Better add_message_to_dialog.
GitOrigin-RevId: 86cbe6e6a9222879e640d1d8bbe67e69c7451437
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@ -15156,7 +15156,7 @@ MessagesManager::Message *MessagesManager::get_message_to_send(Dialog *d, Messag
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bool need_update = false;
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CHECK(have_input_peer(dialog_id, AccessRights::Read));
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auto result = add_message_to_dialog(d, std::move(m), false, &need_update, need_update_dialog_pos, "send message");
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auto result = add_message_to_dialog(d, std::move(m), true, &need_update, need_update_dialog_pos, "send message");
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CHECK(result != nullptr);
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return result;
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}
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@ -19390,7 +19390,7 @@ void MessagesManager::fail_send_message(FullMessageId full_message_id, int error
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message->have_next = true;
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bool need_update = false;
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Message *m = add_message_to_dialog(dialog_id, std::move(message), false, &need_update, &need_update_dialog_pos,
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Message *m = add_message_to_dialog(dialog_id, std::move(message), true, &need_update, &need_update_dialog_pos,
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"fail_send_message");
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CHECK(m != nullptr) << "Failed to add failed to send " << new_message_id << " to " << dialog_id << " due to "
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<< debug_add_message_to_dialog_fail_reason;
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@ -21942,7 +21942,6 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
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if (from_update) {
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CHECK(message->have_next);
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CHECK(message->have_previous);
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CHECK(!message_id.is_yet_unsent());
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if (message_id.get() <= d->last_new_message_id.get() && d->dialog_id.get_type() != DialogType::Channel) {
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if (!G()->parameters().use_message_db) {
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LOG(ERROR) << "New " << message_id << " in " << dialog_id << " from " << source
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@ -21952,8 +21951,10 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
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}
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}
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if (!from_update && message_id.is_server() && d->last_new_message_id != MessageId() &&
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message_id.get() > d->last_new_message_id.get()) {
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if (!from_update && ((message_id.is_server() && d->last_new_message_id != MessageId() &&
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message_id.get() > d->last_new_message_id.get()) ||
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(message_id.is_local() && d->last_database_message_id != MessageId() &&
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message_id.get() > d->last_database_message_id.get()))) {
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if (!message->from_database) {
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LOG(ERROR) << "Ignore " << message_id << " in " << dialog_id << " received not through update from " << source
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<< ". Last new is " << d->last_new_message_id << ", "
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@ -22171,8 +22172,7 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
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*need_update_dialog_pos = false;
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}
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if (from_update && message_id.get() > d->last_new_message_id.get()) {
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CHECK(!message_id.is_yet_unsent());
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if (from_update && message_id.get() > d->last_new_message_id.get() && !message_id.is_yet_unsent()) {
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if (d->dialog_id.get_type() == DialogType::SecretChat || message_id.is_server()) {
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// can delete messages, therefore must be called before message attaching/adding
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set_dialog_last_new_message_id(d, message_id, "add_message_to_dialog");
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@ -22334,7 +22334,7 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
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on_dialog_updated(dialog_id, "update_has_contact_registered_message");
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}
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if (from_update && dialog_id.get_type() == DialogType::Channel) {
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if (from_update && message_id.is_server() && dialog_id.get_type() == DialogType::Channel) {
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int32 new_participant_count = 0;
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switch (message_content_id) {
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case MessageChatAddUsers::ID:
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@ -22357,8 +22357,8 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
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message->sender_user_id == my_user_id);
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}
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}
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if (!td_->auth_manager_->is_bot() && (from_update || message_id.is_yet_unsent()) &&
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message->forward_info == nullptr && (message->is_outgoing || dialog_id == my_dialog_id)) {
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if (!td_->auth_manager_->is_bot() && from_update && message->forward_info == nullptr &&
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(message->is_outgoing || dialog_id == my_dialog_id)) {
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switch (message_content_id) {
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case MessageAnimation::ID:
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if (dialog_id.get_type() != DialogType::SecretChat) {
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@ -22375,8 +22375,8 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
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break;
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}
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}
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if (!td_->auth_manager_->is_bot() && from_update && (message->is_outgoing || dialog_id == my_dialog_id) &&
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dialog_id.get_type() != DialogType::SecretChat) {
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if (!td_->auth_manager_->is_bot() && from_update && message_id.is_server() &&
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(message->is_outgoing || dialog_id == my_dialog_id) && dialog_id.get_type() != DialogType::SecretChat) {
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if (message->via_bot_user_id.is_valid() && message->forward_info == nullptr) {
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// forwarded game messages can't be distinguished from sent via bot game messages, so increase rating anyway
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send_closure(G()->top_dialog_manager(), &TopDialogManager::on_dialog_used, TopDialogCategory::BotInline,
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@ -24698,7 +24698,7 @@ MessagesManager::Message *MessagesManager::continue_send_message(DialogId dialog
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bool need_update = false;
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bool need_update_dialog_pos = false;
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auto result_message =
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add_message_to_dialog(d, std::move(m), false, &need_update, &need_update_dialog_pos, "resend message");
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add_message_to_dialog(d, std::move(m), true, &need_update, &need_update_dialog_pos, "resend message");
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CHECK(result_message != nullptr);
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// CHECK(need_update_dialog_pos == true);
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@ -24898,7 +24898,7 @@ void MessagesManager::on_binlog_events(vector<BinlogEvent> &&events) {
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vector<Message *> forwarded_messages;
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for (auto &m : messages) {
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message_random_ids_.insert(m->random_id);
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forwarded_messages.push_back(add_message_to_dialog(to_dialog, std::move(m), false, &need_update,
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forwarded_messages.push_back(add_message_to_dialog(to_dialog, std::move(m), true, &need_update,
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&need_update_dialog_pos, "forward message again"));
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send_update_new_message(to_dialog, forwarded_messages.back());
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}
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