// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/net/AuthDataShared.h" #include "td/telegram/net/NetQuery.h" #include "td/telegram/net/TempAuthKeyWatchdog.h" #include "td/mtproto/AuthData.h" #include "td/mtproto/AuthKey.h" #include "td/mtproto/ConnectionManager.h" #include "td/mtproto/Handshake.h" #include "td/mtproto/SessionConnection.h" #include "td/actor/actor.h" #include "td/utils/buffer.h" #include "td/utils/CancellationToken.h" #include "td/utils/common.h" #include "td/utils/FlatHashMap.h" #include "td/utils/FlatHashSet.h" #include "td/utils/List.h" #include "td/utils/Promise.h" #include "td/utils/Status.h" #include "td/utils/StringBuilder.h" #include "td/utils/VectorQueue.h" #include #include #include #include #include #include namespace td { namespace mtproto { class RawConnection; } // namespace mtproto namespace detail { class GenAuthKeyActor; } // namespace detail class Session final : public NetQueryCallback , private mtproto::SessionConnection::Callback { public: class Callback { public: Callback() = default; Callback(const Callback &) = delete; Callback &operator=(const Callback &) = delete; virtual ~Callback() = default; virtual void on_failed() = 0; virtual void on_closed() = 0; virtual void request_raw_connection(unique_ptr auth_data, Promise>) = 0; virtual void on_tmp_auth_key_updated(mtproto::AuthKey auth_key) = 0; virtual void on_server_salt_updated(vector server_salts) = 0; virtual void on_update(BufferSlice &&update) = 0; virtual void on_result(NetQueryPtr net_query) = 0; }; Session(unique_ptr callback, std::shared_ptr shared_auth_data, int32 raw_dc_id, int32 dc_id, bool is_primary, bool is_main, bool use_pfs, bool is_cdn, bool need_destroy, const mtproto::AuthKey &tmp_auth_key, const vector &server_salts); void send(NetQueryPtr &&query); void close(); static bool is_high_loaded(); private: struct Query final : private ListNode { uint64 container_message_id; NetQueryPtr query; bool ack = false; bool unknown = false; int8 connection_id; double sent_at_; Query(uint64 message_id, NetQueryPtr &&q, int8 connection_id, double sent_at) : container_message_id(message_id), query(std::move(q)), connection_id(connection_id), sent_at_(sent_at) { } ListNode *get_list_node() { return static_cast(this); } static Query *from_list_node(ListNode *list_node) { return static_cast(list_node); } }; // When connection is closed, mark all queries without ack as unknown. // Ask state of all unknown queries when new connection is created. // // Just re-ask answer_message_id each time we get information about it. // Though mtproto::Connection must ensure delivery of such query. const int32 raw_dc_id_; // numerical datacenter ID, i.e. 2 const int32 dc_id_; // unique datacenter ID, i.e. -10002 const bool is_primary_; // true for primary Sessions to all DCs const bool is_main_; // true only for the primary Session(s) to the main DC const bool is_cdn_; const bool need_destroy_; bool was_on_network_ = false; bool network_flag_ = false; bool online_flag_ = false; bool logging_out_flag_ = false; bool connection_online_flag_ = false; enum class Mode : int8 { Tcp, Http } mode_ = Mode::Tcp; uint32 network_generation_ = 0; uint64 being_binded_tmp_auth_key_id_ = 0; uint64 being_checked_main_auth_key_id_ = 0; uint64 last_bind_query_id_ = 0; uint64 last_check_query_id_ = 0; double last_activity_timestamp_ = 0; double last_success_timestamp_ = 0; // time when auth_key and Session definitely was valid double last_bind_success_timestamp_ = 0; // time when auth_key and Session definitely was valid and authorized size_t dropped_size_ = 0; FlatHashSet unknown_queries_; vector to_cancel_; // Do not invalidate iterators of these two containers! // TODO: better data structures struct PriorityQueue { void push(NetQueryPtr query); NetQueryPtr pop(); bool empty() const; private: std::map, std::greater<>> queries_; }; PriorityQueue pending_queries_; std::map sent_queries_; std::deque pending_invoke_after_queries_; ListNode sent_queries_list_; struct ConnectionInfo { int8 connection_id_ = 0; Mode mode_ = Mode::Tcp; enum class State : int8 { Empty, Connecting, Ready } state_ = State::Empty; CancellationTokenSource cancellation_token_source_; unique_ptr connection_; bool ask_info_ = false; double wakeup_at_ = 0; double created_at_ = 0; }; ConnectionInfo *current_info_; ConnectionInfo main_connection_; ConnectionInfo long_poll_connection_; mtproto::ConnectionManager::ConnectionToken connection_token_; double cached_connection_timestamp_ = 0; unique_ptr cached_connection_; std::shared_ptr callback_; mtproto::AuthData auth_data_; bool use_pfs_{false}; bool need_check_main_key_{false}; TempAuthKeyWatchdog::RegisteredAuthKey registered_temp_auth_key_; std::shared_ptr shared_auth_data_; bool close_flag_ = false; static constexpr double ACTIVITY_TIMEOUT = 60 * 5; static constexpr size_t MAX_INFLIGHT_QUERIES = 1024; struct ContainerInfo { size_t ref_cnt; vector message_ids; }; FlatHashMap sent_containers_; friend class GenAuthKeyActor; struct HandshakeInfo { bool flag_ = false; ActorOwn actor_; unique_ptr handshake_; }; enum HandshakeId : int32 { MainAuthKeyHandshake = 0, TmpAuthKeyHandshake = 1 }; std::array handshake_info_; double wakeup_at_; void on_handshake_ready(Result> r_handshake); void create_gen_auth_key_actor(HandshakeId handshake_id); void auth_loop(); // mtproto::Connection::Callback void on_connected() final; void on_closed(Status status) final; Status on_pong() final; void on_network(bool network_flag, uint32 network_generation); void on_online(bool online_flag); void on_logging_out(bool logging_out_flag); void on_auth_key_updated() final; void on_tmp_auth_key_updated() final; void on_server_salt_updated() final; void on_server_time_difference_updated() final; void on_session_created(uint64 unique_id, uint64 first_message_id) final; void on_session_failed(Status status) final; void on_container_sent(uint64 container_message_id, vector message_ids) final; Status on_update(BufferSlice packet) final; void on_message_ack(uint64 message_id) final; Status on_message_result_ok(uint64 message_id, BufferSlice packet, size_t original_size) final; void on_message_result_error(uint64 message_id, int error_code, string message) final; void on_message_failed(uint64 message_id, Status status) final; void on_message_info(uint64 message_id, int32 state, uint64 answer_message_id, int32 answer_size) final; Status on_destroy_auth_key() final; void flush_pending_invoke_after_queries(); bool has_queries() const; void dec_container(uint64 container_message_id, Query *query); void cleanup_container(uint64 container_message_id, Query *query); void mark_as_known(uint64 message_id, Query *query); void mark_as_unknown(uint64 message_id, Query *query); void on_message_ack_impl(uint64 container_message_id, int32 type); void on_message_ack_impl_inner(uint64 message_id, int32 type, bool in_container); void on_message_failed_inner(uint64 message_id, bool in_container); // send NetQueryPtr to parent void return_query(NetQueryPtr &&query); void add_query(NetQueryPtr &&net_query); void resend_query(NetQueryPtr query); void connection_open(ConnectionInfo *info, bool ask_info = false); void connection_add(unique_ptr raw_connection); void connection_check_mode(ConnectionInfo *info); void connection_open_finish(ConnectionInfo *info, Result> r_raw_connection); void connection_online_update(bool force = false); void connection_close(ConnectionInfo *info); void connection_flush(ConnectionInfo *info); void connection_send_query(ConnectionInfo *info, NetQueryPtr &&net_query, uint64 message_id = 0); bool need_send_bind_key() const; bool need_send_query() const; bool can_destroy_auth_key() const; bool connection_send_bind_key(ConnectionInfo *info); bool need_send_check_main_key() const; bool connection_send_check_main_key(ConnectionInfo *info); void on_result(NetQueryPtr query) final; void on_bind_result(NetQueryPtr query); void on_check_key_result(NetQueryPtr query); void start_up() final; void loop() final; void hangup() final; void raw_event(const Event::Raw &event) final; friend StringBuilder &operator<<(StringBuilder &sb, Mode mode) { return sb << (mode == Mode::Http ? "HTTP" : "TCP"); } }; } // namespace td