Better add_message_to_dialog.

GitOrigin-RevId: 86cbe6e6a9222879e640d1d8bbe67e69c7451437
This commit is contained in:
levlam 2018-04-27 20:21:18 +03:00
parent 6b60ac613f
commit ffe1b67fff

View File

@ -15156,7 +15156,7 @@ MessagesManager::Message *MessagesManager::get_message_to_send(Dialog *d, Messag
bool need_update = false;
CHECK(have_input_peer(dialog_id, AccessRights::Read));
auto result = add_message_to_dialog(d, std::move(m), false, &need_update, need_update_dialog_pos, "send message");
auto result = add_message_to_dialog(d, std::move(m), true, &need_update, need_update_dialog_pos, "send message");
CHECK(result != nullptr);
return result;
}
@ -19390,7 +19390,7 @@ void MessagesManager::fail_send_message(FullMessageId full_message_id, int error
message->have_next = true;
bool need_update = false;
Message *m = add_message_to_dialog(dialog_id, std::move(message), false, &need_update, &need_update_dialog_pos,
Message *m = add_message_to_dialog(dialog_id, std::move(message), true, &need_update, &need_update_dialog_pos,
"fail_send_message");
CHECK(m != nullptr) << "Failed to add failed to send " << new_message_id << " to " << dialog_id << " due to "
<< debug_add_message_to_dialog_fail_reason;
@ -21942,7 +21942,6 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
if (from_update) {
CHECK(message->have_next);
CHECK(message->have_previous);
CHECK(!message_id.is_yet_unsent());
if (message_id.get() <= d->last_new_message_id.get() && d->dialog_id.get_type() != DialogType::Channel) {
if (!G()->parameters().use_message_db) {
LOG(ERROR) << "New " << message_id << " in " << dialog_id << " from " << source
@ -21952,8 +21951,10 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
}
}
if (!from_update && message_id.is_server() && d->last_new_message_id != MessageId() &&
message_id.get() > d->last_new_message_id.get()) {
if (!from_update && ((message_id.is_server() && d->last_new_message_id != MessageId() &&
message_id.get() > d->last_new_message_id.get()) ||
(message_id.is_local() && d->last_database_message_id != MessageId() &&
message_id.get() > d->last_database_message_id.get()))) {
if (!message->from_database) {
LOG(ERROR) << "Ignore " << message_id << " in " << dialog_id << " received not through update from " << source
<< ". Last new is " << d->last_new_message_id << ", "
@ -22171,8 +22172,7 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
*need_update_dialog_pos = false;
}
if (from_update && message_id.get() > d->last_new_message_id.get()) {
CHECK(!message_id.is_yet_unsent());
if (from_update && message_id.get() > d->last_new_message_id.get() && !message_id.is_yet_unsent()) {
if (d->dialog_id.get_type() == DialogType::SecretChat || message_id.is_server()) {
// can delete messages, therefore must be called before message attaching/adding
set_dialog_last_new_message_id(d, message_id, "add_message_to_dialog");
@ -22334,7 +22334,7 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
on_dialog_updated(dialog_id, "update_has_contact_registered_message");
}
if (from_update && dialog_id.get_type() == DialogType::Channel) {
if (from_update && message_id.is_server() && dialog_id.get_type() == DialogType::Channel) {
int32 new_participant_count = 0;
switch (message_content_id) {
case MessageChatAddUsers::ID:
@ -22357,8 +22357,8 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
message->sender_user_id == my_user_id);
}
}
if (!td_->auth_manager_->is_bot() && (from_update || message_id.is_yet_unsent()) &&
message->forward_info == nullptr && (message->is_outgoing || dialog_id == my_dialog_id)) {
if (!td_->auth_manager_->is_bot() && from_update && message->forward_info == nullptr &&
(message->is_outgoing || dialog_id == my_dialog_id)) {
switch (message_content_id) {
case MessageAnimation::ID:
if (dialog_id.get_type() != DialogType::SecretChat) {
@ -22375,8 +22375,8 @@ MessagesManager::Message *MessagesManager::add_message_to_dialog(Dialog *d, uniq
break;
}
}
if (!td_->auth_manager_->is_bot() && from_update && (message->is_outgoing || dialog_id == my_dialog_id) &&
dialog_id.get_type() != DialogType::SecretChat) {
if (!td_->auth_manager_->is_bot() && from_update && message_id.is_server() &&
(message->is_outgoing || dialog_id == my_dialog_id) && dialog_id.get_type() != DialogType::SecretChat) {
if (message->via_bot_user_id.is_valid() && message->forward_info == nullptr) {
// forwarded game messages can't be distinguished from sent via bot game messages, so increase rating anyway
send_closure(G()->top_dialog_manager(), &TopDialogManager::on_dialog_used, TopDialogCategory::BotInline,
@ -24698,7 +24698,7 @@ MessagesManager::Message *MessagesManager::continue_send_message(DialogId dialog
bool need_update = false;
bool need_update_dialog_pos = false;
auto result_message =
add_message_to_dialog(d, std::move(m), false, &need_update, &need_update_dialog_pos, "resend message");
add_message_to_dialog(d, std::move(m), true, &need_update, &need_update_dialog_pos, "resend message");
CHECK(result_message != nullptr);
// CHECK(need_update_dialog_pos == true);
@ -24898,7 +24898,7 @@ void MessagesManager::on_binlog_events(vector<BinlogEvent> &&events) {
vector<Message *> forwarded_messages;
for (auto &m : messages) {
message_random_ids_.insert(m->random_id);
forwarded_messages.push_back(add_message_to_dialog(to_dialog, std::move(m), false, &need_update,
forwarded_messages.push_back(add_message_to_dialog(to_dialog, std::move(m), true, &need_update,
&need_update_dialog_pos, "forward message again"));
send_update_new_message(to_dialog, forwarded_messages.back());
}