Improve logging in SessionConnection.
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@ -739,6 +739,7 @@ Status SessionConnection::init() {
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}
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void SessionConnection::set_online(bool online_flag, bool is_main) {
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LOG(DEBUG) << "Set online to " << online_flag;
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bool need_ping = online_flag || !online_flag_;
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online_flag_ = online_flag;
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is_main_ = is_main;
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@ -1075,14 +1076,19 @@ double SessionConnection::flush(SessionConnection::Callback *callback) {
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}
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// wakeup_at
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// two independent timeouts
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// 1. close connection after PING_DISCONNECT_DELAY after last_pong.
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// 2. the one returned by must_flush_packet
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// three independent timeouts
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// 1. close connection after ping_disconnect_delay() after last pong
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// 2. close connection after read_disconnect_delay() after last read
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// 3. the one returned by must_flush_packet
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relax_timeout_at(&wakeup_at_, last_pong_at_ + ping_disconnect_delay() + 0.002);
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relax_timeout_at(&wakeup_at_, last_read_at_ + read_disconnect_delay() + 0.002);
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// CHECK(wakeup_at > Time::now_cached());
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relax_timeout_at(&wakeup_at_, flush_packet_at_);
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auto now = Time::now();
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LOG(DEBUG) << "Last pong was in " << (now - last_pong_at_) << ", last read was in " << (now - last_pong_at_)
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<< ", RTT = " << rtt() << ", ping timeout = " << ping_disconnect_delay()
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<< ", read timeout = " << read_disconnect_delay() << ", flush packet in " << (flush_packet_at_ - now);
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return wakeup_at_;
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}
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