// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/actor/impl/ActorInfo-decl.h" #include "td/actor/impl/Scheduler-decl.h" #include "td/utils/common.h" #include "td/utils/Heap.h" #include "td/utils/logging.h" #include "td/utils/ObjectPool.h" #include "td/utils/port/detail/PollableFd.h" #include "td/utils/port/PollFlags.h" #include "td/utils/Promise.h" #include "td/utils/Slice.h" #include "td/utils/Time.h" #include #include #include namespace td { /*** EventGuard ***/ class EventGuard { public: EventGuard(Scheduler *scheduler, ActorInfo *actor_info); bool can_run() const { return event_context_.flags == 0; } EventGuard(const EventGuard &) = delete; EventGuard &operator=(const EventGuard &) = delete; EventGuard(EventGuard &&) = delete; EventGuard &operator=(EventGuard &&) = delete; ~EventGuard(); private: Scheduler::EventContext event_context_; Scheduler::EventContext *event_context_ptr_; Scheduler *scheduler_; ActorContext *save_context_; const char *save_log_tag2_; void swap_context(ActorInfo *info); }; /*** Scheduler ***/ inline SchedulerGuard Scheduler::get_guard() { return SchedulerGuard(this); } inline SchedulerGuard Scheduler::get_const_guard() { return SchedulerGuard(this, false); } inline int32 Scheduler::sched_id() const { return sched_id_; } inline int32 Scheduler::sched_count() const { return sched_n_; } template ActorOwn Scheduler::create_actor(Slice name, Args &&...args) { return register_actor_impl(name, new ActorT(std::forward(args)...), Actor::Deleter::Destroy, sched_id_); } template ActorOwn Scheduler::create_actor_on_scheduler(Slice name, int32 sched_id, Args &&...args) { return register_actor_impl(name, new ActorT(std::forward(args)...), Actor::Deleter::Destroy, sched_id); } template ActorOwn Scheduler::register_actor(Slice name, ActorT *actor_ptr, int32 sched_id) { return register_actor_impl(name, actor_ptr, Actor::Deleter::None, sched_id); } template ActorOwn Scheduler::register_actor(Slice name, unique_ptr actor_ptr, int32 sched_id) { return register_actor_impl(name, actor_ptr.release(), Actor::Deleter::Destroy, sched_id); } template ActorOwn Scheduler::register_actor_impl(Slice name, ActorT *actor_ptr, Actor::Deleter deleter, int32 sched_id) { CHECK(has_guard_); if (sched_id == -1) { sched_id = sched_id_; } #if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED sched_id = 0; #endif LOG_CHECK(sched_id == sched_id_ || (0 <= sched_id && sched_id < static_cast(outbound_queues_.size()))) << sched_id; auto info = actor_info_pool_->create_empty(); actor_count_++; auto weak_info = info.get_weak(); auto actor_info = info.get(); actor_info->init(sched_id_, name, std::move(info), static_cast(actor_ptr), deleter, ActorTraits::need_context, ActorTraits::need_start_up); VLOG(actor) << "Create actor " << *actor_info << " (actor_count = " << actor_count_ << ')'; ActorId actor_id = weak_info->actor_id(actor_ptr); if (sched_id != sched_id_) { send(actor_id, Event::start()); do_migrate_actor(actor_info, sched_id); } else { pending_actors_list_.put(weak_info->get_list_node()); if (ActorTraits::need_start_up) { send(actor_id, Event::start()); } } return ActorOwn(actor_id); } template ActorOwn Scheduler::register_existing_actor(unique_ptr actor_ptr) { CHECK(!actor_ptr->empty()); auto actor_info = actor_ptr->get_info(); CHECK(actor_info->migrate_dest_flag_atomic().first == sched_id_); return actor_info->transfer_ownership_to_scheduler(std::move(actor_ptr)); } inline void Scheduler::destroy_actor(ActorInfo *actor_info) { VLOG(actor) << "Destroy actor " << *actor_info << " (actor_count = " << actor_count_ << ')'; LOG_CHECK(actor_info->migrate_dest() == sched_id_) << actor_info->migrate_dest() << " " << sched_id_; cancel_actor_timeout(actor_info); actor_info->get_list_node()->remove(); // called by ObjectPool // actor_info->clear(); actor_count_--; CHECK(actor_count_ >= 0); } template void Scheduler::flush_mailbox(ActorInfo *actor_info, const RunFuncT &run_func, const EventFuncT &event_func) { auto &mailbox = actor_info->mailbox_; size_t mailbox_size = mailbox.size(); CHECK(mailbox_size != 0); EventGuard guard(this, actor_info); size_t i = 0; for (; i < mailbox_size && guard.can_run(); i++) { do_event(actor_info, std::move(mailbox[i])); } if (run_func) { if (guard.can_run()) { (*run_func)(actor_info); } else { mailbox.insert(mailbox.begin() + i, (*event_func)()); } } mailbox.erase(mailbox.begin(), mailbox.begin() + i); } inline void Scheduler::send_to_scheduler(int32 sched_id, const ActorId &actor_id, Event &&event) { if (sched_id == sched_id_) { ActorInfo *actor_info = actor_id.get_actor_info(); pending_events_[actor_info].push_back(std::move(event)); } else { send_to_other_scheduler(sched_id, actor_id, std::move(event)); } } template void Scheduler::destroy_on_scheduler(int32 sched_id, T &value) { if (!value.empty()) { destroy_on_scheduler_impl(sched_id, PromiseCreator::lambda([value = std::move(value)](Unit) { // destroy value })); } } template void Scheduler::destroy_on_scheduler(int32 sched_id, ArgsT &...values) { destroy_on_scheduler_impl(sched_id, PromiseCreator::lambda([values = std::make_tuple(std::move(values)...)](Unit) { // destroy values })); } inline void Scheduler::before_tail_send(const ActorId<> &actor_id) { // TODO } template void Scheduler::send_impl(const ActorId<> &actor_id, const RunFuncT &run_func, const EventFuncT &event_func) { ActorInfo *actor_info = actor_id.get_actor_info(); if (unlikely(actor_info == nullptr || close_flag_)) { return; } CHECK(actor_info != nullptr); int32 actor_sched_id; bool is_migrating; std::tie(actor_sched_id, is_migrating) = actor_info->migrate_dest_flag_atomic(); bool on_current_sched = !is_migrating && sched_id_ == actor_sched_id; CHECK(has_guard_ || !on_current_sched); if (likely(send_type == ActorSendType::Immediate && on_current_sched && !actor_info->is_running() && actor_info->mailbox_.empty())) { // run immediately EventGuard guard(this, actor_info); run_func(actor_info); } else { if (on_current_sched) { add_to_mailbox(actor_info, event_func()); } else { send_to_scheduler(actor_sched_id, actor_id, event_func()); } } } template void Scheduler::send_lambda(ActorRef actor_ref, EventT &&func) { return send_impl( actor_ref.get(), [&](ActorInfo *actor_info) { event_context_ptr_->link_token = actor_ref.token(); func(); }, [&] { auto event = Event::from_lambda(std::forward(func)); event.set_link_token(actor_ref.token()); return event; }); } template void Scheduler::send_closure(ActorRef actor_ref, EventT &&closure) { return send_impl( actor_ref.get(), [&](ActorInfo *actor_info) { event_context_ptr_->link_token = actor_ref.token(); closure.run(static_cast(actor_info->get_actor_unsafe())); }, [&] { auto event = Event::immediate_closure(std::forward(closure)); event.set_link_token(actor_ref.token()); return event; }); } template void Scheduler::send(ActorRef actor_ref, Event &&event) { event.set_link_token(actor_ref.token()); return send_impl( actor_ref.get(), [&](ActorInfo *actor_info) { do_event(actor_info, std::move(event)); }, [&] { return std::move(event); }); } inline void Scheduler::subscribe(PollableFd fd, PollFlags flags) { instance()->poll_.subscribe(std::move(fd), flags); } inline void Scheduler::unsubscribe(PollableFdRef fd) { instance()->poll_.unsubscribe(std::move(fd)); } inline void Scheduler::unsubscribe_before_close(PollableFdRef fd) { instance()->poll_.unsubscribe_before_close(std::move(fd)); } inline void Scheduler::yield_actor(Actor *actor) { yield_actor(actor->get_info()); } inline void Scheduler::yield_actor(ActorInfo *actor_info) { send(actor_info->actor_id(), Event::yield()); } inline void Scheduler::stop_actor(Actor *actor) { stop_actor(actor->get_info()); } inline void Scheduler::stop_actor(ActorInfo *actor_info) { CHECK(event_context_ptr_->actor_info == actor_info); event_context_ptr_->flags |= EventContext::Stop; } inline uint64 Scheduler::get_link_token(Actor *actor) { return get_link_token(actor->get_info()); } inline uint64 Scheduler::get_link_token(ActorInfo *actor_info) { LOG_CHECK(event_context_ptr_->actor_info == actor_info) << actor_info->get_name(); return event_context_ptr_->link_token; } inline void Scheduler::finish_migrate_actor(Actor *actor) { register_migrated_actor(actor->get_info()); } inline double Scheduler::get_actor_timeout(const Actor *actor) const { return get_actor_timeout(actor->get_info()); } inline void Scheduler::set_actor_timeout_in(Actor *actor, double timeout) { set_actor_timeout_in(actor->get_info(), timeout); } inline void Scheduler::set_actor_timeout_at(Actor *actor, double timeout_at) { set_actor_timeout_at(actor->get_info(), timeout_at); } inline void Scheduler::cancel_actor_timeout(Actor *actor) { cancel_actor_timeout(actor->get_info()); } inline void Scheduler::cancel_actor_timeout(ActorInfo *actor_info) { HeapNode *heap_node = actor_info->get_heap_node(); if (heap_node->in_heap()) { timeout_queue_.erase(heap_node); } } inline void Scheduler::finish() { if (callback_) { callback_->on_finish(); } yield(); } inline void Scheduler::yield() { yield_flag_ = true; } inline void Scheduler::wakeup() { std::atomic_thread_fence(std::memory_order_release); #if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED inbound_queue_->writer_put({}); #endif } inline void Scheduler::run(Timestamp timeout) { auto guard = get_guard(); run_no_guard(timeout); } /*** Interface to current scheduler ***/ template ActorOwn create_actor(Slice name, Args &&...args) { return Scheduler::instance()->create_actor(name, std::forward(args)...); } template ActorOwn create_actor_on_scheduler(Slice name, int32 sched_id, Args &&...args) { return Scheduler::instance()->create_actor_on_scheduler(name, sched_id, std::forward(args)...); } template ActorOwn register_actor(Slice name, ActorT *actor_ptr, int32 sched_id) { return Scheduler::instance()->register_actor(name, actor_ptr, sched_id); } template ActorOwn register_actor(Slice name, unique_ptr actor_ptr, int32 sched_id) { return Scheduler::instance()->register_actor(name, std::move(actor_ptr), sched_id); } template ActorOwn register_existing_actor(unique_ptr actor_ptr) { return Scheduler::instance()->register_existing_actor(std::move(actor_ptr)); } } // namespace td