Use 32-bit native build in UWP example.

This commit is contained in:
levlam 2022-08-16 13:28:34 +03:00
parent 9f2a6b5fd4
commit e49135e542

View File

@ -41,7 +41,7 @@ function prepare {
cd build-native
cmake "$td_root" -DCMAKE_TOOLCHAIN_FILE="$vcpkg_cmake" -DTD_ENABLE_DOTNET=ON
cmake -A Win32 -DCMAKE_TOOLCHAIN_FILE="$vcpkg_cmake" -DTD_ENABLE_DOTNET=ON "$td_root"
CheckLastExitCode
cmake --build . --target prepare_cross_compiling
CheckLastExitCode
@ -62,7 +62,7 @@ function config {
if ($arch -eq "x86") {
$fixed_arch = "win32"
}
cmake "$td_root" -A $fixed_arch -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_SYSTEM_NAME="WindowsStore" -DCMAKE_TOOLCHAIN_FILE="$vcpkg_cmake" -DTD_ENABLE_DOTNET=ON
cmake -A $fixed_arch -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_SYSTEM_NAME="WindowsStore" -DCMAKE_TOOLCHAIN_FILE="$vcpkg_cmake" -DTD_ENABLE_DOTNET=ON "$td_root"
CheckLastExitCode
cd ..
}