// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2022 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/files/FileDownloader.h" #include "td/telegram/files/FileEncryptionKey.h" #include "td/telegram/files/FileFromBytes.h" #include "td/telegram/files/FileHashUploader.h" #include "td/telegram/files/FileLoaderUtils.h" #include "td/telegram/files/FileLocation.h" #include "td/telegram/files/FileType.h" #include "td/telegram/files/FileUploader.h" #include "td/telegram/files/ResourceManager.h" #include "td/telegram/net/DcId.h" #include "td/actor/actor.h" #include "td/utils/buffer.h" #include "td/utils/common.h" #include "td/utils/Container.h" #include "td/utils/Promise.h" #include "td/utils/Status.h" #include namespace td { class FileLoadManager final : public Actor { public: using QueryId = uint64; class Callback : public Actor { public: virtual void on_start_download(QueryId id) = 0; virtual void on_partial_download(QueryId id, PartialLocalFileLocation partial_local, int64 ready_size, int64 size) = 0; virtual void on_partial_upload(QueryId id, PartialRemoteFileLocation partial_remote, int64 ready_size) = 0; virtual void on_hash(QueryId id, string hash) = 0; virtual void on_upload_ok(QueryId id, FileType file_type, PartialRemoteFileLocation remtoe, int64 size) = 0; virtual void on_upload_full_ok(QueryId id, FullRemoteFileLocation remote) = 0; virtual void on_download_ok(QueryId id, FullLocalFileLocation local, int64 size, bool is_new) = 0; virtual void on_error(QueryId id, Status status) = 0; }; explicit FileLoadManager(ActorShared callback, ActorShared<> parent); void download(QueryId id, const FullRemoteFileLocation &remote_location, const LocalFileLocation &local, int64 size, string name, const FileEncryptionKey &encryption_key, bool search_file, int64 offset, int64 limit, int8 priority); void upload(QueryId id, const LocalFileLocation &local_location, const RemoteFileLocation &remote_location, int64 expected_size, const FileEncryptionKey &encryption_key, int8 priority, vector bad_parts); void upload_by_hash(QueryId id, const FullLocalFileLocation &local_location, int64 size, int8 priority); void update_priority(QueryId id, int8 priority); void from_bytes(QueryId id, FileType type, BufferSlice bytes, string name); void cancel(QueryId id); void update_local_file_location(QueryId id, const LocalFileLocation &local); void update_downloaded_part(QueryId id, int64 offset, int64 limit); void get_content(string file_path, Promise promise); void read_file_part(string file_path, int64 offset, int64 count, Promise promise); void unlink_file(string file_path, Promise promise); void check_full_local_location(FullLocalLocationInfo local_info, bool skip_file_size_checks, Promise promise); void check_partial_local_location(PartialLocalFileLocation partial, Promise promise); private: struct Node { QueryId query_id_; ActorOwn loader_; ResourceState resource_state_; }; using NodeId = uint64; std::map> download_resource_manager_map_; std::map> download_small_resource_manager_map_; ActorOwn upload_resource_manager_; Container nodes_container_; ActorShared callback_; ActorShared<> parent_; std::map query_id_to_node_id_; int64 max_download_resource_limit_ = 1 << 21; bool stop_flag_ = false; void start_up() final; void loop() final; void hangup() final; void hangup_shared() final; void close_node(NodeId node_id); ActorOwn &get_download_resource_manager(bool is_small, DcId dc_id); void on_start_download(); void on_partial_download(PartialLocalFileLocation partial_local, int64 ready_size, int64 size); void on_partial_upload(PartialRemoteFileLocation partial_remote, int64 ready_size); void on_hash(string hash); void on_ok_download(FullLocalFileLocation local, int64 size, bool is_new); void on_ok_upload(FileType file_type, PartialRemoteFileLocation remote, int64 size); void on_ok_upload_full(FullRemoteFileLocation remote); void on_error(Status status); void on_error_impl(NodeId node_id, Status status); class FileDownloaderCallback final : public FileDownloader::Callback { public: explicit FileDownloaderCallback(ActorShared actor_id) : actor_id_(std::move(actor_id)) { } private: ActorShared actor_id_; void on_start_download() final { send_closure(actor_id_, &FileLoadManager::on_start_download); } void on_partial_download(PartialLocalFileLocation partial_local, int64 ready_size, int64 size) final { send_closure(actor_id_, &FileLoadManager::on_partial_download, std::move(partial_local), ready_size, size); } void on_ok(FullLocalFileLocation full_local, int64 size, bool is_new) final { send_closure(std::move(actor_id_), &FileLoadManager::on_ok_download, std::move(full_local), size, is_new); } void on_error(Status status) final { send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status)); } }; class FileUploaderCallback final : public FileUploader::Callback { public: explicit FileUploaderCallback(ActorShared actor_id) : actor_id_(std::move(actor_id)) { } private: ActorShared actor_id_; void on_hash(string hash) final { send_closure(actor_id_, &FileLoadManager::on_hash, std::move(hash)); } void on_partial_upload(PartialRemoteFileLocation partial_remote, int64 ready_size) final { send_closure(actor_id_, &FileLoadManager::on_partial_upload, std::move(partial_remote), ready_size); } void on_ok(FileType file_type, PartialRemoteFileLocation partial_remote, int64 size) final { send_closure(std::move(actor_id_), &FileLoadManager::on_ok_upload, file_type, std::move(partial_remote), size); } void on_error(Status status) final { send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status)); } }; class FileHashUploaderCallback final : public FileHashUploader::Callback { public: explicit FileHashUploaderCallback(ActorShared actor_id) : actor_id_(std::move(actor_id)) { } private: ActorShared actor_id_; void on_ok(FullRemoteFileLocation remote) final { send_closure(std::move(actor_id_), &FileLoadManager::on_ok_upload_full, std::move(remote)); } void on_error(Status status) final { send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status)); } }; class FileFromBytesCallback final : public FileFromBytes::Callback { public: explicit FileFromBytesCallback(ActorShared actor_id) : actor_id_(std::move(actor_id)) { } private: ActorShared actor_id_; void on_ok(const FullLocalFileLocation &full_local, int64 size) final { send_closure(std::move(actor_id_), &FileLoadManager::on_ok_download, full_local, size, true); } void on_error(Status status) final { send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status)); } }; }; } // namespace td