<ContactsManager> contacts_manager_;
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ActorId<ContactsManager> contacts_manager_;
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@ -17,6 +17,7 @@
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#include "td/telegram/BackgroundId.h"
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#include "td/telegram/BackgroundId.h"
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#include "td/telegram/BackgroundManager.h"
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#include "td/telegram/BackgroundManager.h"
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#include "td/telegram/BackgroundType.h"
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#include "td/telegram/BackgroundType.h"
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#include "td/telegram/BoostManager.h"
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#include "td/telegram/BotCommand.h"
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#include "td/telegram/BotCommand.h"
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#include "td/telegram/BotInfoManager.h"
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#include "td/telegram/BotInfoManager.h"
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#include "td/telegram/BotMenuButton.h"
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#include "td/telegram/BotMenuButton.h"
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@ -3272,6 +3273,8 @@ void Td::dec_actor_refcnt() {
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LOG(DEBUG) << "AutosaveManager was cleared" << timer;
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LOG(DEBUG) << "AutosaveManager was cleared" << timer;
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background_manager_.reset();
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background_manager_.reset();
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LOG(DEBUG) << "BackgroundManager was cleared" << timer;
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LOG(DEBUG) << "BackgroundManager was cleared" << timer;
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boost_manager_.reset();
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LOG(DEBUG) << "BoostManager was cleared" << timer;
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bot_info_manager_.reset();
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bot_info_manager_.reset();
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LOG(DEBUG) << "BotInfoManager was cleared" << timer;
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LOG(DEBUG) << "BotInfoManager was cleared" << timer;
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callback_queries_manager_.reset();
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callback_queries_manager_.reset();
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@ -3481,6 +3484,8 @@ void Td::clear() {
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LOG(DEBUG) << "AutosaveManager actor was cleared" << timer;
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LOG(DEBUG) << "AutosaveManager actor was cleared" << timer;
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background_manager_actor_.reset();
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background_manager_actor_.reset();
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LOG(DEBUG) << "BackgroundManager actor was cleared" << timer;
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LOG(DEBUG) << "BackgroundManager actor was cleared" << timer;
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boost_manager_actor_.reset();
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LOG(DEBUG) << "BoostManager actor was cleared" << timer;
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bot_info_manager_actor_.reset();
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bot_info_manager_actor_.reset();
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LOG(DEBUG) << "BotInfoManager actor was cleared" << timer;
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LOG(DEBUG) << "BotInfoManager actor was cleared" << timer;
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contacts_manager_actor_.reset();
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contacts_manager_actor_.reset();
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@ -3966,6 +3971,9 @@ void Td::init_managers() {
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background_manager_ = make_unique<BackgroundManager>(this, create_reference());
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background_manager_ = make_unique<BackgroundManager>(this, create_reference());
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background_manager_actor_ = register_actor("BackgroundManager", background_manager_.get());
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background_manager_actor_ = register_actor("BackgroundManager", background_manager_.get());
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G()->set_background_manager(background_manager_actor_.get());
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G()->set_background_manager(background_manager_actor_.get());
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boost_manager_ = make_unique<BoostManager>(this, create_reference());
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boost_manager_actor_ = register_actor("BoostManager", boost_manager_.get());
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G()->set_boost_manager(boost_manager_actor_.get());
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bot_info_manager_ = make_unique<BotInfoManager>(this, create_reference());
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bot_info_manager_ = make_unique<BotInfoManager>(this, create_reference());
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bot_info_manager_actor_ = register_actor("BotInfoManager", bot_info_manager_.get());
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bot_info_manager_actor_ = register_actor("BotInfoManager", bot_info_manager_.get());
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contacts_manager_ = make_unique<ContactsManager>(this, create_reference());
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contacts_manager_ = make_unique<ContactsManager>(this, create_reference());
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@ -44,6 +44,7 @@ class AudiosManager;
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class AuthManager;
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class AuthManager;
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class AutosaveManager;
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class AutosaveManager;
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class BackgroundManager;
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class BackgroundManager;
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class BoostManager;
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class BotInfoManager;
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class BotInfoManager;
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class CallManager;
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class CallManager;
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class CallbackQueriesManager;
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class CallbackQueriesManager;
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@ -162,6 +163,8 @@ class Td final : public Actor {
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ActorOwn<AutosaveManager> autosave_manager_actor_;
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ActorOwn<AutosaveManager> autosave_manager_actor_;
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unique_ptr<BackgroundManager> background_manager_;
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unique_ptr<BackgroundManager> background_manager_;
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ActorOwn<BackgroundManager> background_manager_actor_;
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ActorOwn<BackgroundManager> background_manager_actor_;
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unique_ptr<BoostManager> boost_manager_;
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ActorOwn<BoostManager> boost_manager_actor_;
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unique_ptr<BotInfoManager> bot_info_manager_;
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unique_ptr<BotInfoManager> bot_info_manager_;
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ActorOwn<BotInfoManager> bot_info_manager_actor_;
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ActorOwn<BotInfoManager> bot_info_manager_actor_;
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unique_ptr<ContactsManager> contacts_manager_;
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unique_ptr<ContactsManager> contacts_manager_;
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