// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2022 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/DelayDispatcher.h" #include "td/telegram/files/FileLoaderActor.h" #include "td/telegram/files/FileLocation.h" #include "td/telegram/files/PartsManager.h" #include "td/telegram/files/ResourceManager.h" #include "td/telegram/files/ResourceState.h" #include "td/telegram/net/NetQuery.h" #include "td/actor/actor.h" #include "td/utils/OrderedEventsProcessor.h" #include "td/utils/Status.h" #include #include namespace td { class FileLoader : public FileLoaderActor { public: class Callback { public: Callback() = default; Callback(const Callback &) = delete; Callback &operator=(const Callback &) = delete; virtual ~Callback() = default; }; void set_resource_manager(ActorShared resource_manager) final; void update_priority(int8 priority) final; void update_resources(const ResourceState &other) final; void update_local_file_location(const LocalFileLocation &local) final; void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) final; protected: void set_ordered_flag(bool flag); size_t get_part_size() const; struct PrefixInfo { int64 size = -1; bool is_ready = false; }; struct FileInfo { int64 size{0}; int64 expected_size{0}; bool is_size_final{false}; int32 part_size{0}; std::vector ready_parts; bool use_part_count_limit{true}; bool only_check{false}; bool need_delay{false}; int64 offset{0}; int64 limit{0}; bool is_upload{false}; }; virtual Result init() TD_WARN_UNUSED_RESULT = 0; virtual Status on_ok(int64 size) TD_WARN_UNUSED_RESULT = 0; virtual void on_error(Status status) = 0; virtual Status before_start_parts() { return Status::OK(); } virtual Result> start_part(Part part, int part_count, int64 streaming_offset) TD_WARN_UNUSED_RESULT = 0; virtual void after_start_parts() { } virtual Result process_part(Part part, NetQueryPtr net_query) TD_WARN_UNUSED_RESULT = 0; struct Progress { int32 part_count{0}; int32 part_size{0}; int32 ready_part_count{0}; string ready_bitmask; bool is_ready{false}; int64 ready_size{0}; int64 size{0}; }; virtual void on_progress(Progress progress) = 0; virtual Callback *get_callback() = 0; virtual Result on_update_local_location(const LocalFileLocation &location, int64 file_size) TD_WARN_UNUSED_RESULT { return Status::Error("Unsupported"); } virtual Result should_restart_part(Part part, NetQueryPtr &net_query) TD_WARN_UNUSED_RESULT { return false; } virtual Status process_check_query(NetQueryPtr net_query) { return Status::Error("Unsupported"); } struct CheckInfo { bool need_check{false}; bool changed{false}; int64 checked_prefix_size{0}; std::vector queries; }; virtual Result check_loop(int64 checked_prefix_size, int64 ready_prefix_size, bool is_ready) { return CheckInfo{}; } virtual void keep_fd_flag(bool keep_fd) { } private: static constexpr uint8 COMMON_QUERY_KEY = 2; bool stop_flag_ = false; ActorShared resource_manager_; ResourceState resource_state_; PartsManager parts_manager_; uint64 blocking_id_{0}; std::map>> part_map_; bool ordered_flag_ = false; OrderedEventsProcessor> ordered_parts_; ActorOwn delay_dispatcher_; double next_delay_ = 0; uint32 debug_total_parts_ = 0; uint32 debug_bad_part_order_ = 0; std::vector debug_bad_parts_; void start_up() final; void loop() final; Status do_loop(); void hangup() final; void hangup_shared() final; void tear_down() final; void update_estimated_limit(); void on_progress_impl(); void on_result(NetQueryPtr query) final; void on_part_query(Part part, NetQueryPtr query); void on_common_query(NetQueryPtr query); Status try_on_part_query(Part part, NetQueryPtr query); }; } // namespace td