// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2022 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/files/FileLocation.h" #include "td/telegram/files/ResourceState.h" #include "td/telegram/net/NetQuery.h" #include "td/actor/actor.h" namespace td { class ResourceManager; class FileLoaderActor : public NetQueryCallback { public: virtual void set_resource_manager(ActorShared resource_manager) = 0; virtual void update_priority(int8 priority) = 0; virtual void update_resources(const ResourceState &other) = 0; // TODO: existence of these two functions is a dirty hack. Refactoring is highly appreciated virtual void update_local_file_location(const LocalFileLocation &local) { } virtual void update_downloaded_part(int64 offset, int64 limit, int64 max_resource_limit) { } }; } // namespace td