// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/actor/actor.h" #include "td/actor/MultiTimeout.h" #include "td/utils/common.h" #include "td/utils/FlatHashMap.h" #include "td/utils/Promise.h" namespace td { class Td; class AlarmManager final : public Actor { public: explicit AlarmManager(ActorShared<> parent); void set_alarm(double seconds, Promise &&promise); private: void tear_down() final; static void on_alarm_timeout_callback(void *alarm_manager_ptr, int64 alarm_id); void on_alarm_timeout(int64 alarm_id); ActorShared<> parent_; int64 alarm_id_ = 1; FlatHashMap> pending_alarms_; MultiTimeout alarm_timeout_{"AlarmTimeout"}; }; } // namespace td