// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/ReactionType.h" #include "td/telegram/td_api.h" #include "td/telegram/telegram_api.h" #include "td/telegram/UserId.h" #include "td/utils/common.h" #include "td/utils/StringBuilder.h" namespace td { class Dependencies; class Td; class StoryInteractionInfo { vector recent_viewer_user_ids_; vector> reaction_counts_; int32 view_count_ = -1; int32 forward_count_ = 0; int32 reaction_count_ = 0; bool has_viewers_ = false; static constexpr size_t MAX_RECENT_VIEWERS = 3; friend bool operator==(const StoryInteractionInfo &lhs, const StoryInteractionInfo &rhs); friend StringBuilder &operator<<(StringBuilder &string_builder, const StoryInteractionInfo &info); public: StoryInteractionInfo() = default; StoryInteractionInfo(Td *td, telegram_api::object_ptr &&story_views); bool is_empty() const { return view_count_ < 0; } bool has_hidden_viewers() const { return view_count_ < 0 || !has_viewers_; } void add_dependencies(Dependencies &dependencies) const; bool set_counts(int32 view_count, int32 reaction_count) { if (view_count != view_count_ || reaction_count != reaction_count_) { view_count = view_count_; reaction_count = reaction_count_; return true; } return false; } void set_chosen_reaction_type(const ReactionType &new_reaction_type, const ReactionType &old_reaction_type); int32 get_view_count() const { return view_count_; } int32 get_reaction_count() const { return reaction_count_; } const vector> &get_reaction_counts() const { return reaction_counts_; } bool definitely_has_no_user(UserId user_id) const; bool set_recent_viewer_user_ids(vector &&user_ids); td_api::object_ptr get_story_interaction_info_object(Td *td) const; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; bool operator==(const StoryInteractionInfo &lhs, const StoryInteractionInfo &rhs); inline bool operator!=(const StoryInteractionInfo &lhs, const StoryInteractionInfo &rhs) { return !(lhs == rhs); } StringBuilder &operator<<(StringBuilder &string_builder, const StoryInteractionInfo &info); } // namespace td