// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include "td/telegram/net/SessionProxy.h" #include "td/telegram/Global.h" #include "td/telegram/net/ConnectionCreator.h" #include "td/telegram/net/DcId.h" #include "td/telegram/net/NetQueryDispatcher.h" #include "td/telegram/net/Session.h" #include "td/telegram/Td.h" #include "td/telegram/UniqueId.h" #include "td/utils/buffer.h" #include "td/utils/common.h" #include "td/utils/HashTableUtils.h" #include "td/utils/logging.h" #include "td/utils/Promise.h" #include "td/utils/Slice.h" #include "td/utils/SliceBuilder.h" namespace td { namespace mtproto { class RawConnection; } // namespace mtproto class SessionCallback final : public Session::Callback { public: SessionCallback(ActorShared parent, DcId dc_id, bool allow_media_only, bool is_media, uint32 hash) : parent_(std::move(parent)) , dc_id_(dc_id) , allow_media_only_(allow_media_only) , is_media_(is_media) , hash_(hash) { } void on_failed() final { send_closure(parent_, &SessionProxy::on_failed); } void on_closed() final { send_closure(parent_, &SessionProxy::on_closed); } void request_raw_connection(unique_ptr auth_data, Promise> promise) final { send_closure(G()->connection_creator(), &ConnectionCreator::request_raw_connection, dc_id_, allow_media_only_, is_media_, std::move(promise), hash_, std::move(auth_data)); } void on_tmp_auth_key_updated(mtproto::AuthKey auth_key) final { send_closure(parent_, &SessionProxy::on_tmp_auth_key_updated, std::move(auth_key)); } void on_server_salt_updated(std::vector server_salts) final { send_closure(parent_, &SessionProxy::on_server_salt_updated, std::move(server_salts)); } void on_update(BufferSlice &&update) final { send_closure_later(G()->td(), &Td::on_update, std::move(update)); } void on_result(NetQueryPtr query) final { if (UniqueId::extract_type(query->id()) != UniqueId::BindKey) { send_closure(parent_, &SessionProxy::on_query_finished); } G()->net_query_dispatcher().dispatch(std::move(query)); } private: ActorShared parent_; DcId dc_id_; bool allow_media_only_ = false; bool is_media_ = false; uint32 hash_ = 0; }; SessionProxy::SessionProxy(unique_ptr callback, std::shared_ptr shared_auth_data, bool is_primary, bool is_main, bool allow_media_only, bool is_media, bool use_pfs, bool is_cdn, bool need_destroy) : callback_(std::move(callback)) , auth_data_(std::move(shared_auth_data)) , is_primary_(is_primary) , is_main_(is_main) , allow_media_only_(allow_media_only) , is_media_(is_media) , use_pfs_(use_pfs) , is_cdn_(is_cdn) , need_destroy_(need_destroy) { } void SessionProxy::start_up() { class Listener final : public AuthDataShared::Listener { public: explicit Listener(ActorShared session_proxy) : session_proxy_(std::move(session_proxy)) { } bool notify() final { if (!session_proxy_.is_alive()) { return false; } send_closure(session_proxy_, &SessionProxy::update_auth_key_state); return true; } private: ActorShared session_proxy_; }; auth_key_state_ = auth_data_->get_auth_key_state(); auth_data_->add_auth_key_listener(make_unique(actor_shared(this))); open_session(); } void SessionProxy::tear_down() { for (auto &query : pending_queries_) { query->resend(); callback_->on_query_finished(); G()->net_query_dispatcher().dispatch(std::move(query)); } pending_queries_.clear(); } void SessionProxy::send(NetQueryPtr query) { if (query->auth_flag() == NetQuery::AuthFlag::On && auth_key_state_ != AuthKeyState::OK) { query->debug(PSTRING() << get_name() << ": wait for auth"); pending_queries_.emplace_back(std::move(query)); return; } open_session(true); query->debug(PSTRING() << get_name() << ": sent to session"); send_closure(session_, &Session::send, std::move(query)); } void SessionProxy::update_main_flag(bool is_main) { if (is_main_ == is_main) { return; } LOG(INFO) << "Update " << get_name() << " is_main to " << is_main; is_main_ = is_main; close_session(); open_session(); } void SessionProxy::update_destroy(bool need_destroy) { if (need_destroy_ == need_destroy) { LOG(INFO) << "Ignore reduntant update_destroy(" << need_destroy << ")"; return; } need_destroy_ = need_destroy; close_session(); open_session(); } void SessionProxy::on_failed() { if (session_generation_ != get_link_token()) { return; } close_session(); open_session(); } void SessionProxy::update_mtproto_header() { close_session(); open_session(); } void SessionProxy::on_closed() { } void SessionProxy::close_session() { send_closure(std::move(session_), &Session::close); session_generation_++; } void SessionProxy::open_session(bool force) { if (!session_.empty()) { return; } // There are several assumption that make this code OK // 1. All unauthorized query will be sent into the same SessionProxy // 2. All authorized query are delayed before we have authorization // So only one SessionProxy will be active before we have authorization key auto should_open = [&] { if (force) { return true; } if (need_destroy_) { return auth_key_state_ != AuthKeyState::Empty; } if (auth_key_state_ != AuthKeyState::OK) { return false; } return is_main_ || !pending_queries_.empty(); }(); if (!should_open) { return; } CHECK(session_.empty()); auto dc_id = auth_data_->dc_id(); string name = PSTRING() << "Session" << get_name().substr(Slice("SessionProxy").size()); string hash_string = PSTRING() << name << " " << dc_id.get_raw_id() << " " << allow_media_only_; auto hash = Hash()(hash_string); int32 raw_dc_id = dc_id.get_raw_id(); int32 int_dc_id = raw_dc_id; if (G()->is_test_dc()) { int_dc_id += 10000; } if (allow_media_only_ && !is_cdn_) { int_dc_id = -int_dc_id; } session_ = create_actor( name, make_unique(actor_shared(this, session_generation_), dc_id, allow_media_only_, is_media_, hash), auth_data_, raw_dc_id, int_dc_id, is_primary_, is_main_, use_pfs_, is_cdn_, need_destroy_, tmp_auth_key_, server_salts_); } void SessionProxy::update_auth_key_state() { auto old_auth_key_state = auth_key_state_; auth_key_state_ = auth_data_->get_auth_key_state(); if (auth_key_state_ != old_auth_key_state && old_auth_key_state == AuthKeyState::OK) { close_session(); } open_session(); if (session_.empty() || auth_key_state_ != AuthKeyState::OK) { return; } for (auto &query : pending_queries_) { query->debug(PSTRING() << get_name() << ": sent to session"); send_closure(session_, &Session::send, std::move(query)); } pending_queries_.clear(); } void SessionProxy::on_tmp_auth_key_updated(mtproto::AuthKey auth_key) { Slice state; if (auth_key.empty()) { state = Slice("Empty"); } else if (auth_key.auth_flag()) { state = Slice("OK"); } else { state = Slice("NoAuth"); } LOG(WARNING) << "Have tmp_auth_key " << auth_key.id() << ": " << state; tmp_auth_key_ = std::move(auth_key); } void SessionProxy::on_server_salt_updated(std::vector server_salts) { server_salts_ = std::move(server_salts); } void SessionProxy::on_query_finished() { callback_->on_query_finished(); } } // namespace td