// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include "td/actor/impl/Scheduler.h" #include "td/actor/impl/Actor.h" #include "td/actor/impl/ActorId.h" #include "td/actor/impl/ActorInfo.h" #include "td/actor/impl/Event.h" #include "td/actor/impl/EventFull.h" #include "td/utils/algorithm.h" #include "td/utils/common.h" #include "td/utils/ExitGuard.h" #include "td/utils/format.h" #include "td/utils/List.h" #include "td/utils/logging.h" #include "td/utils/misc.h" #include "td/utils/MpscPollableQueue.h" #include "td/utils/ObjectPool.h" #include "td/utils/port/thread_local.h" #include "td/utils/Promise.h" #include "td/utils/ScopeGuard.h" #include "td/utils/SliceBuilder.h" #include "td/utils/Time.h" #include #include #include namespace td { int VERBOSITY_NAME(actor) = VERBOSITY_NAME(DEBUG) + 10; TD_THREAD_LOCAL Scheduler *Scheduler::scheduler_; // static zero-initialized TD_THREAD_LOCAL ActorContext *Scheduler::context_; // static zero-initialized Scheduler::~Scheduler() { clear(); } Scheduler *Scheduler::instance() { return scheduler_; } ActorContext *&Scheduler::context() { return context_; } void Scheduler::on_context_updated() { LOG_TAG = context_->tag_; } void Scheduler::set_scheduler(Scheduler *scheduler) { scheduler_ = scheduler; } void Scheduler::ServiceActor::set_queue(std::shared_ptr> queues) { inbound_ = std::move(queues); } void Scheduler::ServiceActor::start_up() { #if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED CHECK(!inbound_); #else if (!inbound_) { return; } #if !TD_PORT_WINDOWS auto &fd = inbound_->reader_get_event_fd(); Scheduler::subscribe(fd.get_poll_info().extract_pollable_fd(this), PollFlags::Read()); subscribed_ = true; #endif yield(); #endif } void Scheduler::ServiceActor::loop() { auto &queue = inbound_; int ready_n = queue->reader_wait_nonblock(); VLOG(actor) << "Have " << ready_n << " pending events"; if (ready_n == 0) { return; } while (ready_n-- > 0) { EventFull event = queue->reader_get_unsafe(); if (event.actor_id().empty()) { if (event.data().empty()) { Scheduler::instance()->yield(); } else { Scheduler::instance()->register_migrated_actor(static_cast(event.data().data.ptr)); } } else { VLOG(actor) << "Receive " << event.data(); finish_migrate(event.data()); event.try_emit(); } } queue->reader_flush(); yield(); } void Scheduler::ServiceActor::tear_down() { if (!subscribed_) { return; } #if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED CHECK(!inbound_); #else if (!inbound_) { return; } auto &fd = inbound_->reader_get_event_fd(); Scheduler::unsubscribe(fd.get_poll_info().get_pollable_fd_ref()); subscribed_ = false; #endif } /*** SchedlerGuard ***/ SchedulerGuard::SchedulerGuard(Scheduler *scheduler, bool lock) : scheduler_(scheduler) { if (lock) { // the next check can fail if OS killed the scheduler's thread without releasing the guard CHECK(!scheduler_->has_guard_); scheduler_->has_guard_ = true; } is_locked_ = lock; save_scheduler_ = Scheduler::instance(); Scheduler::set_scheduler(scheduler_); // Scheduler::context() must be not null save_context_ = scheduler_->save_context_.get(); save_tag_ = LOG_TAG; LOG_TAG = save_context_->tag_; std::swap(save_context_, Scheduler::context()); } SchedulerGuard::~SchedulerGuard() { if (is_valid_.get()) { std::swap(save_context_, scheduler_->context()); Scheduler::set_scheduler(save_scheduler_); if (is_locked_) { CHECK(scheduler_->has_guard_); scheduler_->has_guard_ = false; } LOG_TAG = save_tag_; } } /*** EventGuard ***/ EventGuard::EventGuard(Scheduler *scheduler, ActorInfo *actor_info) : scheduler_(scheduler) { actor_info->start_run(); event_context_.actor_info = actor_info; event_context_ptr_ = &event_context_; save_context_ = actor_info->get_context(); #ifdef TD_DEBUG save_log_tag2_ = actor_info->get_name().c_str(); #endif swap_context(actor_info); } EventGuard::~EventGuard() { auto info = event_context_.actor_info; auto node = info->get_list_node(); node->remove(); if (info->mailbox_.empty()) { scheduler_->pending_actors_list_.put(node); } else { scheduler_->ready_actors_list_.put(node); } info->finish_run(); swap_context(info); CHECK(!info->need_context() || save_context_ == info->get_context()); #ifdef TD_DEBUG LOG_CHECK(!info->need_context() || save_log_tag2_ == info->get_name().c_str()) << info->need_context() << " " << info->empty() << " " << info->is_migrating() << " " << save_log_tag2_ << " " << info->get_name() << " " << scheduler_->close_flag_; #endif if (event_context_.flags & Scheduler::EventContext::Stop) { scheduler_->do_stop_actor(info); return; } if (event_context_.flags & Scheduler::EventContext::Migrate) { scheduler_->do_migrate_actor(info, event_context_.dest_sched_id); } } void EventGuard::swap_context(ActorInfo *info) { std::swap(scheduler_->event_context_ptr_, event_context_ptr_); if (!info->need_context()) { return; } #ifdef TD_DEBUG std::swap(LOG_TAG2, save_log_tag2_); #endif auto *current_context_ptr = &Scheduler::context(); if (save_context_ != *current_context_ptr) { std::swap(save_context_, *current_context_ptr); Scheduler::on_context_updated(); } } void Scheduler::init(int32 id, std::vector>> outbound, Callback *callback) { save_context_ = std::make_shared(); save_context_->this_ptr_ = save_context_; save_context_->tag_ = LOG_TAG; auto guard = get_guard(); callback_ = callback; actor_info_pool_ = make_unique>(); yield_flag_ = false; actor_count_ = 0; sched_id_ = 0; poll_.init(); if (!outbound.empty()) { inbound_queue_ = std::move(outbound[id]); } outbound_queues_ = std::move(outbound); sched_id_ = id; sched_n_ = static_cast(outbound_queues_.size()); service_actor_.set_queue(inbound_queue_); register_actor(PSLICE() << "ServiceActor" << id, &service_actor_).release(); } void Scheduler::clear() { if (service_actor_.empty()) { return; } close_flag_ = true; auto guard = get_guard(); // Stop all actors if (!service_actor_.empty()) { service_actor_.do_stop(); } while (!pending_actors_list_.empty()) { auto actor_info = ActorInfo::from_list_node(pending_actors_list_.get()); do_stop_actor(actor_info); } while (!ready_actors_list_.empty()) { auto actor_info = ActorInfo::from_list_node(ready_actors_list_.get()); do_stop_actor(actor_info); } poll_.clear(); if (callback_ && !ExitGuard::is_exited()) { // can't move lambda with unique_ptr inside into std::function auto ptr = actor_info_pool_.release(); callback_->register_at_finish([ptr] { delete ptr; }); } else { actor_info_pool_.reset(); } } void Scheduler::do_event(ActorInfo *actor_info, Event &&event) { event_context_ptr_->link_token = event.link_token; auto actor = actor_info->get_actor_unsafe(); VLOG(actor) << *actor_info << ' ' << event; switch (event.type) { case Event::Type::Start: actor->start_up(); break; case Event::Type::Stop: actor->tear_down(); break; case Event::Type::Yield: actor->wakeup(); break; case Event::Type::Hangup: if (get_link_token(actor) != 0) { actor->hangup_shared(); } else { actor->hangup(); } break; case Event::Type::Timeout: actor->timeout_expired(); break; case Event::Type::Raw: actor->raw_event(event.data); break; case Event::Type::Custom: event.data.custom_event->run(actor); break; case Event::Type::NoType: default: UNREACHABLE(); break; } // can't clear event here. It may be already destroyed during destroy_actor } void Scheduler::get_actor_sched_id(const ActorInfo *actor_info, int32 &actor_sched_id, bool &on_current_sched, bool &can_send_immediately) { bool is_migrating; std::tie(actor_sched_id, is_migrating) = actor_info->migrate_dest_flag_atomic(); on_current_sched = !is_migrating && sched_id_ == actor_sched_id; CHECK(has_guard_ || !on_current_sched); can_send_immediately = on_current_sched && !actor_info->is_running() && actor_info->mailbox_.empty(); } void Scheduler::register_migrated_actor(ActorInfo *actor_info) { VLOG(actor) << "Register migrated actor " << *actor_info << ", " << tag("actor_count", actor_count_); actor_count_++; LOG_CHECK(actor_info->is_migrating()) << *actor_info << ' ' << actor_count_ << ' ' << sched_id_ << ' ' << actor_info->migrate_dest() << ' ' << actor_info->is_running() << ' ' << close_flag_; CHECK(sched_id_ == actor_info->migrate_dest()); // CHECK(!actor_info->is_running()); actor_info->finish_migrate(); for (auto &event : actor_info->mailbox_) { finish_migrate(event); } auto it = pending_events_.find(actor_info); if (it != pending_events_.end()) { append(actor_info->mailbox_, std::move(it->second)); pending_events_.erase(it); } if (actor_info->mailbox_.empty()) { pending_actors_list_.put(actor_info->get_list_node()); } else { ready_actors_list_.put(actor_info->get_list_node()); } actor_info->get_actor_unsafe()->on_finish_migrate(); } void Scheduler::send_to_other_scheduler(int32 sched_id, const ActorId<> &actor_id, Event &&event) { if (sched_id < sched_count()) { auto actor_info = actor_id.get_actor_info(); if (actor_info) { VLOG(actor) << "Send to " << *actor_info << " on scheduler " << sched_id << ": " << event; } else { VLOG(actor) << "Send to scheduler " << sched_id << ": " << event; } start_migrate(event, sched_id); outbound_queues_[sched_id]->writer_put(EventCreator::event_unsafe(actor_id, std::move(event))); outbound_queues_[sched_id]->writer_flush(); } } void Scheduler::run_on_scheduler(int32 sched_id, Promise action) { if (sched_id >= 0 && sched_id_ != sched_id) { class Worker final : public Actor { public: explicit Worker(Promise action) : action_(std::move(action)) { } private: Promise action_; void start_up() final { action_.set_value(Unit()); stop(); } }; create_actor_on_scheduler("RunOnSchedulerWorker", sched_id, std::move(action)).release(); return; } action.set_value(Unit()); } void Scheduler::destroy_on_scheduler_impl(int32 sched_id, Promise action) { auto empty_context = std::make_shared(); empty_context->this_ptr_ = empty_context; ActorContext *current_context = context_; context_ = empty_context.get(); const char *current_tag = LOG_TAG; LOG_TAG = nullptr; run_on_scheduler(sched_id, std::move(action)); context_ = current_context; LOG_TAG = current_tag; } void Scheduler::add_to_mailbox(ActorInfo *actor_info, Event &&event) { if (!actor_info->is_running()) { auto node = actor_info->get_list_node(); node->remove(); ready_actors_list_.put(node); } VLOG(actor) << "Add to mailbox: " << *actor_info << " " << event; actor_info->mailbox_.push_back(std::move(event)); } void Scheduler::do_stop_actor(Actor *actor) { return do_stop_actor(actor->get_info()); } void Scheduler::do_stop_actor(ActorInfo *actor_info) { CHECK(!actor_info->is_migrating()); LOG_CHECK(actor_info->migrate_dest() == sched_id_) << actor_info->migrate_dest() << " " << sched_id_; ObjectPool::OwnerPtr owner_ptr; if (actor_info->need_start_up()) { EventGuard guard(this, actor_info); do_event(actor_info, Event::stop()); owner_ptr = actor_info->get_actor_unsafe()->clear(); // Actor context is visible in destructor actor_info->destroy_actor(); event_context_ptr_->flags = 0; } else { owner_ptr = actor_info->get_actor_unsafe()->clear(); actor_info->destroy_actor(); } destroy_actor(actor_info); } void Scheduler::migrate_actor(Actor *actor, int32 dest_sched_id) { migrate_actor(actor->get_info(), dest_sched_id); } void Scheduler::migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) { CHECK(event_context_ptr_->actor_info == actor_info); if (sched_id_ == dest_sched_id) { return; } event_context_ptr_->flags |= EventContext::Migrate; event_context_ptr_->dest_sched_id = dest_sched_id; } void Scheduler::do_migrate_actor(Actor *actor, int32 dest_sched_id) { do_migrate_actor(actor->get_info(), dest_sched_id); } void Scheduler::do_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) { #if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED dest_sched_id = 0; #endif if (sched_id_ == dest_sched_id) { return; } start_migrate_actor(actor_info, dest_sched_id); send_to_other_scheduler(dest_sched_id, ActorId<>(), Event::raw(actor_info)); } void Scheduler::start_migrate_actor(Actor *actor, int32 dest_sched_id) { start_migrate_actor(actor->get_info(), dest_sched_id); } void Scheduler::start_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) { VLOG(actor) << "Start migrate actor " << *actor_info << " to scheduler " << dest_sched_id << ", " << tag("actor_count", actor_count_); actor_count_--; CHECK(actor_count_ >= 0); actor_info->get_actor_unsafe()->on_start_migrate(dest_sched_id); for (auto &event : actor_info->mailbox_) { start_migrate(event, dest_sched_id); } actor_info->start_migrate(dest_sched_id); actor_info->get_list_node()->remove(); cancel_actor_timeout(actor_info); } double Scheduler::get_actor_timeout(const ActorInfo *actor_info) const { const HeapNode *heap_node = actor_info->get_heap_node(); return heap_node->in_heap() ? timeout_queue_.get_key(heap_node) - Time::now() : 0.0; } void Scheduler::set_actor_timeout_in(ActorInfo *actor_info, double timeout) { if (timeout > 1e10) { timeout = 1e10; } if (timeout < 0) { timeout = 0; } double expires_at = Time::now() + timeout; set_actor_timeout_at(actor_info, expires_at); } void Scheduler::set_actor_timeout_at(ActorInfo *actor_info, double timeout_at) { HeapNode *heap_node = actor_info->get_heap_node(); VLOG(actor) << "Set actor " << *actor_info << " timeout in " << timeout_at - Time::now_cached(); if (heap_node->in_heap()) { timeout_queue_.fix(timeout_at, heap_node); } else { timeout_queue_.insert(timeout_at, heap_node); } } void Scheduler::run_poll(Timestamp timeout) { // we can't wait for less than 1ms auto timeout_ms = static_cast(clamp(timeout.in(), 0.0, 1000000.0) * 1000 + 1); #if TD_PORT_WINDOWS CHECK(inbound_queue_); inbound_queue_->reader_get_event_fd().wait(timeout_ms); service_actor_.notify(); #elif TD_PORT_POSIX poll_.run(timeout_ms); #endif } void Scheduler::flush_mailbox(ActorInfo *actor_info) { auto &mailbox = actor_info->mailbox_; size_t mailbox_size = mailbox.size(); CHECK(mailbox_size != 0); EventGuard guard(this, actor_info); size_t i = 0; for (; i < mailbox_size && guard.can_run(); i++) { do_event(actor_info, std::move(mailbox[i])); } mailbox.erase(mailbox.begin(), mailbox.begin() + i); } void Scheduler::run_mailbox() { VLOG(actor) << "Run mailbox : begin"; ListNode actors_list = std::move(ready_actors_list_); while (!actors_list.empty()) { ListNode *node = actors_list.get(); CHECK(node); auto actor_info = ActorInfo::from_list_node(node); flush_mailbox(actor_info); } VLOG(actor) << "Run mailbox : finish " << actor_count_; //Useful for debug, but O(ActorsCount) check //int cnt = 0; //for (ListNode *end = &pending_actors_list_, *it = pending_actors_list_.next; it != end; it = it->next) { //cnt++; //auto actor_info = ActorInfo::from_list_node(it); //LOG(ERROR) << *actor_info; //CHECK(actor_info->mailbox_.empty()); //CHECK(!actor_info->is_running()); //} //for (ListNode *end = &ready_actors_list_, *it = ready_actors_list_.next; it != end; it = it->next) { //auto actor_info = ActorInfo::from_list_node(it); //LOG(ERROR) << *actor_info; //cnt++; //} //LOG_CHECK(cnt == actor_count_) << cnt << " vs " << actor_count_; } Timestamp Scheduler::run_timeout() { double now = Time::now(); //TODO: use Timestamp().is_in_past() while (!timeout_queue_.empty() && timeout_queue_.top_key() < now) { HeapNode *node = timeout_queue_.pop(); ActorInfo *actor_info = ActorInfo::from_heap_node(node); send(actor_info->actor_id(), Event::timeout()); } return get_timeout(); } Timestamp Scheduler::run_events(Timestamp timeout) { Timestamp res; VLOG(actor) << "Run events " << sched_id_ << " " << tag("pending", pending_events_.size()) << tag("actors", actor_count_); do { run_mailbox(); res = run_timeout(); } while (!ready_actors_list_.empty() && !timeout.is_in_past()); return res; } void Scheduler::run_no_guard(Timestamp timeout) { CHECK(has_guard_); SCOPE_EXIT { yield_flag_ = false; }; timeout.relax(run_events(timeout)); if (yield_flag_) { return; } run_poll(timeout); run_events(timeout); } Timestamp Scheduler::get_timeout() { if (!ready_actors_list_.empty()) { return Timestamp::in(0); } if (timeout_queue_.empty()) { return Timestamp::in(10000); } return Timestamp::at(timeout_queue_.top_key()); } } // namespace td